Misc warning cleanup (fixes compilation with GCC 14) (#32)

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Peter0x44 2024-06-17 16:48:48 -07:00 committed by GitHub
parent afce92f79a
commit 27ad857d76
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16 changed files with 109 additions and 123 deletions

View file

@ -478,36 +478,36 @@ HUD_Blood
*/
void HUD_Blood (void)
{
float alpha;
float alpha;
//blubswillrule:
//this function scales linearly from health = 0 to health = 100
//alpha = (100.0 - (float)cl.stats[STAT_HEALTH])/100*255;
//but we want the picture to be fully visible at health = 20, so use this function instead
alpha = (100.0 - ((1.25 * (float) cl.stats[STAT_HEALTH]) - 25))/100*255;
if (alpha <= 0.0)
return;
if (alpha <= 0.0)
return;
#ifdef PSP_VFPU
float modifier = (vfpu_sinf(cl.time * 10) * 20) - 20;//always negative
#else
float modifier = (sin(cl.time * 10) * 20) - 20;//always negative
float modifier = (sin(cl.time * 10) * 20) - 20;//always negative
#endif
if(modifier < -35.0)
modifier = -35.0;
if(modifier < -35.0)
modifier = -35.0;
alpha += modifier;
alpha += modifier;
if(alpha < 0.0)
return;
float color = 255.0 + modifier;
if(alpha < 0.0)
return;
float color = 255.0 + modifier;
Draw_ColorPic(0,0,fx_blood_lu,color,color,color,alpha);
//Draw_ColorPic (0, 0, fx_blood_lu, 82, 6, 6, alpha);
/*Draw_ColorPic (0, vid.height - fx_blood_ru->height, fx_blood_ld, 82, 6, 6, alpha);
Draw_ColorPic (vid.width - fx_blood_ru->width, 0, fx_blood_ru, 82, 6, 6, alpha);
Draw_ColorPic (vid.width - fx_blood_ru->width, vid.height - fx_blood_ru->height, fx_blood_rd, 82, 6, 6, alpha);*/
Draw_ColorPic(0,0,fx_blood_lu,color,color,color,alpha);
//Draw_ColorPic (0, 0, fx_blood_lu, 82, 6, 6, alpha);
/*Draw_ColorPic (0, vid.height - fx_blood_ru->height, fx_blood_ld, 82, 6, 6, alpha);
Draw_ColorPic (vid.width - fx_blood_ru->width, 0, fx_blood_ru, 82, 6, 6, alpha);
Draw_ColorPic (vid.width - fx_blood_ru->width, vid.height - fx_blood_ru->height, fx_blood_rd, 82, 6, 6, alpha);*/
}
/*
@ -1185,7 +1185,7 @@ HUD_Powerups
*/
void HUD_Powerups (void)
{
int count;
int count = 0;
// horrible way to offset check :)))))))))))))))))) :DDDDDDDD XOXO
@ -1265,8 +1265,8 @@ void HUD_Achievement (void)
void HUD_Parse_Achievement (int ach)
{
if (achievement_list[ach].unlocked)
return;
if (achievement_list[ach].unlocked)
return;
achievement_unlocked = 1;
smallsec = 0;

View file

@ -491,9 +491,9 @@ void CL_Aim_Snap(void)
}
}
if (cl.perks & 64)
znum = EN_Find(znum,"ai_zombie_head");
else
znum = EN_Find(znum,"ai_zombie");
znum = EN_Find(znum,"ai_zombie_head");
else
znum = EN_Find(znum,"ai_zombie");
z = EDICT_NUM(znum);
}

