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https://github.com/ioquake/launch.git
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52 lines
1.8 KiB
Markdown
52 lines
1.8 KiB
Markdown
THE AS OF YET NOT OFFICIALLY NAMED LAUNCHER FOR IOQ3
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The launcher for ioquake3. Built with QT, written in C++.
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This project's goal as an updater is to get everyone on Windows, OS X, and Linux onto modern versions of ioquake3, and keep them up-to-date in a style similar to other stand-alone launcher/updater systems for games that aren't on major digital-distribution platforms.
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As a launcher this project should enable easy access to ioquake3 features that are otherwise buried in wikis, forums, and README files.
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Future goals could include the ability to launch an encapsulated mod for quake 3 or standalone games and keep them updated and on the latest versions of ioquake3 as well.
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ROADMAP
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=======
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Required features to reach:
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---------------------------
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Version 0.1 (alpha)
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* launch the ioquake3 program - DONE
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* launch quake3 at different resolutions - DONE
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* download/install patches for quake3 - not yet implemented
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* display EULA before downloading q3 patches - not yet implemented
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0.5 (beta)
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* be able to download/install ioquake3
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* be able to copy quake3 data from retail CD
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* be able to update ioquake3
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* be able to update self
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* initial support for other operating systems - STARTED(Linux)
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1.0
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* config launch options
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* config player options
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* WYSIWYG name config
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* work with steam/gog installation of quake3
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* backup/save/swap configs
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* support for Linux, Windows, and OS X
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2.0
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* support for other games (Tremulous/SmokinGuns/TurtleArena/etc.)
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* automated mod switcher
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* builtin server browser
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* integrated newsfeed
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* LAN support
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* preload mods/maps/content via internet protocols
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* uri integration (q3://, trem://, ioq3://, etc.)
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* rcon interface for remote servers
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