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52 lines
926 B
C
52 lines
926 B
C
typedef enum //# characters_e
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{
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//HazTeam Alpha
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//CHARACTER_MUNRO = 0,
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CHARACTER_FOSTER = 0,
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CHARACTER_TELSIA,
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CHARACTER_BIESSMAN,
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CHARACTER_CHANG,
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CHARACTER_CHELL,
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CHARACTER_JUROT,
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//HazTeam Beta
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CHARACTER_LAIRD,
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CHARACTER_KENN,
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CHARACTER_OVIEDO,
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CHARACTER_ODELL,
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CHARACTER_NELSON,
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CHARACTER_JAWORSKI,
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CHARACTER_CSATLOS,
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//Senior Crew
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CHARACTER_JANEWAY,
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CHARACTER_CHAKOTAY,
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CHARACTER_TUVOK,
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CHARACTER_TUVOKHAZ,
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CHARACTER_TORRES,
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CHARACTER_PARIS,
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CHARACTER_KIM,
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CHARACTER_DOCTOR,
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CHARACTER_SEVEN,
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CHARACTER_SEVENHAZ,
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CHARACTER_NEELIX,
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//Other Crew
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CHARACTER_PELLETIER,
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//Generic Crew
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CHARACTER_CREWMAN,
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//CHARACTER_ENSIGN,
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CHARACTER_LT,
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CHARACTER_COMM,
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CHARACTER_CAPT,
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CHARACTER_GENERIC1,
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CHARACTER_GENERIC2,
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CHARACTER_GENERIC3,
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CHARACTER_GENERIC4,
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//# #eol
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CHARACTER_NUM_CHARS
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} characters_t;
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typedef struct
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{
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char *name;
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char *sound;
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sfxHandle_t soundIndex;
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} characterName_t;
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