View file

@ -39,27 +39,23 @@ char decrypt(char c, int key)
}
void* Q_malloc(size_t);
char *strencrypt(char *s, int key, int len)
{
int i;
int i;
char *result = Q_malloc(len);
for(i = 0; i < len; i++)
{
result[i] = encrypt(s[i], key);
}
return result;
result[i] = encrypt(s[i], key);
return result;
}
char *strdecrypt(char *s, int key, int len)
{
int i;
int i;
char *result = Q_malloc(len);
for(i = 0; i < len; i++)
{
result[i] = decrypt(s[i], -key);
}
result[i] = decrypt(s[i], -key);
return result;
}

View file

@ -47,26 +47,6 @@ struct mplane_s;
extern vec3_t vec3_origin;
extern int nanmask;
/*
#ifndef M_PI
#define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
#endif
#define M_PI_DIV_180 (M_PI / 180.0) //johnfitz
//#define DEG2RAD( a ) ( a * M_PI ) / 180.0F
#define DEG2RAD( a ) ( (a) * M_PI_DIV_180 ) //johnfitz
//#else
*/
#ifndef M_PI
#define M_PI = GU_PI // matches value in gcc v2 math.h
#endif
#define M_PI_DIV_180 (M_PI / 180.0) //johnfitz
//#define DEG2RAD( a ) ( a * M_PI ) / 180.0F
#define DEG2RAD( a ) ( (a) * M_PI_DIV_180 ) //johnfitz
//#endif
#define CLAMP(min, x, max) ((x) < (min) ? (min) : (x) > (max) ? (max) : (x)) //johnfitz
#define MIN(a,b) (((a)<(b))?(a):(b))
#define MAX(a,b) (((a)>(b))?(a):(b))

View file

@ -417,6 +417,25 @@ void M_ToggleMenu_f (void)
int M_Start_Cusor;
#define Max_Start_Iteams 5
void M_Load_Menu_Pics ()
{
menu_bk = loadtextureimage("gfx/menu/menu_background", 0, 0, false, GU_LINEAR);
menu_ndu = loadtextureimage("gfx/menu/nacht_der_untoten", 0, 0, false, GU_LINEAR);
//menu_kn = Draw_CacheImg("gfx/menu/kino_der_toten");
menu_wh = loadtextureimage("gfx/menu/nzp_warehouse", 0, 0, false, GU_LINEAR);
menu_wh2 = loadtextureimage("gfx/menu/nzp_warehouse2", 0, 0, false, GU_LINEAR);
//menu_wn = Draw_CacheImg("gfx/menu/wahnsinn");
menu_ch = loadtextureimage("gfx/menu/christmas_special", 0, 0, false, GU_LINEAR);
menu_custom = loadtextureimage("gfx/menu/custom", 0, 0, false, GU_LINEAR);
for (int i = 0; i < MAX_CUSTOM_MAPS; i++) {
if (custom_maps[i].occupied == false) continue;
if (custom_maps[i].map_use_thumbnail == false) continue;
custom_maps[i].thumbnail_index = loadtextureimage(custom_maps[i].map_thumbnail_path, 0, 0, false, GU_LINEAR);
}
}
void M_Start_Menu_f ()
{
Load_Achivements();
@ -450,23 +469,6 @@ void M_Start_Key (int key)
}
}
void M_Load_Menu_Pics ()
{
menu_bk = loadtextureimage("gfx/menu/menu_background", 0, 0, false, GU_LINEAR);
menu_ndu = loadtextureimage("gfx/menu/nacht_der_untoten", 0, 0, false, GU_LINEAR);
//menu_kn = Draw_CacheImg("gfx/menu/kino_der_toten");
menu_wh = loadtextureimage("gfx/menu/nzp_warehouse", 0, 0, false, GU_LINEAR);
menu_wh2 = loadtextureimage("gfx/menu/nzp_warehouse2", 0, 0, false, GU_LINEAR);
//menu_wn = Draw_CacheImg("gfx/menu/wahnsinn");
menu_ch = loadtextureimage("gfx/menu/christmas_special", 0, 0, false, GU_LINEAR);
menu_custom = loadtextureimage("gfx/menu/custom", 0, 0, false, GU_LINEAR);
for (int i = 0; i < MAX_CUSTOM_MAPS; i++) {
if (custom_maps[i].occupied == false) continue;
if (custom_maps[i].map_use_thumbnail == false) continue;
custom_maps[i].thumbnail_index = loadtextureimage(custom_maps[i].map_thumbnail_path, 0, 0, false, GU_LINEAR);
}
}
//=============================================================================
int M_Paused_Cusor;

