mirror of
https://github.com/ioquake/jedi-outcast.git
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73 lines
1.5 KiB
C++
73 lines
1.5 KiB
C++
// GetString.cpp : implementation file
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//
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#include "stdafx.h"
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#include "radiant.h"
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#include "GetString.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CGetString dialog
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CGetString::CGetString(LPCSTR pPrompt, CString *pFeedback, CWnd* pParent /*=NULL*/)
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: CDialog(CGetString::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CGetString)
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m_strEditBox = _T("");
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//}}AFX_DATA_INIT
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m_pFeedback = pFeedback;
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m_pPrompt = pPrompt;
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}
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void CGetString::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CGetString)
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DDX_Text(pDX, IDC_EDIT1, m_strEditBox);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CGetString, CDialog)
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//{{AFX_MSG_MAP(CGetString)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CGetString message handlers
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void CGetString::OnOK()
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{
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UpdateData(DIALOG_TO_DATA);
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*m_pFeedback = m_strEditBox;
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CDialog::OnOK();
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}
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BOOL CGetString::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// TODO: Add extra initialization here
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GetDlgItem(IDC_PROMPT)->SetWindowText(m_pPrompt);
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/* CWnd* theWnd = GetDlgItem(IDC_TREKPROPBUTTON_TOGGLEVIEW);
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if (m_button.m_DrawType == gldt_STRETCHFIT)
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{
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theWnd->SetWindowText("Stretched");
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}
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*/
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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