266 lines
8 KiB
Text
266 lines
8 KiB
Text
ignore,code_post_gfx
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ignore,common
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col_map_sp,maps/village_defend.d3dbsp
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rawfile,maps/village_defend.gsc
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rawfile,maps/village_defend_code.gsc
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fx,explosions/large_vehicle_explosion
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rawfile,maps/village_defend_fx.gsc
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rawfile,maps/createfx/village_defend_fx.gsc
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rawfile,maps/village_defend_anim.gsc
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rawfile,maps/village_defend_amb.gsc
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rawfile,maps/createart/village_defend_art.gsc
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rawfile,maps/_c4.gsc
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include,common_javelin
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xanim,fastrope_fall
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xanim,mi17_8_drop
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xanim,mi17_8_idle
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xanim,mi17_7_drop
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xanim,mi17_7_idle
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xanim,mi17_6_drop
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xanim,mi17_6_idle
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xanim,mi17_5_drop
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xanim,mi17_5_idle
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xanim,mi17_4_drop
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xanim,mi17_4_idle
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xanim,mi17_3_drop
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xanim,mi17_3_idle
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xanim,mi17_2_drop
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xanim,mi17_2_idle
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xanim,mi17_1_drop
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xanim,seaknight_pilot_twitch
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xanim,seaknight_copilot_twitch
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xanim,seaknight_copilot_idle
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xanim,seaknight_pilot_idle
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xanim,ch46_unload_4_idle
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xanim,ch46_unload_3_idle
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xanim,ch46_unload_2_idle
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xanim,ch46_unload_1_idle
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xanim,ch46_load_4
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xanim,ch46_unload_4
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xanim,ch46_load_3
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xanim,ch46_unload_3
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xanim,ch46_load_2
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xanim,ch46_unload_2
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xanim,ch46_load_1
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xanim,ch46_unload_1
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xanim,trench_jump_out
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xanim,patrol_bored_patrolwalk
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xanim,patrol_bored_react_walkstop
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xanim,helicopter_pilot2_twitch_radio
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xanim,helicopter_pilot2_twitch_clickpannel
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xanim,helicopter_pilot1_twitch_lookoutside
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xanim,helicopter_pilot1_twitch_clickpannel
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xanim,mi17_rope_drop_ri
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xanim,mi17_rope_idle_ri
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xanim,mi17_rope_drop_le
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xanim,mi17_rope_idle_le
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xanim,ch46_doors_close
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xanim,ch46_doors_open
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xanim,sniper_escape_ch46_rotors
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xanim,abrams_movement_backwards
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xanim,mi17_heli_rotors
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rawfile,animtrees/script_model.atr
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xanim,minigun_spin_start
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xanim,minigun_spin_idle
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xanim,airlift_player_putdown
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xmodel,cod3mg42
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xmodel,vehicle_t72_tank_woodland
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weapon,sp/t72_turret
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xmodel,weapon_minigun
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xmodel,vehicle_mi17_woodland_fly_cheap
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xmodel,vehicle_ch46e
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weapon,sp/gp25
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weapon,sp/m203_m4
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xmodel,projectile_cbu97_clusterbomb
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xmodel,vehicle_av8b_harrier_jet
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weapon,sp/c4
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weapon,sp/airstrike_support
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material,hud_arrow_down
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material,hud_temperature_gauge
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xmodel,vehicle_t72_tank_d_woodland_body
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rawfile,shock/tankblast.shock
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xmodel,vehicle_t72_tank_pkt_coaxial_mg
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weapon,sp/t72_turret2
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xmodel,rope_test_ri
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xmodel,rope_test
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xmodel,viewhands_player_sas_woodland
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weapon,sp/m14_scoped_woodland
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weapon,sp/claymore
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xmodel,viewhands_sas_woodland
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xmodel,vehicle_80s_sedan1_glass_f
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xmodel,vehicle_80s_sedan1_glass_f_dam
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xmodel,vehicle_80s_sedan1_glass_b
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xmodel,vehicle_80s_sedan1_glass_b_dam