View file

@ -391,8 +391,8 @@ void QMB_AllocParticles (void)
//if (particles)
// Con_Printf("QMB_AllocParticles: internal error >particles<\n");
if(r_numparticles < 1)
Con_Printf("QMB_AllocParticles: internal error >num particles<\n");
if(r_numparticles < 1)
Con_Printf("QMB_AllocParticles: internal error >num particles<\n");
// can't alloc on Hunk, using native memory
// why??????? why not?????? where's the context :$
@ -1184,7 +1184,11 @@ inline static void QMB_UpdateParticles(void)
{
TraceLineN(oldorg, p->org, stop, normal);
if ((stop != p->org)&&(VectorLength(stop)!=0))
if ( (stop[0] != p->org[0])
&& (stop[1] != p->org[1])
&& (stop[2] != p->org[2])
&& VectorLength(stop)!=0)
{
vec3_t tangent;
VectorCopy(stop, p->org);
@ -1222,7 +1226,10 @@ inline static void QMB_UpdateParticles(void)
{
TraceLineN(oldorg, p->org, stop, normal);
if ((stop != p->org)&&(VectorLength(stop)!=0))
if ( (stop[0] != p->org[0])
&& (stop[1] != p->org[1])
&& (stop[2] != p->org[2])
&& VectorLength(stop)!=0)
{
vec3_t tangent;
@ -2931,7 +2938,7 @@ void QMB_LaserSight (void)
switch ((int)r_laserpoint.value)
{
case 1:
color[0] = color[0] = 000;color[1] = 000;color[2] = 255;color[3] = 50;//B
color[0] = 000;color[1] = 000;color[2] = 255;color[3] = 50;//B
c = lt_blue;
break;
case 2:

View file

@ -779,7 +779,7 @@ void R_DrawSpriteModel (entity_t *e)
s_right = v_right;
break;
case SPR_VP_PARALLEL_ORIENTED: //faces view plane, but obeys roll value
angle = currententity->angles[ROLL] * M_PI_DIV_180;
angle = DEG2RAD(currententity->angles[ROLL]);
#ifdef PSP_VFPU
sr = vfpu_sinf(angle);
cr = vfpu_cosf(angle);
@ -3485,7 +3485,7 @@ void R_DrawViewModel (void)
R_DrawMD2Model (currententity);
else
R_DrawAliasModel (currententity);
r_i_model_transform.value = old_i_model_transform;
r_i_model_transform.value = old_i_model_transform;
break;
case mod_md3:
R_DrawQ3Model (currententity);
@ -3753,9 +3753,9 @@ void R_RenderScene (void)
//what a mess!
//fovx = atan(tan(DEG2RAD(r_refdef.fov_x) / 2) * (0.97 + sin(cl.time * 1) * 0.04)) * 2 / M_PI_DIV_180;
#ifdef PSP_VFPU
fovy = vfpu_atanf(vfpu_tanf(DEG2RAD(r_refdef.fov_y) / 2) * (1.03 - vfpu_sinf(cl.time * 2) * 0.04)) * 2 / M_PI_DIV_180;
fovy = RAD2DEG(vfpu_atanf(vfpu_tanf(DEG2RAD(r_refdef.fov_y) / 2) * (1.03 - vfpu_sinf(cl.time * 2) * 0.04)));
#else
fovy = atan(tan(DEG2RAD(r_refdef.fov_y) / 2) * (1.03 - sin(cl.time * 2) * 0.04)) * 2 / M_PI_DIV_180;
fovy = RAD2DEG(atan(tan(DEG2RAD(r_refdef.fov_y) / 2) * (1.03 - sin(cl.time * 2) * 0.04)));
#endif
}
}

