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1688 lines
29 KiB
C
1688 lines
29 KiB
C
/**
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** $Header: /roq/libim/imvfbcomp.c 1 11/02/99 4:38p Zaphod $
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** Copyright (c) 1989-1995 San Diego Supercomputer Center (SDSC)
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** a division of General Atomics, San Diego, California, USA
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**
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** Users and possessors of this source code are hereby granted a
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** nonexclusive, royalty-free copyright and design patent license to
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** use this code in individual software. License is not granted for
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** commercial resale, in whole or in part, without prior written
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** permission from SDSC. This source is provided "AS IS" without express
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** or implied warranty of any kind.
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**
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** For further information contact:
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** E-Mail: info@sds.sdsc.edu
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**
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** Surface Mail: Information Center
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** San Diego Supercomputer Center
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** P.O. Box 85608
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** San Diego, CA 92138-5608
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** (619) 534-5000
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**/
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#define HEADER " $Header: /roq/libim/imvfbcomp.c 1 11/02/99 4:38p Zaphod $"
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/**
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** FILE
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** imvfbcomp.c - image compositing
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**
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** PROJECT
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** libim - SDSC image manipulation library
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**
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** DESCRIPTION
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** imvfbcomp.c functions to do digital compositing on images.
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**
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** PUBLIC CONTENTS
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** d =defined constant
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** f =function
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** m =defined macro
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** t =typedef/struct/union
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** v =variable
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** ? =other
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**
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** ImVfbComp f composite fields of a virtual frame buffer
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**
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** PRIVATE CONTENTS
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** imVfbCompOver f composites one image over another
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** imVfbCompInside f composites one image inside another
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** imVfbCompOutsidef composites one image outside another
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** imVfbCompAtop f composites one image atop another
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**
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** HISTORY
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** $Log: /roq/libim/imvfbcomp.c $
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*
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* 1 11/02/99 4:38p Zaphod
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** Revision 1.16 1995/06/29 00:28:04 bduggan
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** updated copyright year
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**
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** Revision 1.15 1995/06/16 08:52:27 bduggan
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** removed use of 'operator'
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**
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** Revision 1.14 1995/01/10 23:46:32 bduggan
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** added a comment
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**
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** Revision 1.13 1994/10/03 11:29:46 nadeau
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** Updated to ANSI C and C++ compatibility.
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** Removed all use of register keyword.
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** Minimized use of custom SDSC types (e.g., uchar vs. unsigned char)
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** Changed all float arguments to double.
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** Added forward declarations.
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** Added misc. casts to passify SGI and DEC compilers.
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** Changed all macros and defined constants to have names
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** starting with IM.
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** Updated comments.
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** Updated indenting on some code.
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** Updated copyright message.
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**
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** Revision 1.12 93/05/19 19:45:51 shane
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** Fixed two more bugs.
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**
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** Revision 1.11 93/05/19 18:52:39 shane
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** Fixed two bugs.
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**
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** Revision 1.10 93/04/09 14:41:21 shane
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** Standardized style. Optimized.
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**
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** Revision 1.9 93/03/30 11:59:01 shane
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** Added ability to offset foreground into background... calling interface
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** is all different.
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**
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** Revision 1.8 93/03/25 16:39:57 shane
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** Re added line I accidentally deleted: "public ImVfb *" line right above
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** ImVfbComp declaration
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**
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**
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** Revision 1.7 93/03/25 16:29:09 shane
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** Fixed same bug I just fixed in IM_OVER but in IM_ATOP, IM_INSIDE, and IM_OUTSIDE
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**
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** Revision 1.6 93/03/25 12:22:50 shane
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** Fixed
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** vertical stripe error, due to improper vfb pointer incrementation
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**
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** Revision 1.5 92/12/03 01:54:33 nadeau
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** Changed names of ImRgbHsi and ImHsiRgb to new names.
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**
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** Revision 1.4 92/11/18 17:20:03 nadeau
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** Updated and rearranged code for greater efficiencey.
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** Added more error checks.
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**
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** Revision 1.3 92/09/04 14:06:49 vle
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** Fixed minor initialization bug.
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**
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** Revision 1.2 92/08/31 17:37:33 vle
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** Updated copyright notice.
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**
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** Revision 1.1 92/08/26 12:45:31 groening
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** Initial revision
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**
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**/
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/**
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** CODE CREDITS
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** Custom development, Chris Groening, San Diego Supercomputer Center, 1990.
