mirror of
https://github.com/ioquake/jedi-outcast.git
synced 2024-11-14 17:01:14 +00:00
809 lines
15 KiB
C
809 lines
15 KiB
C
#include <unistd.h>
|
|
#include <signal.h>
|
|
#include <stdlib.h>
|
|
#include <limits.h>
|
|
#include <sys/time.h>
|
|
#include <sys/types.h>
|
|
#include <unistd.h>
|
|
#include <fcntl.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <sys/ipc.h>
|
|
#include <sys/shm.h>
|
|
#include <sys/stat.h>
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include <sys/wait.h>
|
|
#include <sys/mman.h>
|
|
#include <errno.h>
|
|
#include <mntent.h>
|
|
|
|
#include <dlfcn.h>
|
|
|
|
#include "../game/q_shared.h"
|
|
#include "../qcommon/qcommon.h"
|
|
#include "../renderer/tr_public.h"
|
|
|
|
cvar_t *nostdout;
|
|
|
|
// Structure containing functions exported from refresh DLL
|
|
refexport_t re;
|
|
|
|
unsigned sys_frame_time;
|
|
|
|
uid_t saved_euid;
|
|
qboolean stdin_active = qtrue;
|
|
|
|
// =======================================================================
|
|
// General routines
|
|
// =======================================================================
|
|
|
|
void Sys_BeginProfiling( void ) {
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_In_Restart_f
|
|
|
|
Restart the input subsystem
|
|
=================
|
|
*/
|
|
void Sys_In_Restart_f( void )
|
|
{
|
|
IN_Shutdown();
|
|
IN_Init();
|
|
}
|
|
|
|
void Sys_ConsoleOutput (char *string)
|
|
{
|
|
if (nostdout && nostdout->value)
|
|
return;
|
|
|
|
fputs(string, stdout);
|
|
}
|
|
|
|
void Sys_Printf (char *fmt, ...)
|
|
{
|
|
va_list argptr;
|
|
char text[1024];
|
|
unsigned char *p;
|
|
|
|
va_start (argptr,fmt);
|
|
vsprintf (text,fmt,argptr);
|
|
va_end (argptr);
|
|
|
|
if (strlen(text) > sizeof(text))
|
|
Sys_Error("memory overwrite in Sys_Printf");
|
|
|
|
if (nostdout && nostdout->value)
|
|
return;
|
|
|
|
for (p = (unsigned char *)text; *p; p++) {
|
|
*p &= 0x7f;
|
|
if ((*p > 128 || *p < 32) && *p != 10 && *p != 13 && *p != 9)
|
|
printf("[%02x]", *p);
|
|
else
|
|
putc(*p, stdout);
|
|
}
|
|
}
|
|
|
|
void Sys_Quit (void)
|
|
{
|
|
CL_Shutdown ();
|
|
fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
|
|
_exit(0);
|
|
}
|
|
|
|
void Sys_Init(void)
|
|
{
|
|
Cmd_AddCommand ("in_restart", Sys_In_Restart_f);
|
|
|
|
#if id386
|
|
Sys_SetFPCW();
|
|
#endif
|
|
|
|
#if defined __linux__
|
|
#if defined __i386__
|
|
Cvar_Set( "arch", "linux i386" );
|
|
#elif defined __alpha__
|
|
Cvar_Set( "arch", "linux alpha" );
|
|
#elif defined __sparc__
|
|
Cvar_Set( "arch", "linux sparc" );
|
|
#else
|
|
Cvar_Set( "arch", "linux unknown" );
|
|
#endif
|
|
#elif defined __sun__
|
|
#if defined __i386__
|
|
Cvar_Set( "arch", "solaris x86" );
|
|
#elif defined __sparc__
|
|
Cvar_Set( "arch", "solaris sparc" );
|
|
#else
|
|
Cvar_Set( "arch", "solaris unknown" );
|
|
#endif
|
|
#elif defined __sgi__
|
|
#if defined __mips__
|
|
Cvar_Set( "arch", "sgi mips" );
|
|
#else
|
|
Cvar_Set( "arch", "sgi unknown" );
|
|
#endif
|
|
#else
|
|
Cvar_Set( "arch", "unknown" );
|
|
#endif
|
|
|
|
IN_Init();
|
|
|
|
}
|
|
|
|
void Sys_Error( const char *error, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
|
|
// change stdin to non blocking
|
|
fcntl (0, F_SETFL, fcntl (0, F_GETFL, 0) & ~FNDELAY);
|
|
|
|
CL_Shutdown ();
|
|
|
|
va_start (argptr,error);
|
|
vsprintf (string,error,argptr);
|
|
va_end (argptr);
|
|
fprintf(stderr, "Error: %s\n", string);
|
|
|
|
_exit (1);
|
|
|
|
}
|
|
|
|
