rem ******** loading prison level ******************* forceload trooper 56 forceload prisoner 56 forceload guard 56 rem ******** level specifics ************************ levelscore 55000 bonustime 30 primary 0 28000 1 9 secondary 0 5000 3 2 secondary 1 7500 3 3 rem ************************************************* rem ******* storage room one ceiling piston ********** mapzone 37 31 37 31 0 263 9 128 5 0 mapzone 37 31 37 31 263 264 9 174 5 0 mapzone 37 31 37 31 264 263 9 128 5 0 rem ************************************************* rem ******mechanical hallway machines ceiling******** mapzone 57 28 57 28 0 265 9 128 5 1 mapzone 57 28 57 28 265 266 9 160 5 0 mapzone 57 28 57 28 266 265 9 128 5 0 mapzone 57 31 57 31 266 267 9 128 5 1 mapzone 57 31 57 31 267 268 9 160 5 0 mapzone 57 31 57 31 268 267 9 128 6 0 mapzone 57 34 57 34 0 269 9 128 5 1 mapzone 57 34 57 34 269 270 9 160 5 0 mapzone 57 34 57 34 270 269 9 128 5 0 rem ******mechanical hallway floor ****************** mapzone 56 26 58 27 0 311 8 0 4 1 mapzone 56 26 58 27 311 312 8 25 4 0 mapzone 56 26 58 27 312 311 8 0 4 0 mapzone 56 30 58 31 311 313 8 0 4 1 mapzone 56 30 58 31 313 314 8 25 4 0 mapzone 56 30 58 31 314 313 8 0 4 0 mapzone 56 34 58 35 0 315 8 0 4 1 mapzone 56 34 58 35 315 316 8 25 4 0 mapzone 56 34 58 35 316 315 8 0 4 0 rem ************************************************** rem ******mech hallway slope pump (back hallway)****** mapzone 49 20 49 22 0 317 9 128 6 1 mapzone 49 20 49 22 317 318 9 96 4 0 mapzone 49 20 49 22 318 317 9 128 6 0 rem ************************************************** rem ************center room elevator up ************** wallswitch 36 40 20 mapzone 41 40 43 42 20 71 8 84 4 1 spawnsound 41 40 71 48 1 rem ************************************************** rem ************right loading bay elevator *********** wallswitch 40 57 21 mapzone 45 57 47 58 21 22 8 5 4 0 spawnsound 45 57 22 48 0 mapzone 38 57 38 57 22 23 8 128 2 0 spawnsound 45 57 24 48 0 mapzone 45 57 47 58 23 24 8 84 4 0 mapzone 38 57 38 57 24 21 8 0 2 0 rem ************************************************** rem *****************primary door ******************** wallswitch 40 35 30 mapzone 58 39 58 39 30 0 8 5 4 1 rem ************************************************** rem *************airlocks***************************** wallswitch 10 61 50 spawnsound 10 61 50 47 0 spawnfli 50 0 wallswitch 14 61 51 spawnsound 14 61 51 47 0 spawnfli 51 0 wallswitch 18 61 52 spawnsound 18 61 52 47 0 spawnfli 52 0 wallswitch 43 61 53 spawnsound 43 61 53 47 0 spawnfli 53 0 wallswitch 47 61 54 spawnsound 47 61 54 47 0 spawnfli 54 0 wallswitch 51 61 55 spawnsound 51 61 55 47 0 spawnfli 55 0 rem *************************************** rem **********light flickers*************** areatrigger 26 49 28 49 100 mapzone 25 28 29 53 100 101 15 2 255 1 rem spawnsound 26 49 100 21 1 mapzone 62 62 62 62 101 102 8 64 8 1 mapzone 62 62 62 62 102 0 8 0 255 1 mapzone 25 28 29 53 102 0 15 0 255 1 trigger 51 57 104 mapzone 40 56 56 60 104 105 15 2 255 1 rem spawnsound 51 57 104 21 1 mapzone 62 62 62 62 105 106 8 128 8 1 mapzone 62 62 62 62 106 0 8 0 255 1 mapzone 40 56 56 60 106 0 15 0 255 1 rem *********************************************** rem ***************generators********************** sprite 51 39 208 0 2 5 sprite 37 42 208 0 3 5 sprite 13 55 208 0 3 5 sprite 49 56 208 0 2 5 sprite 51 21 207 0 3 5 sprite 49 56 207 0 2 5 end of file