jedi-outcast/code/icarus
Jonathan Gray 53d3dd75e3 chids in savegames are 32 bits on disk so don't use long 2013-04-24 02:14:02 +10:00
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BlockStream.cpp initial round of amd64 fixes 2013-04-24 02:14:02 +10:00
BlockStream.h initial round of amd64 fixes 2013-04-24 02:14:02 +10:00
Instance.cpp hide a OutputDebugString call with _DEBUG, matches the rest of the code 2013-04-22 23:58:31 +10:00
Instance.h rename some files to restore the correct case 2013-04-22 17:16:06 +10:00
Interface.cpp ditch dos style newlines 2013-04-22 15:25:59 +10:00
Interface.h chids in savegames are 32 bits on disk so don't use long 2013-04-24 02:14:02 +10:00
Interpreter.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-22 16:54:05 +10:00
Interpreter.h rename some files to restore the correct case 2013-04-22 17:16:06 +10:00
Sequence.cpp adjust to different scoping of variables declared in for loops 2013-04-23 11:37:19 +10:00
Sequence.h rename some files to restore the correct case 2013-04-22 17:16:06 +10:00
Sequencer.cpp adjust to different scoping of variables declared in for loops 2013-04-23 11:37:19 +10:00
Sequencer.h rename some files to restore the correct case 2013-04-22 17:16:06 +10:00
TaskManager.cpp adjust to different scoping of variables declared in for loops 2013-04-23 11:37:19 +10:00
TaskManager.h rename some files to restore the correct case 2013-04-22 17:16:06 +10:00
Tokenizer.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-22 16:54:05 +10:00
Tokenizer.h fix #includes to compile on non windows without pch 2013-04-22 23:39:54 +10:00
icarus.h move decl of ICARUS_Malloc/ICARUS_Free for BlockStream.h 2013-04-22 23:40:05 +10:00
module.h Jedi Outcast Release v1.0 2013-04-04 13:24:26 -05:00