104 lines
3.5 KiB
Text
104 lines
3.5 KiB
Text
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rem ******** loading prison level *******************
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forceload trooper 56
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forceload prisoner 56
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forceload guard 56
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rem ******** level specifics ************************
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levelscore 55000
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bonustime 30
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primary 0 28000 1 9
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secondary 0 5000 3 2
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secondary 1 7500 3 3
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rem *************************************************
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rem ******* storage room one ceiling piston **********
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mapzone 37 31 37 31 0 263 9 128 5 0
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mapzone 37 31 37 31 263 264 9 174 5 0
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mapzone 37 31 37 31 264 263 9 128 5 0
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rem *************************************************
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rem ******mechanical hallway machines ceiling********
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mapzone 57 28 57 28 0 265 9 128 5 1
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mapzone 57 28 57 28 265 266 9 160 5 0
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mapzone 57 28 57 28 266 265 9 128 5 0
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mapzone 57 31 57 31 266 267 9 128 5 1
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mapzone 57 31 57 31 267 268 9 160 5 0
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mapzone 57 31 57 31 268 267 9 128 6 0
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mapzone 57 34 57 34 0 269 9 128 5 1
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mapzone 57 34 57 34 269 270 9 160 5 0
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mapzone 57 34 57 34 270 269 9 128 5 0
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rem ******mechanical hallway floor ******************
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mapzone 56 26 58 27 0 311 8 0 4 1
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mapzone 56 26 58 27 311 312 8 25 4 0
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mapzone 56 26 58 27 312 311 8 0 4 0
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mapzone 56 30 58 31 311 313 8 0 4 1
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mapzone 56 30 58 31 313 314 8 25 4 0
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mapzone 56 30 58 31 314 313 8 0 4 0
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mapzone 56 34 58 35 0 315 8 0 4 1
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mapzone 56 34 58 35 315 316 8 25 4 0
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mapzone 56 34 58 35 316 315 8 0 4 0
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rem **************************************************
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rem ******mech hallway slope pump (back hallway)******
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mapzone 49 20 49 22 0 317 9 128 6 1
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mapzone 49 20 49 22 317 318 9 96 4 0
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mapzone 49 20 49 22 318 317 9 128 6 0
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rem **************************************************
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rem ************center room elevator up **************
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wallswitch 36 40 20
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mapzone 41 40 43 42 20 71 8 84 4 1
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spawnsound 41 40 71 48 1
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rem **************************************************
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rem ************right loading bay elevator ***********
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wallswitch 40 57 21
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mapzone 45 57 47 58 21 22 8 5 4 0
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spawnsound 45 57 22 48 0
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mapzone 38 57 38 57 22 23 8 128 2 0
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spawnsound 45 57 24 48 0
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mapzone 45 57 47 58 23 24 8 84 4 0
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mapzone 38 57 38 57 24 21 8 0 2 0
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rem **************************************************
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rem *****************primary door ********************
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wallswitch 40 35 30
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mapzone 58 39 58 39 30 0 8 5 4 1
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rem **************************************************
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rem *************airlocks*****************************
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wallswitch 10 61 50
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spawnsound 10 61 50 47 0
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spawnfli 50 0
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wallswitch 14 61 51
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spawnsound 14 61 51 47 0
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spawnfli 51 0
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wallswitch 18 61 52
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spawnsound 18 61 52 47 0
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spawnfli 52 0
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wallswitch 43 61 53
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spawnsound 43 61 53 47 0
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spawnfli 53 0
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wallswitch 47 61 54
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spawnsound 47 61 54 47 0
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spawnfli 54 0
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wallswitch 51 61 55
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spawnsound 51 61 55 47 0
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spawnfli 55 0
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rem ***************************************
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rem **********light flickers***************
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areatrigger 26 49 28 49 100
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mapzone 25 28 29 53 100 101 15 2 255 1
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rem spawnsound 26 49 100 21 1
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mapzone 62 62 62 62 101 102 8 64 8 1
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mapzone 62 62 62 62 102 0 8 0 255 1
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mapzone 25 28 29 53 102 0 15 0 255 1
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trigger 51 57 104
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mapzone 40 56 56 60 104 105 15 2 255 1
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rem spawnsound 51 57 104 21 1
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mapzone 62 62 62 62 105 106 8 128 8 1
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mapzone 62 62 62 62 106 0 8 0 255 1
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mapzone 40 56 56 60 106 0 15 0 255 1
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rem ***********************************************
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rem ***************generators**********************
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sprite 51 39 208 0 2 5
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sprite 37 42 208 0 3 5
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sprite 13 55 208 0 3 5
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sprite 49 56 208 0 2 5
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sprite 51 21 207 0 3 5
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sprite 49 56 207 0 2 5
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end of file
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