void Sys_Warn (char *warning, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
|
|
va_start (argptr,warning);
|
|
vsprintf (string,warning,argptr);
|
|
va_end (argptr);
|
|
fprintf(stderr, "Warning: %s", string);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Sys_FileTime
|
|
|
|
returns -1 if not present
|
|
============
|
|
*/
|
|
int Sys_FileTime (char *path)
|
|
{
|
|
struct stat buf;
|
|
|
|
if (stat (path,&buf) == -1)
|
|
return -1;
|
|
|
|
return buf.st_mtime;
|
|
}
|
|
|
|
void floating_point_exception_handler(int whatever)
|
|
{
|
|
// Sys_Warn("floating point exception\n");
|
|
signal(SIGFPE, floating_point_exception_handler);
|
|
}
|
|
|
|
char *Sys_ConsoleInput(void)
|
|
{
|
|
static char text[256];
|
|
int len;
|
|
fd_set fdset;
|
|
struct timeval timeout;
|
|
|
|
if (!com_dedicated || !com_dedicated->value)
|
|
return NULL;
|
|
|
|
if (!stdin_active)
|
|
return NULL;
|
|
|
|
FD_ZERO(&fdset);
|
|
FD_SET(0, &fdset); // stdin
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = 0;
|
|
if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
|
|
return NULL;
|
|
|
|
len = read (0, text, sizeof(text));
|
|
if (len == 0) { // eof!
|
|
stdin_active = qfalse;
|
|
return NULL;
|
|
}
|
|
|
|
if (len < 1)
|
|
return NULL;
|
|
text[len-1] = 0; // rip off the /n and terminate
|
|
|
|
return text;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
static void *game_library;
|
|
|
|
#ifdef __i386__
|
|
const char *gamename = "qagamei386.so";
|
|
#elif defined __alpha__
|
|
const char *gamename = "qagameaxp.so";
|
|
#elif defined __mips__
|
|
const char *gamename = "qagamemips.so";
|
|
#else
|
|
#error Unknown arch
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
Sys_UnloadGame
|
|
=================
|
|
*/
|
|
void Sys_UnloadGame (void)
|
|
{
|
|
Com_Printf("------ Unloading %s ------\n", gamename);
|
|
if (game_library)
|
|
dlclose (game_library);
|
|
game_library = NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_GetGameAPI
|
|
|
|
Loads the game dll
|
|
=================
|
|
*/
|
|
void *Sys_GetGameAPI (void *parms)
|
|
{
|
|
void *(*GetGameAPI) (void *);
|
|
|
|
char name[MAX_OSPATH];
|
|
char curpath[MAX_OSPATH];
|
|
char *path;
|
|
if (game_library)
|
|
Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame");
|
|
|
|
// check the current debug directory first for development purposes
|
|
getcwd(curpath, sizeof(curpath));
|
|
|
|
Com_Printf("------- Loading %s -------\n", gamename);
|
|
Com_sprintf (name, sizeof(name), "%s/%s", curpath, gamename);
|
|
|
|
game_library = dlopen (name, RTLD_LAZY );
|
|
if (game_library)
|
|
Com_DPrintf ("LoadLibrary (%s)\n",name);
|
|
else {
|
|
Com_Printf( "LoadLibrary(\"%s\") failed\n", name);
|
|
Com_Printf( "...reason: '%s'\n", dlerror() );
|
|
Com_Error( ERR_FATAL, "Couldn't load game" );
|
|
}
|
|
|
|
GetGameAPI = (void *)dlsym (game_library, "GetGameAPI");
|
|
if (!GetGameAPI)
|
|
{
|
|
Sys_UnloadGame ();
|
|
return NULL;
|
|
}
|
|
|
|
return GetGameAPI (parms);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
static void *cgame_library;
|
|
|
|
/*
|
|
=================
|
|
Sys_UnloadGame
|
|
=================
|
|
*/
|
|
void Sys_UnloadCGame (void)
|
|
{
|
|
if (cgame_library)
|
|
dlclose (cgame_library);
|
|
cgame_library = NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_GetGameAPI
|
|
|
|
Loads the game dll
|
|
=================
|
|
*/
|
|
void *Sys_GetCGameAPI (void)
|
|
{
|
|
void *(*api) (void);
|
|
|
|
char name[MAX_OSPATH];
|
|
char curpath[MAX_OSPATH];
|
|