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**/
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#include "iminternal.h"
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#ifdef __STDC__
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static void imVfbCompOver( ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
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int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize );
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static void imVfbCompInside(ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
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int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize);
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static void imVfbCompOutside(ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
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int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize);
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static void imVfbCompAtop(ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
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int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize);
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#else
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extern ImVfb *ImVfbComp();
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static void imVfbCompOver();
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static void imVfbCompInside();
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static void imVfbCompOutside();
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static void imVfbCompAtop();
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#endif
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/*
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* FUNCTION
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* ImVfbComp - composites the fields in a virtual frame buffer.
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* The result is stored in the background VFB, whose address is
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* also returned.
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*
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* DESCRIPTION
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* The two source images are composited together for each field in
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* fieldMask based upon the chosen operator.
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*/
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ImVfb * /* Returns destination vfb */
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#ifdef __STDC__
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ImVfbComp( ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask, int zOperator, ImVfb *bgVfb,
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int bgXInto, int bgYInto )
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#else
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ImVfbComp( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask, zOperator, bgVfb,
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bgXInto, bgYInto )
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ImVfb *fgVfb; /* incoming forground vfb */
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int fgX; /* right hand edge of fgVfb */
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int fgY; /* top edge of fgVfb */
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int fgXSize; /* width of fgVfb */
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int fgYSize; /* height of fgVfb */
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int fieldMask; /* what field to replace */
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int zOperator; /* what operator to to perform on field */
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ImVfb *bgVfb; /* incoming bg vfb which is final dest vfb */
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int bgXInto; /* x coordinate of fgVfb inside of bgVfb*/
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int bgYInto; /* y coordinate of fgVfb inside of bgVfb*/
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#endif
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{
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int fgField; /* foreground fields */
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int bgField; /* background fields */
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int neededFields; /* Fields needed in VFB's */
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/*
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* Make sure the foreground and background images are valid.
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*/
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if ( fgVfb == IMVFBNULL )
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{
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ImErrNo = IMENOVFB;
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return ( IMVFBNULL );
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}
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if ( bgVfb == IMVFBNULL )
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{
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ImErrNo = IMENOVFB;
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return ( IMVFBNULL );
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}
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/*
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* Clamp values that don't make sense. It's ok to have negative
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* bgXInto and bgYInto, however.
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*/
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if ( fgXSize < 0 )
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fgXSize = 0;
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else if ( fgXSize > ImVfbQWidth( fgVfb ) )
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fgXSize = ImVfbQWidth( fgVfb );
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if ( fgYSize < 0 )
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fgYSize = 0;
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else if ( fgYSize > ImVfbQHeight( fgVfb ) )
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fgYSize = ImVfbQHeight( fgVfb );
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if ( fgX < 0 )
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fgX = 0;
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else if ( fgX > ImVfbQWidth( fgVfb ) )
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fgX = ImVfbQWidth( fgVfb );
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if ( fgY < 0 )
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fgY = 0;
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else if ( fgY > ImVfbQHeight( fgVfb ) )
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fgY = ImVfbQHeight( fgVfb );
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if ( bgXInto > ImVfbQWidth( bgVfb ) )
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bgXInto = ImVfbQWidth( bgVfb );
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if ( bgYInto > ImVfbQHeight( bgVfb ) )
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bgYInto = ImVfbQHeight( bgVfb );
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/*
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* When the user decides to use to xstart and/or ystart options,
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* we must adjust the width so that we don't scan past the actual
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* width of the foreground.
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*/
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fgXSize = ImVfbQWidth( fgVfb ) - fgX;
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fgYSize = ImVfbQHeight( fgVfb ) - fgY;
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/*
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* Make sure the sources each have the fields listed in the
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* field mask.
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*/
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if ( fieldMask == 0 )
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{
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ImErrNo = IMEFIELD;
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return ( IMVFBNULL );
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}
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if ( fieldMask & IMVFBRGB )
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fieldMask = (fieldMask & ~IMVFBRGB) | IMRED | IMGREEN | IMBLUE;
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if ( fieldMask & (IMHUE | IMSATURATION | IMINTENSITY) )
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neededFields = IMVFBRGB | (fieldMask & ~(IMHUE | IMSATURATION | IMINTENSITY));
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else if ( fieldMask & (IMRED | IMGREEN | IMBLUE) )
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neededFields = IMVFBRGB | (fieldMask & ~(IMRED | IMGREEN | IMBLUE));
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else
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neededFields = fieldMask;
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fgField = ImVfbQFields( fgVfb );
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bgField = ImVfbQFields( bgVfb );
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if ( (fgField & neededFields) != neededFields )
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{
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ImErrNo = IMEFIELD;
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return ( IMVFBNULL );
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}
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if ( (bgField & neededFields) != neededFields )
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{
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ImErrNo = IMEFIELD;
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return ( IMVFBNULL );
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}
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/*
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* Make sure the zOperator is valid and that the right set of
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* alpha channels are available.