View file

@ -245,7 +245,7 @@ void R_ReadPointFile_f (void)
Sys_Error("Line buffer overflow when reading point file");
}
if (!Sys_FileRead(f, &line[chars++], 1) != 1)
if (Sys_FileRead(f, &line[chars++], 1) == 0)
{
break;
}
@ -298,10 +298,10 @@ void R_ParseParticleEffect (void)
msgcount = MSG_ReadByte ();
color = MSG_ReadByte ();
if (msgcount == 255)
count = 1024;
else
count = msgcount;
if (msgcount == 255)
count = 1024;
else
count = msgcount;
R_RunParticleEffect (org, dir, color, count);
}

View file

@ -245,8 +245,8 @@ void SCR_CheckDrawCenterString (void)
return;
if (key_dest != key_game)
return;
if (cl.stats[STAT_HEALTH] <= 0)
return;
if (cl.stats[STAT_HEALTH] <= 0)
return;
SCR_DrawCenterString ();
}
@ -557,8 +557,8 @@ void SCR_CheckDrawUseString (void)
return;
if (key_dest != key_game)
return;
if (cl.stats[STAT_HEALTH] <= 0)
return;
if (cl.stats[STAT_HEALTH] <= 0)
return;
SCR_DrawUseString ();
}

View file

@ -340,6 +340,7 @@ store:
r = bl[0] >> 7; if (r > 255) r = 255; r = r >> 3;
g = bl[1] >> 7; if (g > 255) g = 255; g = g >> 3;
b = bl[2] >> 7; if (b > 255) b = 255; b = b >> 3;
a = bl[3] >> 7; if (a > 255) a = 255; a = a >> 3;
luxel lx;
lx.rgb = (a << 15) | (b << 10) | (g << 5) | (r);

View file

@ -874,9 +874,9 @@ void UnloadSkyTexture (void)
{
for (int i = 0; i < 5; i++)
{
if (skyimage[i])
GL_UnloadTexture(skyimage[i]);
skyimage[i] = NULL;
if (skyimage[i])
GL_UnloadTexture(skyimage[i]);
skyimage[i] = 0;
}
}
@ -1049,7 +1049,7 @@ void Sky_Init (void)
Cmd_AddCommand ("sky",Sky_SkyCommand_f);
for (i=0; i<5; i++)
skyimage[i] = NULL;
skyimage[i] = 0;
}
static vec3_t skyclip[6] = {

View file

@ -457,7 +457,7 @@ byte *W_GetTextureHL(char *name)
char texname[17];
int i, j;
FILE *file;
miptex_t *tex;
miptex_t *tex = NULL;
byte *data;
texname[16] = 0;
@ -496,13 +496,13 @@ byte *W_GetTextureHL(char *name)
data = W_ConvertWAD3TextureHL(tex);
free(tex);
fclose(file);
fclose(file);
return data;
}
}
else
break;
}
tex->width = tex->width = 0;
tex->width = tex->height = 0;
return NULL;
}

View file

@ -1424,7 +1424,7 @@ void Load_Waypoint_NZPBETA()
Con_DPrintf("Loading BETA waypoints\n");
vec3_t way_origin;
int way_id;
int way_id = 0;
while (1)
{

View file

@ -765,11 +765,11 @@ void SV_Physics_Pusher (edict_t *ent)
if (ent->v.avelocity[0] || ent->v.avelocity[1] || ent->v.avelocity[2])
SV_PushRotate (ent, host_frametime);
if (ent->v.avelocity[0] || ent->v.avelocity[1] || ent->v.avelocity[2])
SV_PushRotate (ent, host_frametime);
if (movetime)
SV_PushMove (ent, movetime); // advances ent->v.ltime if not blocked
SV_PushMove (ent, movetime); // advances ent->v.ltime if not blocked
if (thinktime > oldltime && thinktime <= ent->v.ltime)

