iwmap 4 // entity 0 { "classname" "worldspawn" // brush 0 { ( 4 0 0 ) ( -6 0 0 ) ( -6 -5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 -5 23 ) ( -6 0 23 ) ( 4 0 23 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 -6 22 ) ( 4 -6 22 ) ( 4 -6 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 6 -5 22 ) ( 6 0 22 ) ( 6 0 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 4 6 23 ) ( -6 6 23 ) ( -6 6 1 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 0 22 ) ( -6 -5 22 ) ( -6 -5 0 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -6 3 0 ) ( -2 6 0 ) ( -6 3 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 2 6 0 ) ( 6 2 0 ) ( 2 6 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 6 -2 0 ) ( 2 -6 0 ) ( 6 -2 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -2 -6 0 ) ( -6 -2 0 ) ( -2 -6 32 ) clip_nosight 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 1 { ( 6 -6 12 ) ( -4 -6 12 ) ( -4 -9 12 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -4 -9 17 ) ( -4 -6 17 ) ( 6 -6 17 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -9 23 ) ( 5 -9 23 ) ( 5 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 5 -9 23 ) ( 5 -6 23 ) ( 5 -6 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 5 -6 23 ) ( -5 -6 23 ) ( -5 -6 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -6 23 ) ( -5 -9 23 ) ( -5 -9 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 2 { ( 6 -6 4 ) ( -4 -6 4 ) ( -4 -9 4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -4 -9 9 ) ( -4 -6 9 ) ( 6 -6 9 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -9 15 ) ( 5 -9 15 ) ( 5 -9 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 5 -9 15 ) ( 5 -6 15 ) ( 5 -6 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 5 -6 15 ) ( -5 -6 15 ) ( -5 -6 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 -6 15 ) ( -5 -9 15 ) ( -5 -9 -8 ) clip 64 64 0 8 0 0 lightmap_gray 16384 16384 0 0 0 0 } // brush 3 { ( 6 8 16 ) ( -4 8 16 ) ( -4 5 16 ) clip 64 64 0 -14 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -4 5 23 ) ( -4 8 23 ) ( 6 8 23 ) clip 64 64 0 -14 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -5 6 27 ) ( 5 6 27 ) ( 5 6 4 ) clip 64 64 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 3 5 27 ) ( 3 8 27 ) ( 3 8 4 ) clip 64 64 14 -4 0 0 lightmap_gray 16384 16384 0 0 0 0 ( 5 13 42 ) ( -5 13 42 ) ( -5 13 19 ) clip 64 64 0 -4 0 0 lightmap_gray 16384 16384 0 0 0 0 ( -3 8 27 ) ( -3 5 27 ) ( -3 5 4 ) clip 64 64 14 -4 0 0 lightmap_gray 16384 16384 0 0 0 0 } } // entity 1 { "origin" "0 0 0" "model" "xmodel/prop_bunker_stove" "classname" "misc_model" }