#ifdef __i386__
|
|
const char *cgamename = "cgamei386.so";
|
|
#elif defined __alpha__
|
|
const char *cgamename = "cgameaxp.so";
|
|
#elif defined __mips__
|
|
const char *cgamename = "cgamemips.so";
|
|
#else
|
|
#error Unknown arch
|
|
#endif
|
|
|
|
Sys_UnloadCGame();
|
|
|
|
getcwd(curpath, sizeof(curpath));
|
|
|
|
Com_Printf("------- Loading %s -------\n", cgamename);
|
|
|
|
sprintf (name, "%s/%s", curpath, cgamename);
|
|
cgame_library = dlopen (name, RTLD_LAZY );
|
|
if (!cgame_library)
|
|
{
|
|
Com_Printf ("LoadLibrary (%s)\n",name);
|
|
Com_Error( ERR_FATAL, "Couldn't load cgame: %s", dlerror() );
|
|
}
|
|
|
|
api = (void *)dlsym (cgame_library, "GetCGameAPI");
|
|
if (!api)
|
|
{
|
|
Com_Error( ERR_FATAL, "dlsym() failed on GetCGameAPI" );
|
|
}
|
|
|
|
return api();
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
static void *ui_library;
|
|
|
|
/*
|
|
=================
|
|
Sys_UnloadUI
|
|
=================
|
|
*/
|
|
void Sys_UnloadUI(void)
|
|
{
|
|
if (ui_library)
|
|
dlclose (ui_library);
|
|
ui_library = NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_GetUIAPI
|
|
|
|
Loads the ui dll
|
|
=================
|
|
*/
|
|
void *Sys_GetUIAPI (void)
|
|
{
|
|
void *api;
|
|
|
|
char name[MAX_OSPATH];
|
|
char curpath[MAX_OSPATH];
|
|
#ifdef __i386__
|
|
const char *uiname = "uii386.so";
|
|
#elif defined __alpha__
|
|
const char *uiname = "uiaxp.so";
|
|
#elif defined __mips__
|
|
const char *uiname = "uimips.so";
|
|
#else
|
|
#error Unknown arch
|
|
#endif
|
|
|
|
Sys_UnloadUI();
|
|
|
|
getcwd(curpath, sizeof(curpath));
|
|
|
|
Com_Printf("------- Loading %s -------\n", uiname);
|
|
|
|
sprintf (name, "%s/%s", curpath, uiname);
|
|
ui_library = dlopen (name, RTLD_LAZY );
|
|
if (!ui_library)
|
|
{
|
|
Com_Printf ("LoadLibrary (%s)\n",name);
|
|
Com_Error( ERR_FATAL, "Couldn't load ui: %s", dlerror() );
|
|
}
|
|
|
|
api = (void *)dlsym (ui_library, "GetUIAPI");
|
|
if (!api)
|
|
{
|
|
Com_Error( ERR_FATAL, "dlsym() failed on GetUIAPI" );
|
|
}
|
|
|
|
return api;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void *Sys_GetRefAPI (void *parms)
|
|
{
|
|
return (void *)GetRefAPI(REF_API_VERSION, parms);
|
|
}
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
BACKGROUND FILE STREAMING
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
typedef struct {
|
|
#if 0
|
|
HANDLE threadHandle;
|
|
int threadId;
|
|
CRITICAL_SECTION crit;
|
|
#endif
|
|
FILE *file;
|
|
byte *buffer;
|
|
qboolean eof;
|
|
int bufferSize;
|
|
int streamPosition; // next byte to be returned by Sys_StreamRead
|
|
int threadPosition; // next byte to be read from file
|
|
} streamState_t;
|
|
|
|
streamState_t stream;
|
|
|
|
/*
|
|
===============
|
|
Sys_StreamThread
|
|
|
|
A thread will be sitting in this loop forever
|
|
================
|
|
*/
|
|
void Sys_StreamThread( void )
|
|
{
|
|
int buffer;
|
|
int count;
|
|
int readCount;
|
|
int bufferPoint;
|
|
int r;
|
|
|
|
//Loop here
|
|
// EnterCriticalSection (&stream.crit);
|
|
|
|
// if there is any space left in the buffer, fill it up
|
|
if ( !stream.eof ) {
|
|
count = stream.bufferSize - (stream.threadPosition - stream.streamPosition);
|
|
if ( count ) {
|
|
bufferPoint = stream.threadPosition % stream.bufferSize;
|
|
buffer = stream.bufferSize - bufferPoint;
|
|
readCount = buffer < count ? buffer : count;
|
|
r = fread( stream.buffer + bufferPoint, 1, readCount, stream.file );
|
|
stream.threadPosition += r;
|
|
|
|
if ( r != readCount )
|
|
