mirror of
https://github.com/ioquake/jedi-outcast.git
synced 2024-11-14 17:01:14 +00:00
80 lines
1.9 KiB
C
80 lines
1.9 KiB
C
#ifndef _BMP_H
|
|
#define _BMP_H
|
|
|
|
#define xBI_NONE 0
|
|
#define xBI_RGB 0
|
|
#define xBI_RLE4 2
|
|
#define xBI_RLE8 1
|
|
|
|
#define BMP_SIGNATURE_WORD 0x4d42
|
|
|
|
#pragma pack(1)
|
|
|
|
|
|
|
|
typedef struct {
|
|
unsigned short bfType; // signature - 'BM'
|
|
unsigned long bfSize; // file size in bytes
|
|
unsigned short bfReserved1; // 0
|
|
unsigned short bfReserved2; // 0
|
|
unsigned long bfOffBits; // offset to bitmap
|
|
} bmphd_t;
|
|
|
|
|
|
|
|
typedef struct {
|
|
unsigned long biSize; // size of this struct
|
|
long biWidth; // bmap width in pixels
|
|
long biHeight; // bmap height in pixels
|
|
unsigned short biPlanes; // num planes - always 1
|
|
unsigned short biBitCount; // bits perpixel
|
|
unsigned long biCompression; // compression flag
|
|
unsigned long biSizeImage; // image size in bytes
|
|
long biXPelsPerMeter; // horz resolution
|
|
long biYPelsPerMeter; // vert resolution
|
|
unsigned long biClrUsed; // 0 -> color table size
|
|
unsigned long biClrImportant; // important color count
|
|
} binfo_t;
|
|
|
|
|
|
typedef struct {
|
|
unsigned char blue;
|
|
unsigned char green;
|
|
unsigned char red;
|
|
unsigned char reserved;
|
|
} drgb_t;
|
|
|
|
|
|
// quake expects its palette to be bgr
|
|
// this is totally backwards but what can you do
|
|
typedef struct {
|
|
unsigned char r;
|
|
unsigned char g;
|
|
unsigned char b;
|
|
} rgb_t;
|
|
|
|
|
|
typedef struct {
|
|
unsigned char b;
|
|
unsigned char g;
|
|
unsigned char r;
|
|
} bgr_t;
|
|
|
|
|
|
typedef struct {
|
|
int bpp; // bits per pixel
|
|
int width;
|
|
int height;
|
|
unsigned char *data;
|
|
rgb_t *palette;
|
|
} bitmap_t;
|
|
|
|
|
|
void LoadBMP(char *filename, bitmap_t *bit);
|
|
void FreeBMP(bitmap_t *bitmap);
|
|
void WriteBMP(char *filename, bitmap_t *bit);
|
|
void NewBMP(int width, int height, int bpp, bitmap_t *bit);
|
|
|
|
|
|
|
|
#endif
|