mirror of
https://github.com/ioquake/jedi-outcast.git
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245 lines
6.7 KiB
C++
245 lines
6.7 KiB
C++
// Sequences.h
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#define MAX_ADDITIONAL_SEQUENCES 4
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#define iDEFAULTSEQFRAMESPEED 20
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class CModel;
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enum
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{
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TK_ASTERISK = TK_USERDEF,
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TK_ASE_FIRSTFRAME,
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TK_ASE_LASTFRAME,
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TK_ASE_FRAMESPEED,
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};
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// note that these are also in order of importance for the treeview sorting
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//
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typedef enum
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{
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ET_BOTH = 0,
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ET_TORSO,
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ET_LEGS,
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ET_FACE,
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ET_INVALID,
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} ENUMTYPE;
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//
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class CSequence
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{
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public:
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CSequence();
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virtual ~CSequence();
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virtual void Delete();
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static CSequence* _Create(bool bGenLoopFrame, bool bIsGLA, LPCTSTR path = NULL, int startFrame = 0, int targetFrame = 0, int frameCount = 0, int frameSpeed = iDEFAULTSEQFRAMESPEED, int frameSpeedFromHeader = iDEFAULTSEQFRAMESPEED, CComment* comments = NULL);
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static CSequence* CreateFromFile(LPCTSTR path, CComment* comments);
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void Write(CTxtFile* file, bool bPreQuat);
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void WriteExternal(CModel *pModel, CTxtFile* file, bool bMultiPlayerFormat);
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void ReadHeader();
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void ReadASEHeader(LPCSTR psFilename, int &iStartFrame, int &iFrameCount, int &iFrameSpeed, bool bCanSkipXSIRead = false);
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void ReadXSIHeader(LPCSTR psFilename, int &iStartFrame, int &iFrameCount, int &iFrameSpeed);
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bool Parse();
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CSequence* GetNext();
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void SetNext(CSequence* next);
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bool DoProperties();
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LPCTSTR GetPath();
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void SetPath(LPCTSTR path);
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bool ValidEnum();
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void SetValidEnum(bool value = true);
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int GetStartFrame();
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void SetStartFrame(int frame);
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int GetTargetFrame();
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void SetTargetFrame(int frame);
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int GetFrameCount();
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void SetFrameCount(int count);
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int GetFrameSpeed();
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void SetFrameSpeed(int speed);
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int GetFrameSpeedFromHeader();
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void SetFrameSpeedFromHeader(int speed);
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int GetLoopFrame();
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void SetLoopFrame(int loop);
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bool GetGenLoopFrame(void);
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void SetGenLoopFrame(bool bGenLoopFrame);
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void AddComment(CComment* comment);
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CComment* GetFirstComment();
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int GetDisplayIconForTree(CModel* pModel);
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LPCSTR GetDisplayNameForTree(CModel* pModel, bool bIncludeAnimEnum, bool bIncludeFrameDetails, bool bViewFrameDetails_Additional, CDC* pDC);
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LPCTSTR GetName();
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void SetName(LPCTSTR name);
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void DeriveName();
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int GetFill();
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void SetFill(int value);
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ENUMTYPE GetEnumTypeFromString(LPCSTR lpString);
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ENUMTYPE GetEnumType();
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LPCTSTR GetEnum();
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void SetEnum(LPCTSTR name);
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LPCTSTR GetSound();
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void SetSound(LPCTSTR name);
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LPCTSTR GetAction();
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void SetAction(LPCTSTR name);
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bool IsGLA();
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int m_iSequenceNumber; // temp-use during tree-sort/model-resequencing
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// this isn't a brilliant wy of doing things, but enables retro-fitting of extra data fairly painlessly...