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xmodel,vehicle_80s_sedan1_glass_lf
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xmodel,vehicle_80s_sedan1_glass_lf_dam
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xmodel,vehicle_80s_sedan1_glass_rf
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xmodel,vehicle_80s_sedan1_glass_rf_dam
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xmodel,vehicle_80s_sedan1_glass_lb
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xmodel,vehicle_80s_sedan1_glass_lb_dam
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xmodel,vehicle_80s_sedan1_glass_rb
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xmodel,vehicle_80s_sedan1_glass_rb_dam
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xmodel,com_tv2_d
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xmodel,com_tv1_testpattern
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xmodel,com_tv2_testpattern
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weapon,sp/rpg_player
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sound,common,village_defend,!all_sp
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sound,generic,village_defend,!all_sp
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sound,requests,village_defend,!all_sp
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sound,ru_battlechatter,village_defend,all_sp
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sound,uk_battlechatter,village_defend,all_sp
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sound,voiceovers,village_defend,!all_sp
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fx,explosions/vehicle_explosion_t72
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fx,fire/firelp_large_pm
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fx,fire/fire_smoke_trail_l
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fx,explosions/aerial_explosion
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fx,explosions/helicopter_explosion_mi17_woodland_low
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fx,impacts/footstep_mud_dark
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fx,treadfx/tread_dust_village_defend
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fx,treadfx/seaknight_water
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fx,treadfx/heli_dust_village_defend
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fx,misc/aircraft_light_cockpit_red
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fx,misc/aircraft_light_white_blink
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fx,misc/aircraft_light_wingtip_green
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fx,misc/aircraft_light_wingtip_red
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fx,impacts/barrel_leak
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fx,explosions/clusterbomb
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fx,explosions/artilleryexp_dirt_brown
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fx,explosions/wall_explosion_pm_a
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fx,fire/jet_afterburner
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fx,smoke/jet_contrail
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fx,smoke/smoke_grenade_low
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fx,explosions/powertower_explosion
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fx,smoke/village_smolder
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fx,smoke/village_smolder_alt
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fx,fire/firelp_small_dl
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fx,misc/insect_trail_runner
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fx,misc/moth_runner
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fx,misc/insects_carcass_runner
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fx,misc/insects_carcass_runner_far
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fx,misc/lava
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fx,misc/lava_a
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fx,misc/lava_b
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fx,misc/lava_c
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fx,misc/lava_d
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fx,fire/firelp_small_dl_h
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fx,misc/village_def_vl_sml
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fx,misc/village_def_vl_sml_a
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fx,misc/village_vl_sml
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fx,misc/village_vl_int
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fx,misc/village_vl_int_a
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fx,misc/village_vl_lrg
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fx,weather/village_cloud_far
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fx,smoke/icbm_dust_int
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fx,misc/village_bounce
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fx,misc/hawks
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fx,misc/leaves_runner_pine
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fx,misc/birds_village_runner
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fx,misc/birds_village_runner_far
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fx,distortion/sewer_stream_village
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fx,distortion/sewer_stream_village_far
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fx,explosions/belltower_explosion
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fx,misc/tracer_incoming
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fx,misc/ui_flagbase_gold
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fx,distortion/abrams_exhaust
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fx,distortion/armored_car_overheat
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fx,shellejects/clip_ak47
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fx,shellejects/clip_saw
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fx,shellejects/clip_g36
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fx,shellejects/clip_ak74u
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fx,shellejects/clip_dragunov
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fx,shellejects/clip_mp5
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fx,smoke/car_damage_whitesmoke
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fx,smoke/car_damage_blacksmoke
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fx,smoke/car_damage_blacksmoke_fire
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fx,explosions/small_vehicle_explosion
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fx,props/car_glass_large
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fx,props/car_glass_headlight
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fx,misc/lighthaze_bog_a
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fx,explosions/tv_explosion
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fx,explosions/artilleryexp_dirt_brown_low
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fx,explosions/grenadeexp_mud_1
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fx,explosions/grenadeexp_fuel