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*/
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switch ( zOperator )
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{
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case IMCOMPOVER:
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if ( !(fgField & IMALPHA) )
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{
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ImErrNo = IMENOALPHA;
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return ( IMVFBNULL );
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}
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break;
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case IMCOMPATOP:
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if ( !(fgField & IMALPHA) )
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{
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ImErrNo = IMENOALPHA;
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return ( IMVFBNULL );
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}
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if ( !(bgField & IMALPHA) )
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{
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ImErrNo = IMENOALPHA;
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return ( IMVFBNULL );
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}
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break;
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case IMCOMPINSIDE:
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case IMCOMPOUTSIDE:
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if ( !(bgField & IMALPHA) )
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{
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ImErrNo = IMENOALPHA;
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return ( IMVFBNULL );
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}
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break;
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default:
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ImErrNo = IMEOPERATION;
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break;
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}
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/*
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* If the needed fields don't match up, then is is an error.
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*/
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if ( (ImVfbQFields( bgVfb ) & neededFields) != neededFields )
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{
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ImErrNo = IMEFIELD;
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return ( IMVFBNULL );
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}
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/*
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* Composite them!
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*/
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switch ( zOperator )
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{
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case IMCOMPOVER:
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imVfbCompOver( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask,
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bgXInto, bgYInto, bgVfb, ImVfbQWidth( bgVfb),
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ImVfbQHeight( bgVfb ));
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break;
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case IMCOMPINSIDE:
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imVfbCompInside( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask,
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bgXInto, bgYInto, bgVfb, ImVfbQWidth( bgVfb),
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ImVfbQHeight( bgVfb ));
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break;
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case IMCOMPOUTSIDE:
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imVfbCompOutside( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask,
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bgXInto, bgYInto, bgVfb, ImVfbQWidth( bgVfb),
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ImVfbQHeight( bgVfb ));
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break;
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case IMCOMPATOP:
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imVfbCompAtop( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask,
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bgXInto, bgYInto, bgVfb, ImVfbQWidth( bgVfb),
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ImVfbQHeight( bgVfb ));
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break;
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}
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return( bgVfb);
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}
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/*
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* FUNCTION
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* imVfbCompOver - composite using the IM_OVER operator
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* imVfbCompAtop - composite using the IM_ATOP operator
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* imVfbCompInside - composite using the IM_INSIDE operator
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* imVfbCompOutside- composite using the IM_OUTSIDE operator
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*
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* DESCRIPTION
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* The two source images are composited into the destination image based
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* upon the operator:
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*
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* over:
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* OutChannel = In1Channel * In1Alpha +
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* In2Channel * (1.0 - In1Alpha)
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*
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* atop:
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* OutChannel = In1Channel * In2Alpha +
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* In2Channel * (1.0 - In1Alpha)
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*
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* inside:
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* OutChannel = In1Channel * In2Alpha
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*
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* outside:
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* OutChannel = In1Channel * (1.0 - In2Alpha)
