Commit graph

61 commits

Author SHA1 Message Date
Steam Deck User
0dd863da32 COMMON: Remove unused second v_sawnoff skin 2023-03-25 12:14:30 -04:00
Steam Deck User
93b207213f COMMON: Add external .PCX for Mustang & Sally 2023-03-25 11:54:34 -04:00
Steam Deck User
a9764720e2 COMMON: Reduce texture size of Ray Gun beam to 32x32 2023-03-25 11:49:44 -04:00
Steam Deck User
124a3dafe1 COMMON: Remove unused second v_knife skin 2023-03-25 11:43:03 -04:00
Steam Deck User
7a644515ab COMMON: Remove unused second v_grenade skin 2023-03-25 11:40:35 -04:00
Steam Deck User
073e4532d4 COMMON: Downsize Beta models internal textures to minimize VRAM use
Saves ~350kB in general, though this will vary based on how blocks are
allocated for textures. :^)
2023-03-24 22:26:53 -04:00
DerpedCrusader
8d501272d1
SOURCE/COMMON: Fix DB/Sawn off hole and add sources (#48)
* SOURCE/COMMON: Fix DB/Sawn off hole and add sources

adding source files for the DB/Sawed off, they're combined because they use the same mesh file

this also fixed the holes in visible during sprint animations

* SOURCE/COMMON: Fix Mp5k UV Map errors

UV map was incorrect for the mp5k, this fixes that

* COMMON/SOURCE: m1 Garand fix sprint frame issues

some change in positioning

* SOURCE/COMMON: Fix Kar98k sprint frames

there was some weird bug with the kar98k sprint frames that had some mesh flying across the screen whenever you sprint
2023-03-24 13:01:46 -04:00
DerpedCrusader
837ecb6f82
COMMON/SOURCES: M2Flame (#47)
adding files for the flame thrower, as well as sources

first take out frames: 6-17
2023-03-22 10:06:51 -04:00
Steam Deck User
27a8810d2a COMMON: Downsize v_snuff textures 2023-03-16 22:18:33 -04:00
DerpedCrusader
58586d7cf8
FixingPPSH (#44) 2023-03-13 19:58:13 -04:00
DerpedCrusader
cb6e6400c5
zombie white square (#43) 2023-03-13 19:32:32 -04:00
DerpedCrusader
7ddaf4f1e5
Add Springfield Chalk (#41) 2023-03-12 22:37:03 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename (#40) 2023-03-12 22:35:59 -04:00
DerpedCrusader
0ffb5675c5
garand-fix (#39)
fix
2023-03-10 12:31:41 -05:00
DerpedCrusader
084f1d1b3a
panzer-update (#38)
new model and animation
2023-03-10 12:31:29 -05:00
DerpedCrusader
1bbdcb4fd0
PTRS Update / Garand file deletion (#37)
new weapons animations textures and sources for PTRS

also deleting an auto save file from the Garand
2023-03-06 21:06:17 -05:00
Steam Deck User
edab9493ff Add Bunker-Defense by Revnova 2023-03-05 21:47:00 -05:00
Steam Deck User
2e65326d6f COMMON/SOURCE: Add Textures for Wunderwaffe and Pack-A-Punch Camo 2023-03-05 01:17:12 -05:00
Steam Deck User
bf22d8502b COMMON: Fix UV alignment with various World Models 2023-03-04 22:50:23 -05:00
DerpedCrusader
cfdc1cbbea
10kbsav (#36)
sav10kb
2023-02-27 18:18:34 -05:00
DerpedCrusader
d6d31d1d2e
Fg-42 Update (#34)
new model animation texture, the whole 9 yards

