mirror of
https://github.com/ioquake/jedi-outcast.git
synced 2024-11-14 00:40:52 +00:00
538 lines
12 KiB
C++
538 lines
12 KiB
C++
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#include "../game/q_shared.h"
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#include "../qcommon/qcommon.h"
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#include "win_local.h"
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#include <lmerr.h>
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#include <lmcons.h>
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#include <lmwksta.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <direct.h>
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#include <io.h>
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#include <conio.h>
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/*
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================
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Sys_Milliseconds
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================
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*/
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int sys_timeBase;
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int Sys_Milliseconds (void)
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{
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int sys_curtime;
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static qboolean initialized = qfalse;
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if (!initialized) {
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sys_timeBase = timeGetTime();
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initialized = qtrue;
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}
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sys_curtime = timeGetTime() - sys_timeBase;
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return sys_curtime;
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}
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/*
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================
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Sys_SnapVector
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================
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*/
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void Sys_SnapVector( float *v )
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{
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int i;
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float f;
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f = *v;
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__asm fld f;
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__asm fistp i;
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*v = i;
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v++;
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f = *v;
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__asm fld f;
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__asm fistp i;
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*v = i;
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v++;
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f = *v;
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__asm fld f;
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__asm fistp i;
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*v = i;
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/*
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*v = myftol(*v);
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v++;
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*v = myftol(*v);
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v++;
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*v = myftol(*v);
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*/
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}
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/*
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**
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** Disable all optimizations temporarily so this code works correctly!
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**
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*/
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#pragma optimize( "", off )
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/*
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** --------------------------------------------------------------------------------
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**
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** PROCESSOR STUFF
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**
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** --------------------------------------------------------------------------------
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*/
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static void CPUID( int func, unsigned regs[4] )
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{
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unsigned regEAX, regEBX, regECX, regEDX;
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__asm mov eax, func
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__asm __emit 00fh
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__asm __emit 0a2h
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__asm mov regEAX, eax
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__asm mov regEBX, ebx
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__asm mov regECX, ecx
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__asm mov regEDX, edx
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regs[0] = regEAX;
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regs[1] = regEBX;
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regs[2] = regECX;
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regs[3] = regEDX;
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}
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static int IsPentium( void )
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{
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__asm
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{
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pushfd // save eflags
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pop eax
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test eax, 0x00200000 // check ID bit
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jz set21 // bit 21 is not set, so jump to set_21
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and eax, 0xffdfffff // clear bit 21
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push eax // save new value in register
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popfd // store new value in flags
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pushfd
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pop eax
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test eax, 0x00200000 // check ID bit
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jz good
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jmp err // cpuid not supported
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set21:
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or eax, 0x00200000 // set ID bit
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push eax // store new value
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popfd // store new value in EFLAGS
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pushfd
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pop eax
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test eax, 0x00200000 // if bit 21 is on
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jnz good
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jmp err
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}
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err:
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return qfalse;
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good:
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return qtrue;
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}
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static int Is3DNOW( void )
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{
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unsigned regs[4];
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char pstring[16];
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char processorString[13];
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// get name of processor
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CPUID( 0, ( unsigned int * ) pstring );
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processorString[0] = pstring[4];
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processorString[1] = pstring[5];
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processorString[2] = pstring[6];
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processorString[3] = pstring[7];
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processorString[4] = pstring[12];
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processorString[5] = pstring[13];
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processorString[6] = pstring[14];
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processorString[7] = pstring[15];
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processorString[8] = pstring[8];
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processorString[9] = pstring[9];
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processorString[10] = pstring[10];
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processorString[11] = pstring[11];
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processorString[12] = 0;
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// REMOVED because you can have 3DNow! on non-AMD systems
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// if ( strcmp( processorString, "AuthenticAMD" ) )
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// return qfalse;
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// check AMD-specific functions
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CPUID( 0x80000000, regs );
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if ( regs[0] < 0x80000000 )
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return qfalse;
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// bit 31 of EDX denotes 3DNOW! support
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CPUID( 0x80000001, regs );
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if ( regs[3] & ( 1 << 31 ) )
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return qtrue;
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return qfalse;
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}
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static int IsKNI( void )
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{
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unsigned regs[4];
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// get CPU feature bits
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CPUID( 1, regs );
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// bit 25 of EDX denotes KNI existence
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if ( regs[3] & ( 1 << 25 ) )
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return qtrue;
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return qfalse;
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}
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static int IsWIL( void )
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{
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unsigned regs[4];
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// get CPU feature bits
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CPUID( 1, regs );
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// bit 26 of EDX denotes WIL existence
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if ( regs[3] & ( 1 << 26 ) )
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{
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// Ok, CPU supports this instruction, but does the OS?
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//
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// Test a WIL instruction and make sure you don't get an exception...
