mirror of
https://github.com/ioquake/jedi-outcast.git
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55 lines
No EOL
1 KiB
C++
55 lines
No EOL
1 KiB
C++
#include "stdafx.h"
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#include "qe3.h"
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void Curve_Invert (void)
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{
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}
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void Curve_MakeCurvedBrush (qboolean negative, qboolean top, qboolean bottom,
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qboolean s1, qboolean s2, qboolean s3, qboolean s4)
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{
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}
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void Curve_CameraDraw (brush_t *b)
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{
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}
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void Curve_XYDraw (brush_t *b)
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{
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}
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void Curve_WriteFile (char *name)
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{
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}
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void Curve_StripFakePlanes( brush_t *b )
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{
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}
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void Curve_AddFakePlanes( brush_t *b )
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{
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}
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void Patch_BrushToMesh(){};
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void Patch_GenericMesh(int nWidth, int nHeight, int nOrientation){};
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void Patch_WriteFile (char *name){};
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void Patch_Move(int n, const vec3_t vMove){};
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void Patch_EditPatch(int n){};
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void Patch_Scale(int n, const vec3_t vOrigin, const vec3_t vAmt){};
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bool g_bShowPatchBounds;
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/*
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bool g_bPatchWireFrame;
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void Patch_ApplyMatrix(int n, const vec3_t vOrigin, const vec3_t vMatrix[3]){};
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void Patch_Deselect(){};
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void Patch_Select(int n){};
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void Patch_Cleanup(){};
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void Patch_Delete(int n){};
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void Patch_BuildPoints (brush_t *b){};
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void Curve_BuildPoints (brush_t *b)
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{
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}
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void Patch_ReadFile (char *name){};
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*/ |