Commit graph

10 commits

Author SHA1 Message Date
DerpedCrusader
8d501272d1
SOURCE/COMMON: Fix DB/Sawn off hole and add sources (#48)
* SOURCE/COMMON: Fix DB/Sawn off hole and add sources

adding source files for the DB/Sawed off, they're combined because they use the same mesh file

this also fixed the holes in visible during sprint animations

* SOURCE/COMMON: Fix Mp5k UV Map errors

UV map was incorrect for the mp5k, this fixes that

* COMMON/SOURCE: m1 Garand fix sprint frame issues

some change in positioning

* SOURCE/COMMON: Fix Kar98k sprint frames

there was some weird bug with the kar98k sprint frames that had some mesh flying across the screen whenever you sprint
2023-03-24 13:01:46 -04:00
DerpedCrusader
0ffb5675c5
garand-fix (#39)
fix
2023-03-10 12:31:41 -05:00
Steam Deck User
bf22d8502b COMMON: Fix UV alignment with various World Models 2023-03-04 22:50:23 -05:00
Steam Deck User
a671922ac9 COMMON: Strip old data from dated world models 2023-02-20 13:31:12 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update (#30) 2023-01-20 18:32:53 -05:00
DerpedCrusader
205ee40455
o7 (#22) 2023-01-13 14:16:43 -05:00
Steam Deck User
861119e980 COMMON: Added more weapon textures 2023-01-12 21:18:44 -05:00
DerpedCrusader
2973973853
M1 Garand Model (#8)
* New PPSH Model

Higher Poly Count, higher fidelity, better animations ect.

* Adding Source Textures/Model

had the incorrect source model, as well as it was missing the PAP texture

* New M1 Garand remodel

new viewmodel for the garand, along with the source files
2022-12-20 02:19:55 -05:00
unknown
96175182cb External texture tidying 2022-04-06 00:33:40 -04:00
unknown
78f0abe577 Initial commit 2022-02-08 13:58:09 -05:00