jedi-outcast/utils/common/imagelib.h

24 lines
880 B
C

// piclib.h
void LoadLBM (char *filename, byte **picture, byte **palette);
void WriteLBMfile (char *filename, byte *data, int width, int height
, byte *palette);
void LoadPCX (char *filename, byte **picture, byte **palette, int *width, int *height);
void WritePCXfile (char *filename, byte *data, int width, int height
, byte *palette);
// loads / saves either lbm or pcx, depending on extension
void Load256Image (char *name, byte **pixels, byte **palette,
int *width, int *height);
void Save256Image (char *name, byte *pixels, byte *palette,
int width, int height);
void LoadTGA (char *filename, byte **pixels, int *width, int *height);
void LoadTGABuffer ( byte *buffer, byte **pic, int *width, int *height);
void WriteTGA (char *filename, byte *data, int width, int height);
void Load32BitImage (char *name, unsigned **pixels, int *width, int *height);