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CSequence* AdditionalSeqs[MAX_ADDITIONAL_SEQUENCES];
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int GetValidAdditionalSequences();
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bool AdditionalSequenceIsValid();
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protected:
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void _Init(bool bGenLoopFrame, bool bIsGLA, LPCTSTR path, int startFrame, int targetFrame, int frameCount, int frameSpeed, int frameSpeedFromheader, CComment* comments);
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CSequence* m_next;
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CComment* m_comments;
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char* m_path;
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char* m_name;
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CString m_enum;
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char* m_sound;
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char* m_action;
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int m_fill;
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int m_startFrame;
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int m_targetFrame;
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int m_frameCount;
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int m_frameSpeed;
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int m_iFrameSpeedFromHeader;
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int m_loopFrame;
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bool m_bIsGLA;
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bool m_bGenLoopFrame;
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bool m_validEnum;
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// static keywordArray_t s_Symbols[];
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// static keywordArray_t s_Keywords[];
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};
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/////////////////////////////////////////////////////////////////////////////
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// CSequencePropPage dialog
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class CSequencePropPage : public CPropertyPage
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{
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DECLARE_DYNCREATE(CSequencePropPage)
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// Construction
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public:
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CSequencePropPage();
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~CSequencePropPage();
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CSequence* m_sequence;
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bool* m_soilFlag;
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// Dialog Data
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//{{AFX_DATA(CSequencePropPage)
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enum { IDD = IDD_PP_SEQUENCE };
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int m_frameCount;
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int m_frameSpeed;
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CString m_path;
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int m_startFrame;
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int m_iLoopFrame;
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CString m_AnimationEnum;
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CString m_AnimationEnum2;
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CString m_AnimationEnum3;
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CString m_AnimationEnum4;
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CString m_AnimationEnum5;
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int m_frameCount2;
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int m_frameCount3;
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int m_frameCount4;
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int m_frameCount5;
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int m_frameSpeed2;
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int m_frameSpeed3;
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int m_frameSpeed4;
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int m_frameSpeed5;
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int m_iLoopFrame2;
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int m_iLoopFrame3;
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int m_iLoopFrame4;
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int m_iLoopFrame5;
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int m_startFrame2;
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int m_startFrame3;
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int m_startFrame4;
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int m_startFrame5;
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BOOL m_bGenLoopFrame;
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//}}AFX_DATA
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void OkOrApply();
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// Overrides
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// ClassWizard generate virtual function overrides
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//{{AFX_VIRTUAL(CSequencePropPage)
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public:
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virtual void OnOK();
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virtual BOOL OnApply();
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virtual void OnCancel();
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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void HandleAdditionalEditBoxesGraying();
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void HandleAllItemsGraying();
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// Generated message map functions
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//{{AFX_MSG(CSequencePropPage)
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virtual BOOL OnInitDialog();
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afx_msg void OnButtonChooseanimationenum();
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afx_msg void OnButtonChooseanimationenum2();
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afx_msg void OnButtonChooseanimationenum3();
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afx_msg void OnButtonChooseanimationenum4();
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afx_msg void OnButtonChooseanimationenum5();
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afx_msg void OnButtonClearanimationenum();
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afx_msg void OnButtonClearanimationenum2();
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afx_msg void OnButtonClearanimationenum3();
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afx_msg void OnButtonClearanimationenum4();
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afx_msg void OnButtonClearanimationenum5();
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afx_msg void OnKillfocusStartframe();
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afx_msg void OnKillfocusStartframe2();
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afx_msg void OnKillfocusStartframe3();
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afx_msg void OnKillfocusStartframe4();
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afx_msg void OnKillfocusStartframe5();
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afx_msg void OnKillfocusLoopframe();
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afx_msg void OnKillfocusLoopframe2();
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afx_msg void OnKillfocusLoopframe3();
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afx_msg void OnKillfocusLoopframe4();
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afx_msg void OnKillfocusLoopframe5();
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afx_msg void OnKillfocusFramespeed5();
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afx_msg void OnKillfocusFramespeed4();
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afx_msg void OnKillfocusFramespeed3();
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afx_msg void OnKillfocusFramespeed2();
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afx_msg void OnKillfocusFramespeed();
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afx_msg void OnKillfocusFramecount5();
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afx_msg void OnKillfocusFramecount4();
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afx_msg void OnKillfocusFramecount3();
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afx_msg void OnKillfocusFramecount2();
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afx_msg void OnKillfocusFramecount();
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afx_msg void OnKillfocusEditAnimationenum5();
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afx_msg void OnKillfocusEditAnimationenum4();
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afx_msg void OnKillfocusEditAnimationenum3();
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afx_msg void OnKillfocusEditAnimationenum2();
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afx_msg void OnKillfocusEditAnimationenum();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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ENUMTYPE GetEnumTypeFromString(LPCSTR lpString);
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bool IsEnumSeperator(LPCSTR lpString);
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LPCSTR StripSeperatorStart(LPCSTR lpString);
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void ReadASEHeader(LPCSTR psFilename, int &iStartFrame, int &iFrameCount, int &iFrameSpeed, bool bReadingGLA, bool bCanSkipXSIRead = false);
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