mirror of
https://github.com/ioquake/jedi-outcast.git
synced 2024-11-14 17:01:14 +00:00
534 lines
9.6 KiB
C++
534 lines
9.6 KiB
C++
// Filename:- materials.cpp
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//
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// (File contains stuff imported from SoFED to fill in the materials dialogue box, only applies to SOF)
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//
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#include "stdafx.h" // including these for what would otherwise be blank under Q3 keeps .PCHs working better.
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#include "Radiant.h"
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// Note: this file contains some stuff that's duplicated in other files (eg parse.cpp), but the code here has so
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// many fiddly differences (and is only loaded to fill in one dialogue in the SOF compile-version of this editor
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// that I've just kepy it all self-contained here, so it can be ripped out and disposed off later when the project
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// is done.
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#ifdef SOF // may as well hide entire file except for SOF mode
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#include "materials.h"
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#include "direct.h"
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//#include "cmdlib.h"
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//#include "scriplib.h"
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#define BASEDIRNAME "base"
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#define PATHSEPERATOR '/'
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/*
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=============================================================================
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PARSING STUFF
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=============================================================================
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*/
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typedef struct
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{
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char filename[1024];
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char *buffer,*script_p,*end_p;
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int line;
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} script_t;
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#define MAX_INCLUDES 8
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script_t scriptstack[MAX_INCLUDES];
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script_t *script;
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int sof_scriptline;
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char sof_token[MAXTOKEN];
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qboolean endofscript;
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qboolean tokenready; // only true if UnGetScriptToken was just called
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// protos...
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//
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void AddScriptToStack (char *filename);
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void LoadScriptFile (char *filename);
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void ParseFromMemory (char *buffer, int size);
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void UnGetScriptToken (void);
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qboolean EndOfScript (qboolean crossline);
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qboolean GetScriptToken (qboolean crossline);
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qboolean ScriptTokenAvailable (void);
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char *ExpandPath (char *path);
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extern char sof_token[MAXTOKEN];
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extern int sof_scriptline;
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void StartTokenParsing (char *data);
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qboolean GetToken (qboolean crossline);
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void UngetToken (void);
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qboolean TokenAvailable (void);
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void Q_getwd (char *out)
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{
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#ifdef WIN32
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_getcwd (out, 256);
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strcat (out, "\\");
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#else
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getwd (out);
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strcat (out, "/");
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#endif
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}
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/*
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qdir will hold the path up to the quake directory, including the slash
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f:\quake\
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/raid/quake/
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gamedir will hold qdir + the game directory (id1, id2, etc)
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*/
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char qdir[1024];
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char gamedir[1024];
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void SetQdirFromPath (char *path)
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{
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char temp[1024];
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char *c;
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int len;
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if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':'))
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{ // path is partial
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Q_getwd (temp);
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strcat (temp, path);
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path = temp;
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}
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// search for "quake2" in path
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#if 1
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len = strlen(BASEDIRNAME);
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for (c=path+strlen(path)-1 ; c != path ; c--)
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{
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if (!Q_strncasecmp (c, BASEDIRNAME, len))
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{
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strncpy (qdir, path, c-path);
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Sys_Printf ("qdir: %s\n", qdir);
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while (*c)
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{
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if (*c == '/' || *c == '\\')
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{
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strncpy (gamedir, path, c+1-path);
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Sys_Printf ("gamedir: %s\n", gamedir);
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return;
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}
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c++;
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}
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// assert(0);
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Error ("Gamedir at root in %s", path);
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return;
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}
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}
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// assert(0);
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Error ("SetQdirFromPath: no '%s' in %s", BASEDIRNAME, path);
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#else
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len = strlen(BASEDIRNAME);
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for (c=path+strlen(path)-1 ; c != path ; c--)
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if (!Q_strncasecmp (c, BASEDIRNAME, len))
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{
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strncpy (qdir, path, c+len+1-path);
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qprintf ("qdir: %s\n", qdir);
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c += len+1;
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while (*c)
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{
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if (*c == '/' || *c == '\\')
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{
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strncpy (gamedir, path, c+1-path);
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qprintf ("gamedir: %s\n", gamedir);
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return;
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}
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c++;
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}
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Error ("No gamedir in %s", path);
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return;
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}
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Error ("SetQdirFromPath: no '%s' in %s", BASEDIRNAME, path);
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#endif
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}
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materialtype_t defaultmaterialtypes[] =
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{
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{"gravel", MATERIAL_GRAVEL},
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{"metal", MATERIAL_METAL},
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{"stone", MATERIAL_STONE},
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{"wood", MATERIAL_WOOD},
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{NULL, 0}
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};
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materialtype_t *materialtypes = NULL;// defaultmaterialtypes;
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void QFile_ReadMaterialTypes(char* filename)
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{
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int i;
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FILE *f;
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if (materialtypes != defaultmaterialtypes)
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{
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if (materialtypes)
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free(materialtypes);
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materialtypes = (materialtype_t*)malloc(256 * sizeof(materialtype_t));
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}
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f = fopen (filename, "rb");
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if (!f)
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{
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materialtypes = defaultmaterialtypes;
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return;
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}
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fclose (f);
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LoadScriptFile(filename);
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i = 0;
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do
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{
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GetScriptToken (true);
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if (endofscript)
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{
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break;
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}
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if (strcmp(sof_token, "material") != 0)
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{
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while (ScriptTokenAvailable())
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{
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GetScriptToken(false);
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}
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}
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else
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{
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GetScriptToken(false);
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materialtypes[i].name = (char*)malloc(strlen(sof_token) + 1);
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strcpy(materialtypes[i].name, sof_token);
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GetScriptToken (false);
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materialtypes[i].value = atoi(sof_token);
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}
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}
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while (i++ < 255);
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materialtypes[i].name = NULL;
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materialtypes[i].value = 0;
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}
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char *ExpandPath (char *path)
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{
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static char full[1024];
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if (!qdir)
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Error ("ExpandPath called without qdir set");
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if (path[0] == '/' || path[0] == '\\' || path[1] == ':')
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return path;
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sprintf (full, "%s%s", qdir, path);
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return full;