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*
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* Each of the following four routines are essentially identical
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* except for the application of the operator equations above.
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*/
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#define IM_OVER( query, set ) \
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{ \
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set( bgVfb, pBg, \
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(float)(query( fgVfb, pFg )) * alpha1 + \
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(float)(query( bgVfb, pBg )) * (1.0 - alpha1) ); \
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}
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#define IM_ATOP( query, set ) \
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{ \
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set( bgVfb, pBg, \
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(float)(query( fgVfb, pFg )) * alpha2 + \
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(float)(query( bgVfb, pBg )) * (1.0 - alpha1) ); \
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}
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#define IM_INSIDE( query, set ) \
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{ \
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set( bgVfb, pBg, \
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(float)(query( fgVfb, pFg )) * alpha2 ); \
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}
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#define IM_OUTSIDE( query, set ) \
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{ \
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set( bgVfb, pBg, \
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(float)(query( fgVfb, pFg )) * (1.0 - alpha2) ); \
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}
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#define IM_GETHSI( hsi, rgb, srcVfb, pSrc ) \
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rgb[0] = ImVfbQRed( srcVfb, pSrc ); \
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rgb[1] = ImVfbQGreen( srcVfb, pSrc ); \
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rgb[2] = ImVfbQBlue( srcVfb, pSrc ); \
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ImRgbToHsi( rgb, hsi );
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#define IM_PUTRGB( hsi, rgb, srcVfb, pSrc ) \
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ImHsiToRgb( hsi, rgb ); \
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ImVfbSRed( srcVfb, pSrc, rgb[0] ); \
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ImVfbSGreen( srcVfb, pSrc, rgb[1] ); \
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ImVfbSBlue( srcVfb, pSrc, rgb[2] );
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static void /* Returns nothin */
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#ifdef __STDC__
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imVfbCompOver( ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
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int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize )
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#else
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imVfbCompOver( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask, bgXInto, bgYInto,
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bgVfb, bgXSize, bgYSize )
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ImVfb *fgVfb; /* incoming vfb foreground */
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int fgX; /* X offset into foreground */
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int fgY; /* Y offset into background */
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int fgXSize; /* width of foreground to copy */
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int fgYSize; /* height of foregroiund to copy */
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int fieldMask; /* what field to replace */
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int bgXInto; /* X offset of foreground into background */
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int bgYInto; /* Y offset of foreground into background */
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ImVfb *bgVfb; /* incoming vfb background */
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int bgXSize; /* width of background */
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int bgYSize; /* height of background */
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#endif
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{
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int i,j; /* counters */
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ImVfbPtr pFg; /* VFB pointer into fgVfb */
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ImVfbPtr pBg; /* VFB pointer into bgVfb */
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float hsi1[3], hsi2[3];/* HSI values */
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int rgb1[3], rgb2[3];/* RGB values */
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float alpha1; /* image 1 alpha */
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int minXSize; /* minimum width between fg and bg */
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int minYSize; /* minimum height between fg and bg */
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/*
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* Handle the case when the user wishes to offset the foreground by a
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* negative amount. Set their offset to zero and modify offset into
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* foreground accordingly.
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*/
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if (bgXInto < 0)
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{
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fgX -= bgXInto;
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fgXSize += bgXInto;
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bgXInto = 0;
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}
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if (bgYInto < 0)
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{
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fgY -= bgYInto;
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fgYSize += bgYInto;
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bgYInto = 0;
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}
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/*
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*/
