97 lines
2.8 KiB
Text
97 lines
2.8 KiB
Text
|
ignore,code_post_gfx
|
||
|
ignore,common
|
||
|
col_map_sp,maps/village_assault_sandbox.d3dbsp
|
||
|
|
||
|
sound,common,village_assault_sandbox,!all_sp
|
||
|
sound,generic,village_assault_sandbox,!all_sp
|
||
|
sound,voiceovers,village_assault_sandbox,!all_sp
|
||
|
sound,requests,village_assault_sandbox,!all_sp
|
||
|
sound,ru_battlechatter,village_assault,all_sp
|
||
|
sound,uk_battlechatter,village_assault,all_sp
|
||
|
|
||
|
weapon,sp/m4_grenadier
|
||
|
weapon,sp/mp5
|
||
|
weapon,sp/m203_m4
|
||
|
weapon,sp/c4
|
||
|
weapon,sp/claymore
|
||
|
weapon,sp/cobra_air_support
|
||
|
weapon,sp/hind_turret
|
||
|
weapon,sp/mi28_ffar_village_assault
|
||
|
|
||
|
rawfile,maps/village_assault_sandbox.gsc
|
||
|
rawfile,maps/village_assault.gsc
|
||
|
rawfile,maps/village_assault_code.gsc
|
||
|
rawfile,maps/village_assault_anim.gsc
|
||
|
rawfile,maps/village_assault_fx.gsc
|
||
|
rawfile,maps/village_assault_amb.gsc
|
||
|
rawfile,maps/createfx/village_assault_fx.gsc
|
||
|
rawfile,maps/createart/village_assault_art.gsc
|
||
|
|
||
|
fx,explosions/large_vehicle_explosion
|
||
|
fx,misc/aircraft_light_wingtip_green
|
||
|
fx,misc/aircraft_light_wingtip_red
|
||
|
fx,misc/aircraft_light_white_blink
|
||
|
fx,treadfx/tread_dust_brown
|
||
|
|
||
|
xanim,parabolic_chessgame_death_b
|
||
|
xanim,parabolic_chessgame_death_a
|
||
|
xanim,parabolic_chessgame_idle_b
|
||
|
xanim,parabolic_chessgame_idle_a
|
||
|
xanim,parabolic_chessgame_surprise_b
|
||
|
xanim,parabolic_chessgame_surprise_a
|
||
|
xanim,parabolic_guard_sleeper_idle
|
||
|
xanim,parabolic_guard_sleeper_react
|
||
|
xanim,parabolic_leaning_guy_idle
|
||
|
xanim,parabolic_leaning_guy_twitch
|
||
|
xanim,parabolic_leaning_guy_trans2smoke
|
||
|
xanim,parabolic_leaning_guy_smoking_idle
|
||
|
xanim,parabolic_leaning_guy_smoking_twitch
|
||
|
xanim,parabolic_leaning_guy_trans2idle
|
||
|
xanim,hostage_knees_fall
|
||
|
xanim,hostage_knees_idle
|
||
|
xanim,hostage_stand_fall
|
||
|
xanim,hostage_stand_idle
|
||
|
xanim,hostage_stand_idle_2
|
||
|
xanim,bog_price_wait_wave_A
|
||
|
xanim,bog_price_wait_wave_B
|
||
|
xanim,combatwalk_F_spin
|
||
|
xanim,bog_price_wait_idle_approach
|
||
|
xanim,bog_price_wait_idle
|
||
|
xanim,bog_a_tank_dialogue
|
||
|
xanim,bog_a_tank_dialogue_idle
|
||
|
xanim,bog_a_tank_dialogue_guyL
|
||
|
xanim,bog_a_tank_dialogue_guyR
|
||
|
xanim,bog_a_tank_dialogue_guyL_idle
|
||
|
xanim,bog_a_tank_dialogue_guyR_idle
|
||
|
xanim,hunted_spotter_idle
|
||
|
xanim,hunted_spotter_twitch
|
||
|
xanim,hunted_spotter_wave_chat
|
||
|
xanim,hunted_wave_chat
|
||
|
xanim,hunted_opening_price
|
||
|
xanim,hunted_woundedhostage_check_soldier
|
||
|
xanim,hunted_woundedhostage_check_hostage
|
||
|
xanim,hunted_woundedhostage_idle_start
|
||
|
xanim,hunted_woundedhostage_idle_end
|
||
|
xanim,hunted_woundedhostage_check_soldier_end
|
||
|
xanim,hunted_open_barndoor
|
||
|
xanim,hunted_open_barndoor_idle
|
||
|
xanim,hunted_open_barndoor_stop
|
||
|
xanim,hunted_farmsequence_leader
|
||
|
xanim,hunted_farmsequence_farmer
|
||
|
xanim,hunted_farmsequence_farmer_altending
|
||
|
xanim,hunted_farmsequence_brute1
|
||
|
xanim,hunted_roadblock_guy1_sequence
|
||
|
xanim,hunted_roadblock_guy1_startidle
|
||
|
xanim,hunted_roadblock_guy2_sequence
|
||
|
xanim,hunted_roadblock_guy2_startidle
|
||
|
xanim,bh_rotors
|
||
|
xanim,bh_idle
|
||
|
|
||
|
xmodel,vehicle_mi-28_flying
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|