stream.eof = qtrue;
|
|
}
|
|
}
|
|
|
|
// LeaveCriticalSection (&stream.crit);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_InitStreamThread
|
|
|
|
================
|
|
*/
|
|
void Sys_InitStreamThread( void )
|
|
{
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_ShutdownStreamThread
|
|
|
|
================
|
|
*/
|
|
void Sys_ShutdownStreamThread( void )
|
|
{
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Sys_BeginStreamedFile
|
|
|
|
================
|
|
*/
|
|
void Sys_BeginStreamedFile( fileHandle_t f, int readAhead )
|
|
{
|
|
if ( stream.file ) {
|
|
Com_Error( ERR_FATAL, "Sys_BeginStreamedFile: unclosed stream");
|
|
}
|
|
|
|
stream.file = f;
|
|
stream.buffer = Z_Malloc( readAhead );
|
|
stream.bufferSize = readAhead;
|
|
stream.streamPosition = 0;
|
|
stream.threadPosition = 0;
|
|
stream.eof = qfalse;
|
|
|
|
// let the thread start running
|
|
// LeaveCriticalSection( &stream.crit );
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_EndStreamedFile
|
|
|
|
================
|
|
*/
|
|
void Sys_EndStreamedFile( FILE *f )
|
|
{
|
|
if ( f != stream.file ) {
|
|
Com_Error( ERR_FATAL, "Sys_EndStreamedFile: wrong file");
|
|
}
|
|
// don't leave critical section until another stream is started
|
|
// EnterCriticalSection( &stream.crit );
|
|
|
|
stream.file = NULL;
|
|
Z_Free( stream.buffer );
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Sys_StreamedRead
|
|
|
|
================
|
|
*/
|
|
int Sys_StreamedRead( void *buffer, int size, int count, FILE *f )
|
|
{
|
|
int available;
|
|
int remaining;
|
|
int sleepCount;
|
|
int copy;
|
|
int bufferCount;
|
|
int bufferPoint;
|
|
byte *dest;
|
|
|
|
dest = (byte *)buffer;
|
|
remaining = size * count;
|
|
|
|
if ( remaining <= 0 ) {
|
|
Com_Error( ERR_FATAL, "Streamed read with non-positive size" );
|
|
}
|
|
|
|
sleepCount = 0;
|
|
while ( remaining > 0 ) {
|
|
available = stream.threadPosition - stream.streamPosition;
|
|
if ( !available ) {
|
|
if (stream.eof)
|
|
break;
|
|
Sys_StreamThread();
|
|
continue;
|
|
}
|
|
|
|
bufferPoint = stream.streamPosition % stream.bufferSize;
|
|
bufferCount = stream.bufferSize - bufferPoint;
|
|
|
|
copy = available < bufferCount ? available : bufferCount;
|
|
if ( copy > remaining ) {
|
|
copy = remaining;
|
|
}
|
|
memcpy( dest, stream.buffer + bufferPoint, copy );
|
|
stream.streamPosition += copy;
|
|
dest += copy;
|
|
remaining -= copy;
|
|
}
|
|
|
|
return (count * size - remaining) / size;
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Sys_StreamSeek
|
|
|
|
================
|
|
*/
|
|
void Sys_StreamSeek( FILE *f, int offset, int origin ) {
|
|
|
|
// halt the thread
|
|
// EnterCriticalSection( &stream.crit );
|
|
|
|
// clear to that point
|
|
fseek( f, offset, origin );
|
|
stream.streamPosition = 0;
|
|
stream.threadPosition = 0;
|
|
stream.eof = qfalse;
|
|
|
|
// let the thread start running at the new position
|
|
// LeaveCriticalSection( &stream.crit );
|
|
}
|
|
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
EVENT LOOP
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
#define MAX_QUED_EVENTS 64
|
|
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
|
|
|
|
sysEvent_t eventQue[MAX_QUED_EVENTS];
|
|
int eventHead, eventTail;
|
|
byte sys_packetReceived[MAX_MSGLEN];
|
|
|
|
/*
|
|
================
|
|
Sys_QueEvent
|
|
|
|
A time of 0 will get the current time
|
|
Ptr should either be null, or point to a block of data that can
|
|
be freed by the game later.