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//
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__try
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{
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__asm
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{
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pushad;
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// xorpd xmm0,xmm0; // Willamette New Instructions
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__emit 0x0f
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__emit 0x56
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__emit 0xc9
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popad;
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}
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}// If OS creates an exception, it doesn't support PentiumIV Instructions
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__except(EXCEPTION_EXECUTE_HANDLER)
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{
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// if(_exception_code()==STATUS_ILLEGAL_INSTRUCTION) // forget it, any exception should count as fail for safety
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return qfalse; // Willamette New Instructions not supported
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}
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return qtrue; // Williamette/P4 instructions available
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}
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return qfalse;
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}
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static int IsMMX( void )
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{
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unsigned regs[4];
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// get CPU feature bits
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CPUID( 1, regs );
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// bit 23 of EDX denotes MMX existence
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if ( regs[3] & ( 1 << 23 ) )
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return qtrue;
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return qfalse;
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}
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int Sys_GetProcessorId( void )
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{
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#if defined _M_ALPHA
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return CPUID_AXP;
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#elif !defined _M_IX86
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return CPUID_GENERIC;
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#else
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// verify we're at least a Pentium or 486 w/ CPUID support
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if ( !IsPentium() )
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return CPUID_INTEL_UNSUPPORTED;
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// check for MMX
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if ( !IsMMX() )
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{
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// Pentium or PPro
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return CPUID_INTEL_PENTIUM;
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}
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// see if we're an AMD 3DNOW! processor
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if ( Is3DNOW() )
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{
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return CPUID_AMD_3DNOW;
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}
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// see if we're an Intel Katmai
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if ( IsKNI() )
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{
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// if we are, see if we're a Williamette as well...
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//
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if ( IsWIL() )
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{
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return CPUID_INTEL_WILLIAMETTE;
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}
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return CPUID_INTEL_KATMAI;
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}
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// by default we're functionally a vanilla Pentium/MMX or P2/MMX
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return CPUID_INTEL_MMX;
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#endif
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}
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/*
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**
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** Re-enable optimizations back to what they were
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**
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*/
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#pragma optimize( "", on )
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//============================================
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char *Sys_GetCurrentUser( void )
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{
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static char s_userName[1024];
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unsigned long size = sizeof( s_userName );
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if ( !GetUserName( s_userName, &size ) )
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strcpy( s_userName, "player" );
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if ( !s_userName[0] )
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{
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strcpy( s_userName, "player" );
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}
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return s_userName;
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}
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char *Sys_DefaultHomePath(void) {
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return NULL;
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}
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char *Sys_DefaultInstallPath(void)
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{
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return Sys_Cwd();
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}
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int Sys_GetPhysicalMemory( void )
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{
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MEMORYSTATUS MemoryStatus;
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memset( &MemoryStatus, sizeof(MEMORYSTATUS), 0 );
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MemoryStatus.dwLength = sizeof(MEMORYSTATUS);
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GlobalMemoryStatus( &MemoryStatus );
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return( (int)(MemoryStatus.dwTotalPhys / (1024 * 1024)) + 1 );
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}
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int Sys_GetCPUSpeedOld()
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{
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timeBeginPeriod(1);
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#ifdef WIN32
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int iPriority;
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HANDLE hThread = GetCurrentThread();
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iPriority = GetThreadPriority(hThread);
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if ( iPriority != THREAD_PRIORITY_ERROR_RETURN )
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{
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SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
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}
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#endif // WIN32
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DWORD clockStart = timeGetTime();
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DWORD clockEnd = clockStart + 100;
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unsigned long start;
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unsigned long end;
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__asm
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{
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rdtsc
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mov start, eax
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}
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while(timeGetTime() < clockEnd)
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{ // loop for 1 tenth of a second
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}
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__asm
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{
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rdtsc
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mov end, eax
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}
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#ifdef WIN32
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// Reset priority
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if ( iPriority != THREAD_PRIORITY_ERROR_RETURN )
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{
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SetThreadPriority(hThread, iPriority);
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}
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#endif // WIN32
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timeEndPeriod(1);
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unsigned long time;
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time = end - start;
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int coarse = time / 100000;
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int firsttry = floor((coarse + 25) / 50) * 50;
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if (abs(firsttry - coarse) < 10)
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{
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return firsttry;
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}
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else
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{
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return floor(floor((coarse + 17) / 33.3) * 33.3);
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}
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}
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int Sys_GetCPUSpeed()
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{
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unsigned long raw_freq; // Raw frequency of CPU in MHz
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unsigned long norm_freq; // Normalized frequency of CPU in MHz.
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LARGE_INTEGER t0,t1; // Variables for High-Resolution Performance Counter reads
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unsigned long freq =0; // Most current frequ. calculation
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unsigned long freq2 =0; // 2nd most current frequ. calc.
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unsigned long freq3 =0; // 3rd most current frequ. calc.
