mirror of
https://github.com/ioquake/jedi-outcast.git
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83 lines
2.4 KiB
C++
83 lines
2.4 KiB
C++
#if !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_)
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#define AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// SurfaceDlg.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CSurfaceDlg dialog
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class CSurfaceDlg : public CDialog
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{
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bool m_bPatchMode;
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// Construction
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public:
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CSurfaceDlg(CWnd* pParent = NULL); // standard constructor
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void SetTexMods();
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void GetTexMods();
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void GrabPatchMods();
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// Dialog Data
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//{{AFX_DATA(CSurfaceDlg)
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enum { IDD = IDD_SURFACE };
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CSpinButtonCtrl m_wndHeight;
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CSpinButtonCtrl m_wndWidth;
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CSpinButtonCtrl m_wndVShift;
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CSpinButtonCtrl m_wndVScale;
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CSpinButtonCtrl m_wndRotate;
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CSpinButtonCtrl m_wndHShift;
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CSpinButtonCtrl m_wndHScale;
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int m_nWidth;
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int m_nHeight;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CSurfaceDlg)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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void UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar);
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void UpdateSpinners(bool bUp, int nID);
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// Generated message map functions
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//{{AFX_MSG(CSurfaceDlg)
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virtual BOOL OnInitDialog();
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnApply();
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virtual void OnOK();
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afx_msg void OnClose();
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virtual void OnCancel();
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afx_msg void OnDestroy();
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afx_msg void OnBtnCancel();
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afx_msg void OnBtnColor();
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afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnBtnPatchdetails();
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afx_msg void OnBtnPatchnatural();
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afx_msg void OnBtnPatchreset();
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afx_msg void OnBtnPatchfit();
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afx_msg void OnBtnAxial();
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afx_msg void OnBtnFacefit();
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afx_msg void OnBtnFaceReset();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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void FaceFit(void);
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#endif // !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_)
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