cod4-sdk/raw/maps/_cobra_player.gsc
2008-01-19 00:00:00 +00:00

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#include maps\_vehicle_aianim;
#include maps\_vehicle;
#using_animtree( "vehicles" );
main( model, type )
{
maps\_cobra::main( model, "cobra_player" );
build_localinit( ::init_local );
}
init_local()
{
self.delete_on_death = true;
self.script_badplace = false; //All helicopters dont need to create bad places
self thread maps\_vehicle::helicopter_dust_kickup();
}