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if ( fgX > ImVfbQWidth( fgVfb ) ) return;
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if ( fgY > ImVfbQHeight( fgVfb ) ) return;
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/*
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* Find the minimum width and height between the fg and bg VFBs.
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*/
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if ( bgYSize < fgYSize ) minYSize = bgYSize;
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else minYSize = fgYSize;
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if ( bgXSize < fgXSize ) minXSize = bgXSize;
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else minXSize = fgXSize;
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|
/*
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|
* Do the actual composite point by point. Whenever the forground
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|
|
* overlaps of the left and lower end of the background, it is cut off.
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|
*/
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for ( i = 0; i < minYSize; i++ )
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if ( (bgYInto + i) < bgYSize )
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{
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|
pFg = ImVfbQPtr( fgVfb, fgX, i+fgY );
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|
pBg = ImVfbQPtr( bgVfb, bgXInto, i+bgYInto );
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for ( j = 0; j < minXSize; j++ )
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|
if ( (bgXInto + j) < bgXSize )
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|
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|
{
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|
alpha1 = ImVfbQAlpha( fgVfb, pFg )/255.0;
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|
if ( fieldMask & IMRED ) IM_OVER(ImVfbQRed, ImVfbSRed)
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if ( fieldMask & IMGREEN ) IM_OVER(ImVfbQGreen, ImVfbSGreen)
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|
if ( fieldMask & IMBLUE ) IM_OVER(ImVfbQBlue, ImVfbSBlue)
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|
if ( fieldMask & IMMONO ) IM_OVER(ImVfbQMono, ImVfbSMono)
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|
|
if ( fieldMask & IMINDEX8 ) IM_OVER(ImVfbQIndex8,ImVfbSIndex8)
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|
if ( fieldMask & IMINDEX16) IM_OVER(ImVfbQIndex16,ImVfbSIndex16)
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|
|
if ( fieldMask & IMWPROT ) IM_OVER(ImVfbQWProt, ImVfbSWProt)
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|
if ( fieldMask & IMIDATA ) IM_OVER(ImVfbQIData, ImVfbSIData)
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|
if ( fieldMask & IMFDATA ) IM_OVER(ImVfbQFData, ImVfbSFData)
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|
if ( fieldMask & IMZ ) IM_OVER(ImVfbQZ, ImVfbSZ)
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|
if ( fieldMask & (IMHUE | IMSATURATION | IMINTENSITY) )
|
|
|
|
{
|
|
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|
IM_GETHSI( hsi1, rgb1, fgVfb, pFg );
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|
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|
IM_GETHSI( hsi2, rgb2, bgVfb, pBg );
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|
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|
if ( fieldMask & IMHUE )
|
|
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|
hsi2[0] = hsi1[0] * alpha1 + hsi2[0] * (1.0 - alpha1);
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|
|
|
if ( fieldMask & IMSATURATION )
|
|
|
|
hsi2[1] = hsi1[1] * alpha1 + hsi2[1] * (1.0 - alpha1);
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|
|
|
if ( fieldMask & IMINTENSITY )
|
|
|
|
hsi2[2] = hsi1[2] * alpha1 + hsi2[2] * (1.0 - alpha1);
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|
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|
IM_PUTRGB( hsi2, rgb2, bgVfb, pBg );
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|
|
|
}
|
|
|
|
if ( fieldMask & IMALPHA ) IM_OVER( ImVfbQAlpha, ImVfbSAlpha )
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|
|
ImVfbSInc( fgVfb, pFg );
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|
|
ImVfbSInc( bgVfb, pBg );
|
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|
|
}
|
|
|
|
}
|
|
|
|
}
|
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|
|
|
|
|
|
|
|
|
|
static void /* Returns nothin */
|
|
|
|
#ifdef __STDC__
|
|
|
|
imVfbCompAtop( ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
|
|
|
|
int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize )
|
|
|
|
#else
|
|
|
|
imVfbCompAtop( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask, bgXInto, bgYInto,
|
|
|
|
bgVfb, bgXSize, bgYSize )
|
|
|
|
ImVfb *fgVfb; /* incoming vfb foreground */
|
|
|
|
int fgX; /* X offset into foreground */
|
|
|
|
int fgY; /* Y offset into background */
|
|
|
|
int fgXSize; /* width of foreground to copy */
|
|
|
|
int fgYSize; /* height of foregroiund to copy */
|
|
|
|
int fieldMask; /* what field to replace */
|
|
|
|
int bgXInto; /* X offset of foreground into background */
|
|
|
|
int bgYInto; /* Y offset of foreground into background */
|
|
|
|
ImVfb *bgVfb; /* incoming vfb background */
|
|
|
|
int bgXSize; /* width of background */
|
|
|
|
int bgYSize; /* height of background */
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
int i,j; /* counters */
|
|
|
|
ImVfbPtr pFg; /* VFB pointer into fgVfb */
|
|
|
|
ImVfbPtr pBg; /* VFB pointer into bgVfb */
|
|
|
|
float hsi1[3], hsi2[3];/* HSI values */
|
|
|
|
int rgb1[3], rgb2[3];/* RGB values */
|
|
|
|
float alpha1; /* image 1 alpha */
|
|
|
|
float alpha2; /* image 2 alpha */
|
|
|
|
int minXSize; /* minimum width between fg and bg */
|
|
|
|
int minYSize; /* minimum height between fg and bg */
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Handle the case when the user wishes to offset the foreground by a
|
|
|
|
* negative amount. Set their offset to zero and modify offset into
|
|
|
|
* foreground accordingly.
|
|
|
|
*/
|
|
|
|
if (bgXInto < 0)
|
|
|
|
{
|
|
|
|
fgX -= bgXInto;
|
|
|
|
fgXSize += bgXInto;
|
|
|
|
bgXInto = 0;
|
|
|
|
}
|
|
|
|
if (bgYInto < 0)
|
|
|
|
{
|
|
|
|
fgY -= bgYInto;
|
|
|
|
fgYSize += bgYInto;
|
|
|
|
bgYInto = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Find the minimum width and height between the fg and bg VFBs.
|
|
|
|
*/
|
|
|
|
|
|
|
|
if ( bgYSize < fgYSize ) minYSize = bgYSize;
|
|
|
|
else minYSize = fgYSize;
|
|
|
|
|
|
|
|
if ( bgXSize < fgXSize ) minXSize = bgXSize;
|
|
|
|
else minXSize = fgXSize;
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Do the actual composite point by point. Whenever the forground
|
|
|
|
* overlaps of the left and lower end of the background, it is cut off.