|
|
================
|
|
*/
|
|
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ) {
|
|
sysEvent_t *ev;
|
|
|
|
ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
|
eventHead++;
|
|
|
|
if ( time == 0 ) {
|
|
time = Sys_Milliseconds();
|
|
}
|
|
|
|
ev->evTime = time;
|
|
ev->evType = type;
|
|
ev->evValue = value;
|
|
ev->evValue2 = value2;
|
|
ev->evPtrLength = ptrLength;
|
|
ev->evPtr = ptr;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetEvent
|
|
|
|
================
|
|
*/
|
|
sysEvent_t Sys_GetEvent( void ) {
|
|
sysEvent_t ev;
|
|
char *s;
|
|
msg_t netmsg;
|
|
netadr_t adr;
|
|
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// pump the message loop
|
|
// in vga this calls KBD_Update, under X, it calls GetEvent
|
|
Sys_SendKeyEvents ();
|
|
|
|
// check for console commands
|
|
s = Sys_ConsoleInput();
|
|
if ( s ) {
|
|
char *b;
|
|
int len;
|
|
|
|
len = strlen( s ) + 1;
|
|
b = malloc( len );
|
|
strcpy( b, s );
|
|
Sys_QueEvent( 0, SE_CONSOLE, 0, 0, len, b );
|
|
}
|
|
|
|
// check for other input devices
|
|
IN_Frame();
|
|
|
|
// check for network packets
|
|
MSG_Init( &netmsg, sys_packetReceived, sizeof( sys_packetReceived ) );
|
|
if ( Sys_GetPacket ( &adr, &netmsg ) ) {
|
|
netadr_t *buf;
|
|
int len;
|
|
|
|
// copy out to a seperate buffer for qeueing
|
|
len = sizeof( netadr_t ) + netmsg.cursize;
|
|
buf = malloc( len );
|
|
*buf = adr;
|
|
memcpy( buf+1, netmsg.data, netmsg.cursize );
|
|
Sys_QueEvent( 0, SE_PACKET, 0, 0, len, buf );
|
|
}
|
|
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// create an empty event to return
|
|
|
|
memset( &ev, 0, sizeof( ev ) );
|
|
ev.evTime = Sys_Milliseconds();
|
|
|
|
return ev;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
void Sys_AppActivate (void)
|
|
{
|
|
}
|
|
|
|
char *Sys_GetClipboardData(void)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void Sys_Print( const char *msg )
|
|
{
|
|
fputs(msg, stderr);
|
|
}
|
|
|
|
int main (int argc, char **argv)
|
|
{
|
|
int oldtime, newtime;
|
|
int len, i;
|
|
char *cmdline;
|
|
void SetProgramPath(char *path);
|
|
|
|
// go back to real user for config loads
|
|
saved_euid = geteuid();
|
|
seteuid(getuid());
|
|
|
|
SetProgramPath(argv[0]);
|
|
|
|
// merge the command line, this is kinda silly
|
|
for (len = 1, i = 1; i < argc; i++)
|
|
len += strlen(argv[i]) + 1;
|
|
cmdline = malloc(len);
|
|
*cmdline = 0;
|
|
for (i = 1; i < argc; i++) {
|
|
if (i > 1)
|
|
strcat(cmdline, " ");
|
|
strcat(cmdline, argv[i]);
|
|
}
|
|
Com_Init(cmdline);
|
|
NET_Init();
|
|
|
|
fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
|
|
|
|
nostdout = Cvar_Get("nostdout", "0", 0);
|
|
if (!nostdout->value) {
|
|
fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
|
|
// printf ("Linux Quake -- Version %0.3f\n", LINUX_VERSION);
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
// set low precision every frame, because some system calls
|
|
// reset it arbitrarily
|
|
Sys_LowFPPrecision ();
|
|
|
|
Com_Frame ();
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
/*
|
|
================
|
|
Sys_MakeCodeWriteable
|
|
================
|
|
*/
|
|
void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
|
|
{
|
|
|
|
int r;
|
|
unsigned long addr;
|
|
int psize = getpagesize();
|
|
|
|
addr = (startaddr & ~(psize-1)) - psize;
|
|
|
|
// fprintf(stderr, "writable code %lx(%lx)-%lx, length=%lx\n", startaddr,
|
|
// addr, startaddr+length, length);
|
|
|
|
r = mprotect((char*)addr, length + startaddr - addr + psize, 7);
|
|
|
|
if (r < 0)
|
|
Sys_Error("Protection change failed\n");
|
|
|
|
}
|
|
|
|
#endif
|