cod2-sdk/collmaps/prop_bunker_stove.map

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2006-04-20 00:00:00 +00:00
iwmap 4
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 4 0 0 ) ( -6 0 0 ) ( -6 -5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -5 23 ) ( -6 0 23 ) ( 4 0 23 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -6 22 ) ( 4 -6 22 ) ( 4 -6 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -5 22 ) ( 6 0 22 ) ( 6 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 4 6 23 ) ( -6 6 23 ) ( -6 6 1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 0 22 ) ( -6 -5 22 ) ( -6 -5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 3 0 ) ( -2 6 0 ) ( -6 3 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2 6 0 ) ( 6 2 0 ) ( 2 6 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 -2 0 ) ( 2 -6 0 ) ( 6 -2 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -6 0 ) ( -6 -2 0 ) ( -2 -6 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 6 -6 12 ) ( -4 -6 12 ) ( -4 -9 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -9 17 ) ( -4 -6 17 ) ( 6 -6 17 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 -9 23 ) ( 5 -9 23 ) ( 5 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -9 23 ) ( 5 -6 23 ) ( 5 -6 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -6 23 ) ( -5 -6 23 ) ( -5 -6 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 -6 23 ) ( -5 -9 23 ) ( -5 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
( 6 -6 4 ) ( -4 -6 4 ) ( -4 -9 4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 -9 9 ) ( -4 -6 9 ) ( 6 -6 9 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 -9 15 ) ( 5 -9 15 ) ( 5 -9 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -9 15 ) ( 5 -6 15 ) ( 5 -6 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -6 15 ) ( -5 -6 15 ) ( -5 -6 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 -6 15 ) ( -5 -9 15 ) ( -5 -9 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
( 6 8 16 ) ( -4 8 16 ) ( -4 5 16 ) clip 64 64 0 -14 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4 5 23 ) ( -4 8 23 ) ( 6 8 23 ) clip 64 64 0 -14 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 6 27 ) ( 5 6 27 ) ( 5 6 4 ) clip 64 64 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 5 27 ) ( 3 8 27 ) ( 3 8 4 ) clip 64 64 14 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 13 42 ) ( -5 13 42 ) ( -5 13 19 ) clip 64 64 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 8 27 ) ( -3 5 27 ) ( -3 5 4 ) clip 64 64 14 -4 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0 0 0"
"model" "xmodel/prop_bunker_stove"
"classname" "misc_model"
}