|
|
|
|
*/
|
|
|
|
|
|
|
|
for ( i = 0; i < minYSize; i++ )
|
|
|
|
if ( (bgYInto + i) < bgYSize )
|
|
|
|
{
|
|
|
|
pFg = ImVfbQPtr( fgVfb, fgX, i+fgY );
|
|
|
|
pBg = ImVfbQPtr( bgVfb, bgXInto, i+bgYInto );
|
|
|
|
|
|
|
|
for ( j = 0; j < minXSize; j++ )
|
|
|
|
if ( (bgXInto + j) < bgXSize )
|
|
|
|
{
|
|
|
|
alpha1 = ImVfbQAlpha( fgVfb, pFg )/255.0;
|
|
|
|
alpha2 = ImVfbQAlpha( bgVfb, pBg )/255.0;
|
|
|
|
if ( fieldMask & IMRED ) IM_ATOP(ImVfbQRed, ImVfbSRed)
|
|
|
|
if ( fieldMask & IMGREEN ) IM_ATOP(ImVfbQGreen, ImVfbSGreen)
|
|
|
|
if ( fieldMask & IMBLUE ) IM_ATOP(ImVfbQBlue, ImVfbSBlue)
|
|
|
|
if ( fieldMask & IMMONO ) IM_ATOP(ImVfbQMono, ImVfbSMono)
|
|
|
|
if ( fieldMask & IMINDEX8 ) IM_ATOP(ImVfbQIndex8,ImVfbSIndex8)
|
|
|
|
if ( fieldMask & IMINDEX16) IM_ATOP(ImVfbQIndex16,ImVfbSIndex16)
|
|
|
|
if ( fieldMask & IMWPROT ) IM_ATOP(ImVfbQWProt, ImVfbSWProt)
|
|
|
|
if ( fieldMask & IMIDATA ) IM_ATOP(ImVfbQIData, ImVfbSIData)
|
|
|
|
if ( fieldMask & IMFDATA ) IM_ATOP(ImVfbQFData, ImVfbSFData)
|
|
|
|
if ( fieldMask & IMZ ) IM_ATOP(ImVfbQZ, ImVfbSZ)
|
|
|
|
if ( fieldMask & (IMHUE | IMSATURATION | IMINTENSITY) )
|
|
|
|
{
|
|
|
|
IM_GETHSI( hsi1, rgb1, fgVfb, pFg );
|
|
|
|
IM_GETHSI( hsi2, rgb2, bgVfb, pBg );
|
|
|
|
|
|
|
|
if ( fieldMask & IMHUE )
|
|
|
|
hsi2[0] = hsi1[0] * alpha2 + hsi2[0] * (1.0 - alpha1);
|
|
|
|
if ( fieldMask & IMSATURATION )
|
|
|
|
hsi2[1] = hsi1[1] * alpha2 + hsi2[1] * (1.0 - alpha1);
|
|
|
|
if ( fieldMask & IMINTENSITY )
|
|
|
|
hsi2[2] = hsi1[2] * alpha2 + hsi2[2] * (1.0 - alpha1);
|
|
|
|
|
|
|
|
IM_PUTRGB( hsi2, rgb2, bgVfb, pBg );
|
|
|
|
}
|
|
|
|
if ( fieldMask & IMALPHA ) IM_ATOP( ImVfbQAlpha, ImVfbSAlpha )
|
|
|
|
ImVfbSInc( fgVfb, pFg );
|
|
|
|
ImVfbSInc( bgVfb, pBg );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void /* Returns nothin */
|
|
|
|
#ifdef __STDC__
|
|
|
|
imVfbCompInside( ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
|
|
|
|
int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize )
|
|
|
|
#else
|
|
|
|
imVfbCompInside( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask, bgXInto, bgYInto,
|
|
|
|
bgVfb, bgXSize, bgYSize )
|
|
|
|
ImVfb *fgVfb; /* incoming vfb foreground */
|
|
|
|
int fgX; /* X offset into foreground */
|
|
|
|
int fgY; /* Y offset into background */
|
|
|
|
int fgXSize; /* width of foreground to copy */
|
|
|
|
int fgYSize; /* height of foregroiund to copy */
|
|
|
|
int fieldMask; /* what field to replace */
|
|
|
|
int bgXInto; /* X offset of foreground into background */
|
|
|
|
int bgYInto; /* Y offset of foreground into background */
|
|
|
|
ImVfb *bgVfb; /* incoming vfb background */
|
|
|
|
int bgXSize; /* width of background */
|
|
|
|
int bgYSize; /* height of background */
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
int i,j; /* counters */
|
|
|
|
ImVfbPtr pFg; /* VFB pointer into fgVfb */
|
|
|
|
ImVfbPtr pBg; /* VFB pointer into bgVfb */
|
|
|
|
float hsi1[3], hsi2[3];/* HSI values */
|
|
|
|
int rgb1[3], rgb2[3];/* RGB values */
|
|
|
|
float alpha2; /* image 2 alpha */
|
|
|
|
int minXSize; /* minimum width between fg and bg */
|
|
|
|
int minYSize; /* minimum height between fg and bg */
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Handle the case when the user wishes to offset the foreground by a
|
|
|
|
* negative amount. Set their offset to zero and modify offset into
|
|
|
|
* foreground accordingly.
|
|
|
|
*/
|
|
|
|
if (bgXInto < 0)
|
|
|
|
{
|
|
|
|
fgX -= bgXInto;
|
|
|
|
fgXSize += bgXInto;
|
|
|
|
bgXInto = 0;
|
|
|
|
}
|
|
|
|
if (bgYInto < 0)
|
|
|
|
{
|
|
|
|
fgY -= bgYInto;
|
|
|
|
fgYSize += bgYInto;
|
|
|
|
bgYInto = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Find the minimum width and height between the fg and bg VFBs.
|
|
|
|
*/
|
|
|
|
|
|
|
|
if ( bgYSize < fgYSize ) minYSize = bgYSize;
|
|
|
|
else minYSize = fgYSize;
|
|
|
|
|
|
|
|
if ( bgXSize < fgXSize ) minXSize = bgXSize;
|
|
|
|
else minXSize = fgXSize;
|
|
|
|
|
|
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/*
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* Do the actual composite point by point. Whenever the forground
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* overlaps of the left and lower end of the background, it is cut off.