also, removed an autosave file for the Bar
2023-02-27 18:05:56 -05:00
Steam Deck User
a671922ac9 COMMON: Strip old data from dated world models 2023-02-20 13:31:12 -05:00
DerpedCrusader
6ab132d417
browning ADS update assets (#33)
New models, textures, and animations for the browning, all at 170kb less
2023-02-19 20:44:18 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update (#30) 2023-01-20 18:32:53 -05:00
DerpedCrusader
b325791f81
correcting (most) of the guns exports (#29)
* correcting (most) of the guns exports

apparently, i didn't mess up the Thompson up

* add-trench-source

oop

Co-authored-by: Steam Deck User <motolegacy.git@gmail.com>
2023-01-19 00:14:39 -05:00
DerpedCrusader
2cdba3bf89
fix for inverted mp5k viewmodel (#28)
for the record, this shouldn't fix it, but it does. so im just keeping my mouth shut
2023-01-17 14:53:15 -05:00
DerpedCrusader
eb902ed28e
357-ADS-update (#27) 2023-01-17 14:53:05 -05:00
DerpedCrusader
f417f78ee4
BAR-Kar98k-re-export (#26) 2023-01-16 23:12:41 -05:00
Steam Deck User
7c98970e29 COMMON: Rename Zombie Bodies to use % instead of # 2023-01-16 20:09:04 -05:00
DerpedCrusader
0db37c396f
Tomp+M1a1 (#24) 2023-01-15 19:38:02 -05:00
ScatterBox
17cab80e3f
Fix Kar Scope loading crash (#23) 2023-01-15 19:20:12 -05:00
Steam Deck User
9d1b4bacd0 COMMON/SOURCE: Add new Perk Bottle textures 2023-01-14 21:43:30 -05:00
Steam Deck User
9af318011c COMMON: Add external textures for most remaining weapons 2023-01-14 13:44:30 -05:00
DerpedCrusader
205ee40455
o7 (#22) 2023-01-13 14:16:43 -05:00
Steam Deck User
861119e980 COMMON: Added more weapon textures 2023-01-12 21:18:44 -05:00
Steam Deck User
d59ccb4c53 Merge branch 'main' of https://github.com/nzp-team/assets 2023-01-12 16:05:00 -05:00
Steam Deck User
621930272b Delete garbage macOS files 2023-01-12 16:04:21 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update (#21) 2023-01-11 13:37:29 -05:00
Steam Deck User
fc5b430706 COMMON: Add some external weapon textures 2023-01-11 09:40:43 -05:00
DerpedCrusader
315447d30e
fixing normals for MP5k world model (#19)
fixing normals
2023-01-03 19:33:54 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file

also correction of the chalk
2023-01-02 11:16:17 -05:00
DerpedCrusader
6e02f9c9c7
Fix Afterburner (#15) 2022-12-30 00:29:42 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update (#13) 2022-12-29 23:40:05 -05:00
Steam Deck User
8af4298134 Remove old ones, too. 2022-12-27 21:45:37 -05:00
Steam Deck User
6fb8c04c3f Restore old Zombie path names 2022-12-27 21:42:16 -05:00
Ian
3056f90c59 Oops! Use PCX instead of TGA 2022-12-21 14:32:47 -05:00
Ian
9d5f896d92 Move external zombie skins to common/models/ai 2022-12-21 14:28:58 -05:00
DerpedCrusader
bd0dbb48a7
New Gewehr model + Sources (#12)
adds in a new gewehr model as well as the source files for them

probably could work on a better texture for it, but not really a focus rn
2022-12-20 18:31:00 -05:00
DerpedCrusader
49eac7a7b7
updated stg fix (#11)
fixed the world model for stg
2022-12-20 16:44:27 -05:00
DerpedCrusader
4e84500045
Raygun model Update (#9)
* New PPSH Model

Higher Poly Count, higher fidelity, better animations ect.

* Adding Source Textures/Model

had the incorrect source model, as well as it was missing the PAP texture

* New M1 Garand remodel

new viewmodel for the garand, along with the source files

* Update to the Raygun

this update includes an updated source file, new external texture, and minor animation fixes
2022-12-20 14:52:14 -05:00