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}
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/*
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==============
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AddScriptToStack
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==============
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*/
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void AddScriptToStack (char *filename)
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{
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int size;
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script++;
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if (script == &scriptstack[MAX_INCLUDES])
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Error ("script file exceeded MAX_INCLUDES");
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strcpy (script->filename, ExpandPath (filename) );
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size = LoadFile (script->filename, (void **)&script->buffer);
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printf ("entering %s\n", script->filename);
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script->line = 1;
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script->script_p = script->buffer;
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script->end_p = script->buffer + size;
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}
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/*
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==============
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LoadScriptFile
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==============
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*/
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void LoadScriptFile (char *filename)
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{
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script = scriptstack;
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AddScriptToStack (filename);
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endofscript = false;
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tokenready = false;
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}
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/*
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==============
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ParseFromMemory
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==============
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*/
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void ParseFromMemory (char *buffer, int size)
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{
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script = scriptstack;
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script++;
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if (script == &scriptstack[MAX_INCLUDES])
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Error ("script file exceeded MAX_INCLUDES");
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strcpy (script->filename, "memory buffer" );
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script->buffer = buffer;
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script->line = 1;
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script->script_p = script->buffer;
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script->end_p = script->buffer + size;
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endofscript = false;
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tokenready = false;
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}
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/*
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==============
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UnGetScriptToken
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Signals that the current sof_token was not used, and should be reported
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for the next GetScriptToken. Note that
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GetScriptToken (true);
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UnGetScriptToken ();
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GetScriptToken (false);
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could cross a line boundary.
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==============
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*/
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void UnGetScriptToken (void)
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{
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tokenready = true;
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}
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qboolean EndOfScript (qboolean crossline)
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",sof_scriptline);
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if (!strcmp (script->filename, "memory buffer"))
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{
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endofscript = true;
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return false;
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}
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free (script->buffer);
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if (script == scriptstack+1)
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{
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endofscript = true;
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return false;
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}
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script--;
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sof_scriptline = script->line;
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printf ("returning to %s\n", script->filename);
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return GetScriptToken (crossline);
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}
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/*
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==============
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GetScriptToken
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==============
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*/
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qboolean GetScriptToken (qboolean crossline)
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{
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char *token_p;
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if (tokenready) // is a sof_token allready waiting?
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{
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tokenready = false;
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return true;
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}
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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//
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// skip space
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//
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skipspace:
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while (*script->script_p <= 32)
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{
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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if (*script->script_p++ == '\n')
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",sof_scriptline);
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sof_scriptline = script->line++;
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}
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}
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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// ; # // comments
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if (*script->script_p == ';' || *script->script_p == '#'
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|| ( script->script_p[0] == '/' && script->script_p[1] == '/') )
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",sof_scriptline);
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while (*script->script_p++ != '\n')
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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goto skipspace;
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}
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// /* */ comments
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if (script->script_p[0] == '/' && script->script_p[1] == '*')
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",sof_scriptline);
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script->script_p+=2;
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while (script->script_p[0] != '*' && script->script_p[1] != '/')
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{
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script->script_p++;
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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}
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script->script_p += 2;
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goto skipspace;
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}
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//
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// copy sof_token
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//
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token_p = sof_token;
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if (*script->script_p == '"')
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{
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// quoted sof_token
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script->script_p++;
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while (*script->script_p != '"')
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{
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*token_p++ = *script->script_p++;
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if (script->script_p == script->end_p)
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break;
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if (token_p == &sof_token[MAXTOKEN])
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Error ("Token too large on line %i\n",sof_scriptline);
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}
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script->script_p++;
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}
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else // regular sof_token
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while ( *script->script_p > 32 && *script->script_p != ';')
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{
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*token_p++ = *script->script_p++;
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if (script->script_p == script->end_p)
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break;
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if (token_p == &sof_token[MAXTOKEN])
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Error ("Token too large on line %i\n",sof_scriptline);
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}
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*token_p = 0;
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if (!strcmp (sof_token, "$include"))
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{
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GetScriptToken (false);
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AddScriptToStack (sof_token);
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return GetScriptToken (crossline);
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}
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return true;
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}
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/*
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==============
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ScriptTokenAvailable
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Returns true if there is another sof_token on the line
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==============
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*/
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qboolean ScriptTokenAvailable (void)
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{
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char *search_p;
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search_p = script->script_p;
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if (search_p >= script->end_p)
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return false;
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while ( *search_p <= 32)
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{
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if (*search_p == '\n')
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return false;
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search_p++;
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if (search_p == script->end_p)
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return false;
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}
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if (*search_p == ';')
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return false;
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return true;
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}
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char *ExpandArg (char *path)
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{
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static char full[1024];
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if (path[0] != '/' && path[0] != '\\' && path[1] != ':')
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{
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Q_getwd (full);
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strcat (full, path);
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}
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else
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strcpy (full, path);
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return full;
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}
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#endif // #ifdef SOF
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///////////////////// eof //////////////////////////
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