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*/
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for ( i = 0; i < minYSize; i++ )
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if ( (bgYInto + i) < bgYSize )
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{
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pFg = ImVfbQPtr( fgVfb, fgX, i+fgY );
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pBg = ImVfbQPtr( bgVfb, bgXInto, i+bgYInto );
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for ( j = 0; j < minXSize; j++ )
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if ( (bgXInto + j) < bgXSize )
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{
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alpha2 = ImVfbQAlpha( bgVfb, pBg )/255.0;
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if ( fieldMask & IMRED ) IM_INSIDE(ImVfbQRed, ImVfbSRed)
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if ( fieldMask & IMGREEN ) IM_INSIDE(ImVfbQGreen, ImVfbSGreen)
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if ( fieldMask & IMBLUE ) IM_INSIDE(ImVfbQBlue, ImVfbSBlue)
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if ( fieldMask & IMMONO ) IM_INSIDE(ImVfbQMono, ImVfbSMono)
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if ( fieldMask & IMINDEX8 ) IM_INSIDE(ImVfbQIndex8,ImVfbSIndex8)
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if ( fieldMask & IMINDEX16) IM_INSIDE(ImVfbQIndex16,ImVfbSIndex16)
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if ( fieldMask & IMWPROT ) IM_INSIDE(ImVfbQWProt, ImVfbSWProt)
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if ( fieldMask & IMIDATA ) IM_INSIDE(ImVfbQIData, ImVfbSIData)
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if ( fieldMask & IMFDATA ) IM_INSIDE(ImVfbQFData, ImVfbSFData)
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if ( fieldMask & IMZ ) IM_INSIDE(ImVfbQZ, ImVfbSZ)
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if ( fieldMask & (IMHUE | IMSATURATION | IMINTENSITY) )
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{
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IM_GETHSI( hsi1, rgb1, fgVfb, pFg );
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IM_GETHSI( hsi2, rgb2, bgVfb, pBg );
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if ( fieldMask & IMHUE )
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hsi2[0] = hsi1[0] * alpha2;
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if ( fieldMask & IMSATURATION )
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hsi2[1] = hsi1[1] * alpha2;
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if ( fieldMask & IMINTENSITY )
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hsi2[2] = hsi1[2] * alpha2;
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IM_PUTRGB( hsi2, rgb2, bgVfb, pBg );
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}
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if ( fieldMask & IMALPHA ) IM_INSIDE(ImVfbQAlpha, ImVfbSAlpha)
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ImVfbSInc( fgVfb, pFg );
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ImVfbSInc( bgVfb, pBg );
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}
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}
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}
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static void /* Returns nothin */
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#ifdef __STDC__
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imVfbCompOutside( ImVfb *fgVfb, int fgX, int fgY, int fgXSize, int fgYSize, int fieldMask,
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int bgXInto, int bgYInto,ImVfb *bgVfb, int bgXSize, int bgYSize )
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#else
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imVfbCompOutside( fgVfb, fgX, fgY, fgXSize, fgYSize, fieldMask, bgXInto,
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bgYInto, bgVfb, bgXSize, bgYSize )
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ImVfb *fgVfb; /* incoming vfb foreground */
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int fgX; /* X offset into foreground */
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int fgY; /* Y offset into background */
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int fgXSize; /* width of foreground to copy */
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int fgYSize; /* height of foregroiund to copy */
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int fieldMask; /* what field to replace */
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|
int bgXInto; /* X offset of foreground into background */
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int bgYInto; /* Y offset of foreground into background */
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ImVfb *bgVfb; /* incoming vfb background */
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int bgXSize; /* width of background */
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int bgYSize; /* height of background */
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#endif
|
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|
{
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|
int i,j; /* counters */
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ImVfbPtr pFg; /* VFB pointer into fgVfb */
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ImVfbPtr pBg; /* VFB pointer into bgVfb */
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float hsi1[3], hsi2[3];/* HSI values */
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|
int rgb1[3], rgb2[3];/* RGB values */
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|
float alpha2; /* image 2 alpha */
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|
|
int minXSize; /* minimum width between fg and bg */
|
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|
|
int minYSize; /* minimum height between fg and bg */
|
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|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Handle the case when the user wishes to offset the foreground by a
|
|
|
|
* negative amount. Set their offset to zero and modify offset into
|
|
|
|
* foreground accordingly.