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unsigned long total; // Sum of previous three frequency calculations
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int tries=0; // Number of times a calculation has been made on this call to cpuspeed
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unsigned long total_cycles=0, cycles; // Clock cycles elapsed during test
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unsigned long stamp0=0, stamp1=0; // Time Stamp Variable for beginning and end of test
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unsigned long total_ticks=0, ticks; // Microseconds elapsed during test
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LARGE_INTEGER count_freq; // High Resolution Performance Counter frequency
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#define TOLERANCE 1 // Number of MHz to allow samplings to deviate from average of samplings.
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#define ROUND_THRESHOLD 6
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#ifdef WIN32
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int iPriority;
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HANDLE hThread = GetCurrentThread();
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#endif // WIN32;
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if ( !QueryPerformanceFrequency ( &count_freq ) )
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return Sys_GetCPUSpeedOld(); //should never happen
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// On processors supporting the Read
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// Time Stamp opcode, compare elapsed
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// time on the High-Resolution Counter
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// with elapsed cycles on the Time
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// Stamp Register.
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do { // This do loop runs up to 20 times or until the average of the previous
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// three calculated frequencies is within 1 MHz of each of the
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// individual calculated frequencies. This resampling increases the
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// accuracy of the results since outside factors could affect this calculation
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tries++; // Increment number of times sampled on this call to cpuspeed
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freq3 = freq2; // Shift frequencies back to make
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freq2 = freq; // room for new frequency measurement
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QueryPerformanceCounter(&t0);// Get high-resolution performance counter time
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t1 = t0; // Set Initial time
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#ifdef WIN32
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iPriority = GetThreadPriority(hThread);
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if ( iPriority != THREAD_PRIORITY_ERROR_RETURN )
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{
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SetThreadPriority(hThread, THREAD_PRIORITY_TIME_CRITICAL);
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}
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#endif // WIN32
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while ( (unsigned long)t1.LowPart - (unsigned long)t0.LowPart<50) {
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// Loop until 50 ticks have passed since last read of hi-res counter. This accounts for overhead later.
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QueryPerformanceCounter(&t1);
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_asm {
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rdtsc; // Read Time Stamp
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MOV stamp0, EAX
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}
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}
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t0 = t1; // Reset Initial Time
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while ((unsigned long)t1.LowPart-(unsigned long)t0.LowPart<2000 ) {
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// Loop until enough ticks have passed since last read of hi-res counter. This allows for elapsed time for sampling.
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QueryPerformanceCounter(&t1);
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__asm {
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rdtsc; // Read Time Stamp
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MOV stamp1, EAX
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}
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}
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#ifdef WIN32
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if ( iPriority != THREAD_PRIORITY_ERROR_RETURN )
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{ // Reset priority
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SetThreadPriority(hThread, iPriority);
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}
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#endif // WIN32
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cycles = stamp1 - stamp0; // Number of internal clock cycles is difference between two time stamp readings.
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ticks = (unsigned long) t1.LowPart - (unsigned long) t0.LowPart;
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// Number of external ticks is difference between two hi-res counter reads.
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// Note that some seemingly arbitrary mulitplies and
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// divides are done below. This is to maintain a
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// high level of precision without truncating the
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// most significant data. According to what value
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// ITERATIIONS is set to, these multiplies and
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// divides might need to be shifted for optimal
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// precision.
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ticks = ticks * 100000; // Convert ticks to hundred thousandths of a tick
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ticks = ticks / ( count_freq.LowPart/10 );
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// Hundred Thousandths of a Ticks / ( 10 ticks/second ) = microseconds (us)
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total_ticks += ticks;
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total_cycles += cycles;
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if ( ticks%count_freq.LowPart > count_freq.LowPart/2 )
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ticks++; // Round up if necessary
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if (!ticks){
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ticks++; // prevent DIV by ZERO
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}
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freq = cycles/ticks; // Cycles / us = MHz
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if ( cycles%ticks > ticks/2 )
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freq++; // Round up if necessary
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total = ( freq + freq2 + freq3 ); // Total last three frequency calculations
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} while ( (tries < 3 ) ||
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(tries < 20)&&
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((abs(3 * freq -total) > 3*TOLERANCE )||
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(abs(3 * freq2-total) > 3*TOLERANCE )||
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(abs(3 * freq3-total) > 3*TOLERANCE )));
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// Compare last three calculations to average of last three calculations.
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if (!total_ticks){
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total_ticks++; // prevent DIV by ZERO
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}
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// Try one more significant digit.
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freq3 = ( total_cycles * 10 ) / total_ticks;
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freq2 = ( total_cycles * 100 ) / total_ticks;
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if ( freq2 - (freq3 * 10) >= ROUND_THRESHOLD )
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freq3++;
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raw_freq = total_cycles / total_ticks;
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norm_freq = raw_freq;
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freq = raw_freq * 10;
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if( (freq3 - freq) >= ROUND_THRESHOLD )
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norm_freq++;
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return norm_freq;
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}
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