4.2 KiB
4.2 KiB
1 | ignore | code_post_gfx |
---|---|---|
2 | ignore | common |
3 | col_map_sp | maps/airplane.d3dbsp |
4 | rawfile | maps/airplane.gsc |
5 | rawfile | shock/nosound.shock |
6 | rawfile | maps/jake_tools.gsc |
7 | rawfile | maps/createart/airplane_art.gsc |
8 | rawfile | maps/airplane_fx.gsc |
9 | rawfile | maps/createfx/airplane_fx.gsc |
10 | rawfile | maps/airplane_anim.gsc |
11 | rawfile | maps/airplane_amb.gsc |
12 | include | common_nightvision |
13 | xanim | terrorist_human_shield_host_death |
14 | xanim | explosive_plant_knee |
15 | xanim | hostage_human_shield_host_death |
16 | xanim | airplane_end_vip_idle |
17 | xanim | airplane_end_vip |
18 | xanim | airplane_end_soldier |
19 | xanim | death_pose_on_window |
20 | xanim | death_pose_on_desk |
21 | xanim | airlift_copilot_dead |
22 | xanim | human_shield_wounded_1_t |
23 | xanim | human_shield_wounded_1_h |
24 | xanim | human_shield_idle_1_t |
25 | xanim | human_shield_idle_1_h |
26 | xanim | human_shield_death_1_t |
27 | xanim | human_shield_death_1_h |
28 | xanim | cargoship_sleeping_guy_idle_2 |
29 | xanim | cargoship_sleeping_guy_idle_1 |
30 | xanim | cargoship_stunned_react_v2_death |
31 | xanim | cargoship_stunned_react_v2 |
32 | xanim | cargoship_stunned_react_v2_idle |
33 | xanim | death_sitting_pose_v2 |
34 | xanim | death_sitting_pose_v1 |
35 | xanim | stand_exposed_wave_target_spotted |
36 | xanim | stand_exposed_wave_on_me_v2 |
37 | xanim | stand_exposed_wave_on_me |
38 | xanim | stand_exposed_wave_move_up |
39 | xanim | stand_exposed_wave_move_out |
40 | xanim | stand_exposed_wave_halt_v2 |
41 | xanim | stand_exposed_wave_halt |
42 | xanim | stand_exposed_wave_go |
43 | xanim | stand_exposed_wave_down |
44 | xanim | cornerstndr_alert_signal_stopstay_down |
45 | xanim | cornerstndr_alert_signal_on_me |
46 | xanim | cornerstndr_alert_signal_move_out |
47 | xanim | cornerstndr_alert_signal_enemy_spotted |
48 | xanim | cqb_stand_signal_twitch_shift |
49 | xanim | cqb_stand_signal_twitch_quicklook |
50 | xanim | cqb_stand_signal_twitch_look |
51 | xanim | cqb_stand_signal_twitch_check |
52 | xanim | cqb_stand_signal_stop |
53 | xanim | cqb_stand_signal_move_up |
54 | xanim | cqb_stand_signal_move_out |
55 | xanim | cqb_stand_wave_on_me |
56 | xanim | unarmed_run_russian |
57 | xanim | unarmed_panickedrun_loop_v2 |
58 | xanim | unarmed_panickedrun_loop_v1 |
59 | xanim | combat_jog |
60 | xanim | patrol_jog_360 |
61 | xanim | patrol_jog |
62 | xanim | patrol_bored_patrolwalk_twitch |
63 | xanim | patrol_bored_patrolwalk |
64 | xanim | patrol_bored_2_walk_180turn |
65 | xanim | patrol_bored_2_walk |
66 | xanim | patrol_bored_twitch_stretch |
67 | xanim | patrol_bored_twitch_checkphone |
68 | xanim | patrol_bored_twitch_bug |
69 | xanim | patrol_bored_idle_cellphone |
70 | xanim | patrol_bored_idle_smoke |
71 | xanim | patrol_bored_idle |
72 | xanim | patrol_bored_walk_2_bored |
73 | xanim | cqb_stand_wave_go_v1 |
74 | xmodel | viewhands_player_usmc |
75 | weapon | sp/facemask |
76 | weapon | sp/mp5_silencer |
77 | xmodel | viewhands_black_kit |
78 | fx | impacts/deathfx_bloodpool |
79 | fx | impacts/sniper_escape_blood |
80 | fx | misc/ac130_cloud |
81 | fx | explosions/suitcase_explosion |
82 | fx | explosions/tanker_explosion |
83 | fx | explosions/fuselage_explosion1 |
84 | fx | explosions/decompression_exp1 |
85 | fx | dust/decompression_exitdoor_dust |
86 | fx | misc/cargoship_sinking_steam_leak |
87 | fx | smoke/decompression_leak |
88 | fx | weather/cloud_tunnel |
89 | fx | shellejects/clip_m16 |
90 | fx | shellejects/clip_mp5 |
91 | localize | airplane |
92 | xanim | exposed_idle_reacta |
93 | xanim | exposed_idle_reactb |
94 | xanim | exposed_idle_twitch |
95 | xanim | exposed_idle_twitch_v4 |
96 | xanim | patrol_bored_react_look_advance |
97 | xanim | patrol_bored_react_look_retreat |
98 | xanim | patrol_bored_react_look_v1 |
99 | xanim | patrol_bored_react_look_v2 |
100 | xanim | patrol_bored_react_walkstop |
101 | xanim | patrol_bored_react_walkstop_short |
102 | xanim | patrol_boredjog_find |
103 | xanim | patrol_boredrun_find |
104 | xanim | patrol_boredwalk_find |
105 | xanim | patrol_boredwalk_lookcycle_a |
106 | xanim | patrol_boredwalk_lookcycle_b |
107 | xanim | void_loop |
108 | material | gasmask_overlay |
109 | material | airplane_hole_overlay |
110 | material | overlay_hunted_black |
111 | ui_map | maps/airplane.csv |
112 | fx | dust/decompression_cabin_dust |
113 | fx | explosions/concussion_grenade |
114 | fx | explosions/exp_pack_doorbreach |
115 | fx | explosions/fuel_med_explosion |
116 | fx | explosions/nuke_dirt_shockwave |
117 | fx | explosions/nuke_explosion |
118 | fx | explosions/nuke_flash |
119 | fx | explosions/nuke_smoke_fill |
120 | fx | explosions/player_death_explosion |
121 | fx | fire/firelp_large_pm |
122 | fx | impacts/pipe_steam |
123 | fx | shellejects/clip_ak47 |
124 | fx | smoke/steam_jet_med_loop |
125 | rawfile | maps/_stealth_anims.gsc |
126 | rawfile | maps/mo_tools.gsc |
127 | rawfile | maps/scriptgen/airplane_scriptgen.gsc |
128 | rawfile | vision/airplane_slomo.vision |
129 | rawfile | vision/airplane_slomo_flash.vision |