Commit graph

94 commits

Author SHA1 Message Date
cypress
309ff8b97b MISC: Add external textures for some world models, reorganize tracks 2023-08-25 16:00:49 -04:00
cypress
543ebaa222
FTE: Fix Mystery Box Glow Alpha Blending 2023-08-13 15:01:47 -04:00
cypress
266f28d1b2
FTE: Set retro mode "ENABLED" by default 2023-07-18 14:49:18 -04:00
Ivy
a8a067766f Sounds: Add missing Perk-A-Cola Stings 2023-07-04 12:36:26 -04:00
cypress
e1602625c0
FTE: Delete accidental duplicate zombie directory in sounds/weapons
Oops.
2023-06-08 11:20:48 -04:00
Steam Deck User
26d4144333 GLOBAL: Add new Nacht der Untoten 2023-03-31 22:57:29 -04:00
Steam Deck User
635835e21f COMMON: Move 'tracks' directory to common, add tensioned mp3 2023-03-25 19:33:01 -04:00
Steam Deck User
24bb92f694 SOUNDS: Add revised announcer sounds 2023-03-19 17:39:48 -04:00
Steam Deck User
8973ede5a0 FTE: Force set gl_blendsprites, remove sprites from alpha_transparency.shader 2023-03-17 12:13:19 -04:00
Steam Deck User
b9de79aab5 SOUNDS: Add Mule Kick Sting 2023-03-16 12:44:22 -04:00
Steam Deck User
64c0fd15c6 SOUNDS: Make sure echoes is mono, bump volume to ease compression 2023-03-14 12:30:36 -04:00
Steam Deck User
a59c5fa483 SOUND: Add ambience/echoes.wav 2023-03-14 12:05:10 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename (#40) 2023-03-12 22:35:59 -04:00
Ian
f872125447
FTE: Make sure sv_cheats starts off. 2023-03-07 20:16:31 -05:00
Steam Deck User
edab9493ff Add Bunker-Defense by Revnova 2023-03-05 21:47:00 -05:00
Steam Deck User
08712ab263 PSP/CTR: Also make weapon and zombie sounds 8bit 2023-02-20 17:40:04 -05:00
Steam Deck User
a0ab103e20 Reduce most sounds to 8bit, up their frequency 2023-02-20 14:15:36 -05:00
Steam Deck User
e114a6aea1 FTE: New muzzleflash particles, move textures folder to COMMON 2023-02-16 22:47:09 -05:00
Ian
47ca35951c
FTE: Bind minus ("-") to impulse 24 instead of 23. 2023-02-16 16:22:19 -05:00
Ian
93703b895e
FTE: fix vid_srgb for real? 2023-02-14 16:07:54 -05:00
Steam Deck User
0cf9321ede FTE: Add moneyback_condensed, removed autoscaling 2023-02-07 20:53:01 -05:00
Ian
4657f37007
FTE: Set vid_srgb to "1" to make color values behave more like dquake etc. 2023-02-07 02:51:28 -05:00
DerpedCrusader
ce500d55f0
firing range adition (#31) 2023-01-22 19:55:13 -05:00
Steam Deck User
a8b2c315ca PC: Enable r_viewmodel_fov, change default fov values 2023-01-17 14:56:28 -05:00
Steam Deck User
0de6006cdd PC: Disable r_rocketlight and r_rockettrail by default 2023-01-15 22:57:26 -05:00
Ian
867d34992f
PC: remove useless cvars from fte.cfg 2023-01-13 19:25:45 -05:00
Ian
7cf3ce69e4
PC: remove useless cvars from default.cfg 2023-01-13 19:25:12 -05:00
Steam Deck User
27a1e83c7f PC: Remove teamplay forced-on from the cfg 2023-01-13 16:44:57 -05:00
DerpedCrusader
af6a1cec16
STG-44-Update (#21) 2023-01-11 13:37:29 -05:00
ScatterBox
a21c260aab
Add default loading screen asset for NX and Vita (#18)
* Added missing sounds

yup

* Add default loading screen asset for Vita and NX

Dependencies...
2023-01-02 11:16:32 -05:00
DerpedCrusader
33414845f0
First Addition of the MP5K (#17)
corrected the name of the firing sound, corrected model, and updated blend file

also correction of the chalk
2023-01-02 11:16:17 -05:00
Abhid Islam
6d305bdbde
B1ooD versions 3 and 4 (#16) 2022-12-31 18:08:21 -05:00
DerpedCrusader
9ea766f1c2
MP40 Update (#13) 2022-12-29 23:40:05 -05:00
Steam Deck User
0918533557 move them down 2022-12-28 20:07:02 -05:00
Steam Deck User
38cd65864b sigh 2022-12-28 19:51:06 -05:00
Steam Deck User
caee5e5ee8 PC: cfg fixes 2022-12-28 19:43:19 -05:00
Steam Deck User
f58a23c37e add helpful co-op config cvars 2022-12-28 19:30:00 -05:00
Ian
c349066dc4 Fix absence of a lot of sounds 2022-11-28 09:34:28 -05:00
Abhid Islam
504e524ddb
Add map Fegefeuer (#5) 2022-11-11 12:53:12 -05:00
Abhid Islam
f11d0d926d
Add maps Loop, Dung3on + 4all (#4) 2022-09-08 18:16:32 -04:00
moto
3db20b4a04 Set allow_skybox serverinfo to 0 by default 2022-07-10 10:36:22 -04:00
Ian
29b8c66784 Sounds revamp for PSP file size 2022-06-08 19:50:25 -04:00
moto
881ad2bb30 Add FTE alpha transparency shader, use new sprite namescheme 2022-05-09 15:58:18 -04:00
unknown
78f0abe577 Initial commit 2022-02-08 13:58:09 -05:00