View file

@ -124,7 +124,7 @@ float V_CalcBob (float speed,float which)//0 = regular, 1 = side bobbing
float sprint = 1;
if (cl.stats[STAT_ZOOM] == 2)
return;
return bob;
// Bob idle-y, instead of presenting as if in-motion.
if (speed < 0.1) {
@ -136,16 +136,16 @@ float V_CalcBob (float speed,float which)//0 = regular, 1 = side bobbing
#ifdef PSP_VFPU
if (which == 0)
bob = cl_bobup.value * 10 * speed * (sprint * sprint) * vfpu_sinf(cl.time * 3.25 * sprint);
else
bob = cl_bobside.value * 50 * speed * (sprint * sprint * sprint) * vfpu_sinf((cl.time * sprint) - (M_PI * 0.25));
bob = cl_bobup.value * 10 * speed * (sprint * sprint) * vfpu_sinf(cl.time * 3.25 * sprint);
else
bob = cl_bobside.value * 50 * speed * (sprint * sprint * sprint) * vfpu_sinf((cl.time * sprint) - (M_PI * 0.25));
#else
if (which == 0)
bob = cl_bobup.value * 10 * speed * (sprint * sprint) * sin(cl.time * 3.25 * sprint);
else
bob = cl_bobside.value * 50 * speed * (sprint * sprint * sprint) * sin((cl.time * sprint) - (M_PI * 0.25));
bob = cl_bobup.value * 10 * speed * (sprint * sprint) * sin(cl.time * 3.25 * sprint);
else
bob = cl_bobside.value * 50 * speed * (sprint * sprint * sprint) * sin((cl.time * sprint) - (M_PI * 0.25));
#endif // PSP_VFPU
@ -1264,26 +1264,26 @@ void V_CalcRefdef (void)
VectorAdd (r_refdef.viewangles, cl.gun_kick, r_refdef.viewangles);
// smooth out stair step ups
if (cl.onground && ent->origin[2] - oldz > 0)
{
float steptime;
// smooth out stair step ups
if (cl.onground && ent->origin[2] - oldz > 0)
{
float steptime;
steptime = cl.time - cl.oldtime;
if (steptime < 0)
//FIXME I_Error ("steptime < 0");
steptime = 0;
steptime = cl.time - cl.oldtime;
if (steptime < 0)
//FIXME I_Error ("steptime < 0");
steptime = 0;
oldz += steptime * 80;
if (oldz > ent->origin[2])
oldz += steptime * 80;
if (oldz > ent->origin[2])
oldz = ent->origin[2];
if (ent->origin[2] - oldz > 12)
oldz = ent->origin[2] - 12;
r_refdef.vieworg[2] += oldz - ent->origin[2];
view->origin[2] += oldz - ent->origin[2];
}
else
oldz = ent->origin[2];
if (ent->origin[2] - oldz > 12)
oldz = ent->origin[2] - 12;
r_refdef.vieworg[2] += oldz - ent->origin[2];
view->origin[2] += oldz - ent->origin[2];
}
else
oldz = ent->origin[2];
if (chase_active.value)
Chase_Update ();

View file

@ -119,7 +119,7 @@ void* memcpy_vfpu( void* dst, void* src, unsigned int size )
// We use uncached dst to use VFPU writeback and free cpu cache for src only
u8* udst8 = (u8*)((u32)dst8 | 0x40000000);
// We need the 64 byte aligned address to make sure the dcache is invalidated correctly
u8* dst64a = ((u32)dst8&~0x3F);
u8* dst64a = (u8*)((u32)dst8&~0x3F);
// Invalidate the first line that matches up to the dst start
if (size>=64)
asm(".set push\n" // save assembler option