jedi-outcast/utils/Assimilate/YesNoYesAllNoAll.cpp

101 lines
2.6 KiB
C++

// YesNoYesAllNoAll.cpp : implementation file
//
// Ok, ok, I kjnow this is a stupid name for a file, I didn't notice that a class name I was
// filling in in a classwizard dialog was also adding to a filename field, and I couldn't be
// bothered trying to undo it all afterwards, ok? :-/
#include "stdafx.h"
//#include "assimilate.h"
#include "includes.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CYesNoYesAllNoAll dialog
// this is really really awful, but if I make on large static text box the damn thing won't wrap text, no matter what
// flagfs are set in the RC, so I'll do it this way for now (another MS classic...)
//
CYesNoYesAllNoAll::CYesNoYesAllNoAll( LPCSTR psLine1,
LPCSTR psLine2,
LPCSTR psLine3,
LPCSTR psLine4,
LPCSTR psLine5,
LPCSTR psLine6,
CWnd* pParent /*=NULL*/)
: CDialog(CYesNoYesAllNoAll::IDD, pParent)
{
//{{AFX_DATA_INIT(CYesNoYesAllNoAll)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_psLine1 = psLine1;
m_psLine2 = psLine2;
m_psLine3 = psLine3;
m_psLine4 = psLine4;
m_psLine5 = psLine5;
m_psLine6 = psLine6;
}
void CYesNoYesAllNoAll::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CYesNoYesAllNoAll)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CYesNoYesAllNoAll, CDialog)
//{{AFX_MSG_MAP(CYesNoYesAllNoAll)
ON_BN_CLICKED(IDNOTOALL, OnNotoall)
ON_BN_CLICKED(IDYESTOALL, OnYestoall)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CYesNoYesAllNoAll message handlers
void CYesNoYesAllNoAll::OnNotoall()
{
EndDialog(NO_ALL);
}
void CYesNoYesAllNoAll::OnYestoall()
{
EndDialog(YES_ALL);
}
void CYesNoYesAllNoAll::OnOK()
{
EndDialog(YES);
}
void CYesNoYesAllNoAll::OnCancel()
{
EndDialog(NO);
}
BOOL CYesNoYesAllNoAll::OnInitDialog()
{
CDialog::OnInitDialog();
GetDlgItem(IDC_STATIC1)->SetWindowText(m_psLine1?m_psLine1:"");
GetDlgItem(IDC_STATIC2)->SetWindowText(m_psLine2?m_psLine2:"");
GetDlgItem(IDC_STATIC3)->SetWindowText(m_psLine3?m_psLine3:"");
GetDlgItem(IDC_STATIC4)->SetWindowText(m_psLine4?m_psLine4:"");
GetDlgItem(IDC_STATIC5)->SetWindowText(m_psLine5?m_psLine5:"");
GetDlgItem(IDC_STATIC6)->SetWindowText(m_psLine6?m_psLine6:"");
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}