86 lines
3.1 KiB
Text
86 lines
3.1 KiB
Text
iwmap 4
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// entity 0
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{
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"ambient" ".5"
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"sunlight" "2"
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"sundirection" "-45 95 0"
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"suncolor" "1.000000 1.000000 0.882353"
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"classname" "worldspawn"
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"sundiffusecolor" "0.909804 0.952941 1.000000"
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"_color" "1 1 1"
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}
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// entity 1
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{
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"target" "auto1"
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"script_bombmode_single" "1"
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"script_team" "axis"
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"script_bombmode_dual" "1"
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"script_bombmode_original" "1"
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"script_label" "A"
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"classname" "trigger_use_touch"
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"targetname" "bombzone"
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"script_gameobjectname" "bombzone"
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// brush 0
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{
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( -16 -32 -32 ) ( -16 16 -32 ) ( -16 16 64 ) origin 64 64 864 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -16 16 -32 ) ( 32 16 -32 ) ( 32 16 64 ) origin 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 16 16 -32 ) ( 16 -32 -32 ) ( 16 -32 64 ) origin 64 64 864 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 32 -16 -32 ) ( -16 -16 -32 ) ( -16 -16 64 ) origin 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 32 -32 64 ) ( -16 -32 64 ) ( -16 16 64 ) origin 64 64 432 -864 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -16 -32 32 ) ( 32 -32 32 ) ( 32 16 32 ) origin 64 64 432 -864 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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// brush 1
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{
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( 80 176 0 ) ( -112 176 0 ) ( -112 -224 0 ) trigger 64 64 432 -848 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -132 -224 96 ) ( -132 176 96 ) ( 60 176 96 ) trigger 64 64 432 -848 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -96 -112 16 ) ( 96 -112 16 ) ( 96 -112 0 ) trigger 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 112 -224 16 ) ( 112 176 16 ) ( 112 176 0 ) trigger 64 64 848 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 80 112 16 ) ( -112 112 16 ) ( -112 112 0 ) trigger 64 64 432 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -112 176 16 ) ( -112 -224 16 ) ( -112 -224 0 ) trigger 64 64 848 16 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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// entity 2
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{
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"script_sound" "flak88_explode"
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"classname" "script_model"
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"model" "xmodel/german_artillery_flak88_aa_d_static"
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"angles" "0 90 0"
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"script_exploder" "1"
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"targetname" "exploder"
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"origin" "0 0 0"
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"script_gameobjectname" "bombzone"
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}
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// entity 3
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{
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"origin" "0 0 0"
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"script_exploder" "1"
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"angles" "0 90 0"
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"model" "xmodel/german_artillery_flak88_aa_static"
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"classname" "script_model"
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"script_gameobjectname" "bombzone"
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}
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// entity 4
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{
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"targetname" "auto1"
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"script_exploder" "1"
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"script_fxid" "flak_explosion"
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"classname" "script_model"
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"model" "xmodel/fx"
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"origin" "0 0 0"
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"script_gameobjectname" "bombzone"
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}
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// entity 5
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{
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"script_gameobjectname" "bombzone"
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"exploder" "1"
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"classname" "script_brushmodel"
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// brush 0
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{
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( 32 72 0 ) ( -32 72 0 ) ( -32 -80 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -32 -78 128 ) ( -32 74 128 ) ( 32 74 128 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -32 -64 96 ) ( 32 -64 96 ) ( 32 -64 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 26 -80 96 ) ( 26 72 96 ) ( 26 72 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( 28 58 96 ) ( -36 58 96 ) ( -36 58 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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( -32 88 96 ) ( -32 -64 96 ) ( -32 -64 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
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}
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}
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