jedi-outcast/code/ui
Jonathan Gray bb7b3911bb allow the horrible hack of writing -1 to a pointer to work on amd64 2013-04-24 02:14:02 +10:00
..
gameinfo.cpp avoid defining the game import var twice 2013-04-23 03:43:41 +10:00
gameinfo.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
menudef.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui.def Jedi Outcast Release v1.0 2013-04-04 13:24:26 -05:00
ui.dsp Jedi Outcast Release v1.0 2013-04-04 13:24:26 -05:00
ui_atoms.cpp ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_connect.cpp ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_debug.cpp add and use Q_stricmp/Q_strcmpi/Q_strlwr/Q_strupr 2013-04-22 16:54:05 +10:00
ui_local.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_main.cpp initial round of amd64 fixes 2013-04-24 02:14:02 +10:00
ui_playerinfo.h ditch dos style newlines 2013-04-22 15:25:59 +10:00
ui_public.h add wrappers for function pointers with default arguments 2013-04-23 03:42:56 +10:00
ui_shared.cpp allow the horrible hack of writing -1 to a pointer to work on amd64 2013-04-24 02:14:02 +10:00
ui_shared.h use qWindow instead of Window to avoid a collision with X11 headers 2013-04-23 03:43:20 +10:00
ui_syscalls.cpp initial round of amd64 fixes 2013-04-24 02:14:02 +10:00