|
|
|
|
*/
|
|
|
|
if (bgXInto < 0)
|
|
|
|
{
|
|
|
|
fgX -= bgXInto;
|
|
|
|
fgXSize += bgXInto;
|
|
|
|
bgXInto = 0;
|
|
|
|
}
|
|
|
|
if (bgYInto < 0)
|
|
|
|
{
|
|
|
|
fgY -= bgYInto;
|
|
|
|
fgYSize += bgYInto;
|
|
|
|
bgYInto = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Find the minimum width and height between the fg and bg VFBs.
|
|
|
|
*/
|
|
|
|
|
|
|
|
if ( bgYSize < fgYSize ) minYSize = bgYSize;
|
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|
|
else minYSize = fgYSize;
|
|
|
|
|
|
|
|
if ( bgXSize < fgXSize ) minXSize = bgXSize;
|
|
|
|
else minXSize = fgXSize;
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Do the actual composite point by point. Whenever the forground
|
|
|
|
* overlaps of the left and lower end of the background, it is cut off.
|
|
|
|
*/
|
|
|
|
|
|
|
|
for ( i = 0; i < minYSize; i++ )
|
|
|
|
if ( (bgYInto + i) < bgYSize )
|
|
|
|
{
|
|
|
|
pFg = ImVfbQPtr( fgVfb, fgX, i+fgY );
|
|
|
|
pBg = ImVfbQPtr( bgVfb, bgXInto, i+bgYInto );
|
|
|
|
|
|
|
|
for ( j = 0; j < minXSize; j++ )
|
|
|
|
if ( (bgXInto + j) < bgXSize )
|
|
|
|
{
|
|
|
|
alpha2 = ImVfbQAlpha( bgVfb, pBg )/255.0;
|
|
|
|
if ( fieldMask & IMRED ) IM_OUTSIDE(ImVfbQRed, ImVfbSRed)
|
|
|
|
if ( fieldMask & IMGREEN ) IM_OUTSIDE(ImVfbQGreen, ImVfbSGreen)
|
|
|
|
if ( fieldMask & IMBLUE ) IM_OUTSIDE(ImVfbQBlue, ImVfbSBlue)
|
|
|
|
if ( fieldMask & IMMONO ) IM_OUTSIDE(ImVfbQMono, ImVfbSMono)
|
|
|
|
if ( fieldMask & IMINDEX8 ) IM_OUTSIDE(ImVfbQIndex8,ImVfbSIndex8)
|
|
|
|
if ( fieldMask & IMINDEX16) IM_OUTSIDE(ImVfbQIndex16,ImVfbSIndex16)
|
|
|
|
if ( fieldMask & IMWPROT ) IM_OUTSIDE(ImVfbQWProt, ImVfbSWProt)
|
|
|
|
if ( fieldMask & IMIDATA ) IM_OUTSIDE(ImVfbQIData, ImVfbSIData)
|
|
|
|
if ( fieldMask & IMFDATA ) IM_OUTSIDE(ImVfbQFData, ImVfbSFData)
|
|
|
|
if ( fieldMask & IMZ ) IM_OUTSIDE(ImVfbQZ, ImVfbSZ)
|
|
|
|
if ( fieldMask & (IMHUE | IMSATURATION | IMINTENSITY) )
|
|
|
|
{
|
|
|
|
IM_GETHSI( hsi1, rgb1, fgVfb, pFg );
|
|
|
|
IM_GETHSI( hsi2, rgb2, bgVfb, pBg );
|
|
|
|
|
|
|
|
if ( fieldMask & IMHUE )
|
|
|
|
hsi2[0] = hsi1[0] * (1.0 - alpha2);
|
|
|
|
if ( fieldMask & IMSATURATION )
|
|
|
|
hsi2[1] = hsi1[1] * (1.0 - alpha2);
|
|
|
|
if ( fieldMask & IMINTENSITY )
|
|
|
|
hsi2[2] = hsi1[2] * (1.0 - alpha2);
|
|
|
|
|
|
|
|
IM_PUTRGB( hsi2, rgb2, bgVfb, pBg );
|
|
|
|
}
|
|
|
|
if ( fieldMask & IMALPHA ) IM_OUTSIDE(ImVfbQAlpha,ImVfbSAlpha)
|
|
|
|
ImVfbSInc( fgVfb, pFg );
|
|
|
|
ImVfbSInc( bgVfb, pBg );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|