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fx,misc/ui_pickup_available
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fx,misc/ui_pickup_unavailable
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fx,impacts/pipe_water
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material,compass_map_village_defend
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localize,village_defend
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xanim,abrams_movement
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xanim,active_patrolwalk_turn_180
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xanim,bm21_guy1_climbout
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xanim,bm21_guy2_climbout
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xanim,bm21_guy3_climbout
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xanim,bm21_guy5_climbout
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xanim,bm21_guy6_climbout
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xanim,bm21_guy7_climbout
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xanim,bm21_guy_climbout_landing
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xanim,helicopter_pilot1_idle
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xanim,helicopter_pilot1_twitch_lookback
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xanim,helicopter_pilot2_idle
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xanim,helicopter_pilot2_twitch_lookoutside
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xanim,mi17_1_idle
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xanim,mi17_copilot_idle
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xanim,mi17_heli_idle
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xanim,mi17_pilot_idle
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xanim,minigun_spin_loop
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xanim,seaknight_copilot_switches
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xanim,seaknight_pilot_switches
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xanim,void_loop
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xmodel,com_barrel_piece
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xmodel,com_barrel_piece2
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xmodel,weapon_rpd_mg_setup
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ui_map,maps/village_defend.csv
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fx,impacts/barrel_drain
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fx,misc/aircraft_light_cockpit_blue
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fx,misc/aircraft_light_red_blink
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fx,misc/lava_ash_runner
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fx,props/barrel_fire_top
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fx,props/barrel_ignite
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fx,props/barrelexp
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fx,props/car_glass_brakelight
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fx,shellejects/clip_m16
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rawfile,maps/_stealth_anims.gsc
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rawfile,rumble/minigun_rumble
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rawfile,maps/_seaknight_village_defend.gsc
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xanim,village_player_getin
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xmodel,vehicle_80s_sedan1_silv_hood
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xmodel,vehicle_80s_sedan1_silv_hood_dam
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xmodel,vehicle_80s_sedan1_silv_trunk
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xmodel,vehicle_80s_sedan1_silv_trunk_dam
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xmodel,vehicle_80s_sedan1_silv_door_lf
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xmodel,vehicle_80s_sedan1_silv_door_lb
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xmodel,vehicle_80s_sedan1_silv_door_rf
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xmodel,vehicle_80s_sedan1_silv_door_rb
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xmodel,vehicle_80s_sedan1_silv_light_lf
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xmodel,vehicle_80s_sedan1_silv_light_lf_dam
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xmodel,vehicle_80s_sedan1_silv_light_rf
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xmodel,vehicle_80s_sedan1_silv_light_rf_dam
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xmodel,vehicle_80s_sedan1_silv_light_lb
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xmodel,vehicle_80s_sedan1_silv_light_lb_dam
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xmodel,vehicle_80s_sedan1_silv_light_rb
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xmodel,vehicle_80s_sedan1_silv_light_rb_dam
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xmodel,vehicle_80s_sedan1_silv_bumper_f
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xmodel,vehicle_80s_sedan1_silv_bumper_b
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xmodel,vehicle_80s_sedan1_silv_mirror_l
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xmodel,vehicle_80s_sedan1_silv_mirror_r
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xmodel,vehicle_80s_sedan1_brn_destroyed
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xmodel,vehicle_80s_sedan1_brn_hood
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xmodel,vehicle_80s_sedan1_brn_hood_dam
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xmodel,vehicle_80s_sedan1_brn_trunk
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xmodel,vehicle_80s_sedan1_brn_trunk_dam
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xmodel,vehicle_80s_sedan1_brn_door_lf
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xmodel,vehicle_80s_sedan1_brn_door_lb
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xmodel,vehicle_80s_sedan1_brn_door_rf
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xmodel,vehicle_80s_sedan1_brn_door_rb
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xmodel,vehicle_80s_sedan1_brn_light_lf
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xmodel,vehicle_80s_sedan1_brn_light_lf_dam
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xmodel,vehicle_80s_sedan1_brn_light_rf
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xmodel,vehicle_80s_sedan1_brn_light_rf_dam
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xmodel,vehicle_80s_sedan1_brn_light_lb
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xmodel,vehicle_80s_sedan1_brn_light_lb_dam
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xmodel,vehicle_80s_sedan1_brn_light_rb
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xmodel,vehicle_80s_sedan1_brn_light_rb_dam
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xmodel,vehicle_80s_sedan1_brn_bumper_f
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xmodel,vehicle_80s_sedan1_brn_bumper_b
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xmodel,vehicle_80s_sedan1_brn_mirror_l
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xmodel,vehicle_80s_sedan1_brn_mirror_r
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