18 lines
795 B
Text
18 lines
795 B
Text
main()
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{
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// ambient fx
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level._effect[ "dust_wind_fast" ] = loadfx( "dust/dust_wind_fast" );
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level._effect[ "dust_wind_spiral" ] = loadfx( "dust/dust_spiral_runner" );
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level._effect[ "firelp_small_pm" ] = loadfx( "fire/firelp_small_pm" );
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level._effect[ "firelp_small_pm_a" ] = loadfx( "fire/firelp_small_pm_a" );
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level._effect[ "thin_black_smoke_L" ] = loadfx( "smoke/thin_black_smoke_L" );
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level._effect[ "battlefield_smokebank_S" ] = loadfx( "smoke/battlefield_smokebank_S" );
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level._effect[ "tank_fire_turret_abrams" ] = loadfx( "fire/tank_fire_turret_abrams" );
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level._effect[ "tank_fire_hatch" ] = loadfx( "fire/tank_fire_hatch" );
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/#
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if ( getdvar( "clientSideEffects" ) != "1" )
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maps\createfx\mp_convoy_fx::main();
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#/
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}
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