jedi-outcast/code/ui
2013-04-23 03:43:20 +10:00
..
gameinfo.cpp fix slashes in include paths 2013-04-22 15:47:11 +10:00
gameinfo.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
menudef.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui.def Jedi Outcast Release v1.0 2013-04-04 13:24:26 -05:00
ui.dsp Jedi Outcast Release v1.0 2013-04-04 13:24:26 -05:00
ui_atoms.cpp ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_connect.cpp ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_debug.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-22 16:54:05 +10:00
ui_local.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_main.cpp add some casts so gcc can pick an overloaded abs/max/min func 2013-04-23 03:43:10 +10:00
ui_playerinfo.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_public.h add wrappers for function pointers with default arguments 2013-04-23 03:42:56 +10:00
ui_shared.cpp use qWindow instead of Window to avoid a collision with X11 headers 2013-04-23 03:43:20 +10:00
ui_shared.h use qWindow instead of Window to avoid a collision with X11 headers 2013-04-23 03:43:20 +10:00
ui_syscalls.cpp rename syscall to qsyscall to avoid conflicting with system headers 2013-04-23 03:43:12 +10:00