mirror of
https://github.com/ioquake/jedi-outcast.git
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142 lines
3.7 KiB
C++
142 lines
3.7 KiB
C++
// Filename:- stl_opt.cpp
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//
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#pragma warning( disable : 4786 ) // identifier was truncated
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#include <windows.h> // all this shit just to get OutputdebugString() proto!!!!!
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#include <assert.h>
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//#include "smodel.h"
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#include "stl_opt.h"
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#include <vector>
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#include <map>
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#include <string>
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#include <set>
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using namespace std;
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typedef set <int> VertUsage_t; // stores user-tri numbers...
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typedef vector <VertUsage_t> VertUsageList_t;
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VertUsageList_t VertUsageList; // ... for all verts
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typedef vector <int> AbuttingTris_t;
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typedef vector <AbuttingTris_t> AbuttingTrisList_t;
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AbuttingTrisList_t AbuttingTrisList;
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void TriangleAbutList_Gen(int mesh[][3], int iNumTris, int iMaxVerts)
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{
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// not 100% sure how efficient this [re/]initialising is, but it works...
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//
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VertUsageList.clear();
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VertUsageList.resize(iMaxVerts);
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//
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AbuttingTrisList.clear();
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AbuttingTrisList.resize(iNumTris);
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// generate tris-using list per vert...
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//
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for (int iTriangle = 0; iTriangle < iNumTris; iTriangle++)
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{
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VertUsageList[ mesh[iTriangle][0] ].insert( VertUsageList[ mesh[iTriangle][0] ].begin(),iTriangle );
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VertUsageList[ mesh[iTriangle][1] ].insert( VertUsageList[ mesh[iTriangle][1] ].begin(),iTriangle );
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VertUsageList[ mesh[iTriangle][2] ].insert( VertUsageList[ mesh[iTriangle][2] ].begin(),iTriangle );
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}
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/*
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for (int iVert=0; iVert<iMaxVerts; iVert++)
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{
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char sTemp[1000];
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sprintf(sTemp,"Vert %d/%d is used by tris: ",iVert,iMaxVerts);
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for (VertUsage_t::iterator it = VertUsageList[iVert].begin(); it != VertUsageList[iVert].end(); ++it)
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{
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strcat(sTemp,va("%d,",(int)*it));
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}
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strcat(sTemp,"\n");
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OutputDebugString(sTemp);
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}
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*/
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// generate abuttment list per tri...
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//
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for (iTriangle = 0; iTriangle < iNumTris; iTriangle++)
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{
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typedef map <int,int> NodesSharedPerTri_t; // key=tri, value = # nodes shared
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NodesSharedPerTri_t NodesSharedPerTri;
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for (int iVert=0; iVert<3; iVert++)
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{
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int iThisVert = mesh[iTriangle][iVert];
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for (VertUsage_t::iterator it = VertUsageList[iThisVert].begin(); it != VertUsageList[iThisVert].end(); ++it)
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{
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// if (NodesSharedPerTri.find(*it) != NodesSharedPerTri.end())
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// {
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// OutputDebugString(va("Tri %d shares %d verts\n",*it,NodesSharedPerTri[*it]));
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// }
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NodesSharedPerTri[*it]++; // amazingly enough this actually works, STL rules...
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// if (NodesSharedPerTri.find(*it) != NodesSharedPerTri.end())
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// {
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// OutputDebugString(va("Tri %d shares %d verts\n",*it,NodesSharedPerTri[*it]));
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// }
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// else
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// {
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// assert(0);
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// }
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}
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}
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for (NodesSharedPerTri_t::iterator it = NodesSharedPerTri.begin(); it != NodesSharedPerTri.end(); ++it)
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{
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int iOtherTriangle = (*it).first;
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int iSharedVertTot = (*it).second;
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if ( iOtherTriangle != iTriangle && iSharedVertTot >= 2 ) // this tri shares 2 or more verts with us?
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{
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AbuttingTrisList[ iTriangle ].push_back( iOtherTriangle );
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}
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}
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}
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/*
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int iLastTri = 0;
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int iHighestAbutCount=0;
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for (iTriangle = 0; iTriangle< iNumTris; iTriangle++)
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{
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if (AbuttingTrisList[ iTriangle ].size())
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{
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if (AbuttingTrisList[ iTriangle ].size() > iHighestAbutCount)
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iHighestAbutCount = AbuttingTrisList[ iTriangle ].size();
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iLastTri = iTriangle;
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char sTemp[1000];
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sprintf(sTemp,"Tri %d/%d is abutted by triangles: ",iTriangle,iNumTris);
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for (int i=0; i<AbuttingTrisList[ iTriangle ].size(); i++)
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{
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strcat( sTemp, va("%d, ",AbuttingTrisList[ iTriangle ][i]));
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}
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strcat(sTemp,"\n");
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OutputDebugString(sTemp);
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}
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}
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*/
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}
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const int* TriangleAbutList_Query(int iTriangle, int *piCount)
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{
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*piCount = AbuttingTrisList[iTriangle].size();
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return &AbuttingTrisList[iTriangle][0];
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}
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///////////// eof //////////////
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