Steam Deck User
ac3e7484f1
FGD: Add missing definition for zombie_horde_point
2023-03-13 11:47:18 -04:00
Steam Deck User
fc218d0ecd
SOURCE: Remove bad Panzerschreck autosave blend
2023-03-13 11:44:25 -04:00
Steam Deck User
09214e4ab6
FGD: Add Pack-A-Punch varients to buy_weapon
2023-03-13 10:56:18 -04:00
Steam Deck User
febf253b62
FGD: Add Springfield to buy_weapon and weapon_wall
2023-03-13 10:35:57 -04:00
Steam Deck User
41037bdb84
SOURCE: Fix Panzerschreck source name typo
2023-03-13 10:30:00 -04:00
DerpedCrusader
7ddaf4f1e5
Add Springfield Chalk ( #41 )
2023-03-12 22:37:03 -04:00
DerpedCrusader
dc5149b875
Springfield and kar sound rename ( #40 )
2023-03-12 22:35:59 -04:00
DerpedCrusader
0ffb5675c5
garand-fix ( #39 )
...
fix
2023-03-10 12:31:41 -05:00
DerpedCrusader
084f1d1b3a
panzer-update ( #38 )
...
new model and animation
2023-03-10 12:31:29 -05:00
Steam Deck User
b5672faeaa
Merge branch 'main' of https://github.com/nzp-team/assets
2023-03-08 17:17:44 -05:00
Steam Deck User
656bbd26f6
COMMON: Add some new achievement stuff
2023-03-08 17:17:15 -05:00
Ian
53d9625420
Fix PhD Flopper's graphic being cut
2023-03-08 17:10:58 -05:00
Ian
f872125447
FTE: Make sure sv_cheats
starts off.
2023-03-07 20:16:31 -05:00
DerpedCrusader
1bbdcb4fd0
PTRS Update / Garand file deletion ( #37 )
...
new weapons animations textures and sources for PTRS
also deleting an auto save file from the Garand
2023-03-06 21:06:17 -05:00
Steam Deck User
edab9493ff
Add Bunker-Defense by Revnova
2023-03-05 21:47:00 -05:00
Steam Deck User
03ad2964de
COMMON: Recolored Perk graphics and new speed icon (@IceColdCola)
2023-03-05 14:34:50 -05:00
Steam Deck User
b2d32de168
FGD: Add support for more Perk lights; change defaults
2023-03-05 11:59:42 -05:00
Steam Deck User
2e65326d6f
COMMON/SOURCE: Add Textures for Wunderwaffe and Pack-A-Punch Camo
2023-03-05 01:17:12 -05:00
Steam Deck User
bf22d8502b
COMMON: Fix UV alignment with various World Models
2023-03-04 22:50:23 -05:00
Ian
40eb98d10a
PSP: Set r_texcompr to 1 to use DXT1 compression
2023-03-01 19:34:44 -05:00
DerpedCrusader
cfdc1cbbea
10kbsav ( #36 )
...
sav10kb
2023-02-27 18:18:34 -05:00
DerpedCrusader
d6d31d1d2e
Fg-42 Update ( #34 )
...
new model animation texture, the whole 9 yards
also, removed an autosave file for the Bar
2023-02-27 18:05:56 -05:00
Steam Deck User
08712ab263
PSP/CTR: Also make weapon and zombie sounds 8bit
2023-02-20 17:40:04 -05:00
Steam Deck User
a0ab103e20
Reduce most sounds to 8bit, up their frequency
2023-02-20 14:15:36 -05:00
Steam Deck User
a671922ac9
COMMON: Strip old data from dated world models
2023-02-20 13:31:12 -05:00
DerpedCrusader
6ab132d417
browning ADS update assets ( #33 )
...
New models, textures, and animations for the browning, all at 170kb less
2023-02-19 20:44:18 -05:00
Steam Deck User
e114a6aea1
FTE: New muzzleflash particles, move textures folder to COMMON
2023-02-16 22:47:09 -05:00
Ian
47ca35951c
FTE: Bind minus ("-") to impulse 24 instead of 23.
2023-02-16 16:22:19 -05:00
Ian
93703b895e
FTE: fix vid_srgb for real?
2023-02-14 16:07:54 -05:00
Abhid Islam
b391c1aa28
Hotfix 4all (now renamed F4ll) ( #32 )
...
Somehow I didn't think of this name earlier.
Fixes an issue where zombies get stuck on the outside stairs which compounded into zombies getting stuck elsewhere.
2023-02-11 12:10:59 -05:00
Steam Deck User
0cf9321ede
FTE: Add moneyback_condensed, removed autoscaling
2023-02-07 20:53:01 -05:00
Ian
4657f37007
FTE: Set vid_srgb to "1" to make color values behave more like dquake etc.
2023-02-07 02:51:28 -05:00
Steam Deck User
398ed64429
Actually remove the old ones
2023-02-04 17:08:34 -05:00
Steam Deck User
3c390fbd44
Reduce size of Sky_Walkdon skybox
2023-02-04 17:07:35 -05:00
Steam Deck User
1ef7afbc15
FGD: Oops! Add fullbright to misc_model spawnflags
2023-02-03 17:08:47 -05:00
Steam Deck User
0491a76135
FGD: Add misc_model
2023-02-03 17:08:16 -05:00
Steam Deck User
db53fce984
CTR/NX/PSP/VITA: Increase default sv_maxvelocity
2023-02-03 16:25:40 -05:00
Ian
d21d3b57e7
VITA: Bind the touch screen to W_Betty()
2023-02-03 10:45:56 -05:00
DerpedCrusader
ce500d55f0
firing range adition ( #31 )
2023-01-22 19:55:13 -05:00
Ian
2c42daac4a
PSP: Bind switch_nade to double tapping SELECT.
2023-01-20 23:48:46 -05:00
DerpedCrusader
6a0d5b05c5
Demo-weapons-ADS-update ( #30 )
2023-01-20 18:32:53 -05:00
DerpedCrusader
b325791f81
correcting (most) of the guns exports ( #29 )
...
* correcting (most) of the guns exports
apparently, i didn't mess up the Thompson up
* add-trench-source
oop
Co-authored-by: Steam Deck User <motolegacy.git@gmail.com>
2023-01-19 00:14:39 -05:00
Steam Deck User
a8b2c315ca
PC: Enable r_viewmodel_fov, change default fov values
2023-01-17 14:56:28 -05:00
DerpedCrusader
2cdba3bf89
fix for inverted mp5k viewmodel ( #28 )
...
for the record, this shouldn't fix it, but it does. so im just keeping my mouth shut
2023-01-17 14:53:15 -05:00
DerpedCrusader
eb902ed28e
357-ADS-update ( #27 )
2023-01-17 14:53:05 -05:00
DerpedCrusader
f417f78ee4
BAR-Kar98k-re-export ( #26 )
2023-01-16 23:12:41 -05:00
Steam Deck User
0929262d1f
Merge branch 'main' of https://github.com/nzp-team/assets
2023-01-16 20:09:23 -05:00
Steam Deck User
7c98970e29
COMMON: Rename Zombie Bodies to use % instead of #
2023-01-16 20:09:04 -05:00
DerpedCrusader
dbe0b9ca48
added source files for m1a1 ( #25 )
2023-01-16 00:27:32 -05:00
Steam Deck User
0de6006cdd
PC: Disable r_rocketlight and r_rockettrail by default
2023-01-15 22:57:26 -05:00