jedi-outcast/code/icarus/Interpreter.h

221 lines
5.3 KiB
C++

// Interpreter.h
#ifndef __INTERPRETER__
#define __INTERPRETER__
#define ICARUS_VERSION 1.33
#define MAX_STRING_SIZE 256
#define MAX_VAR_NAME 64
typedef float vector_t[3];
//Token defines
enum
{
TK_BLOCK_START = TK_USERDEF,
TK_BLOCK_END,
TK_VECTOR_START,
TK_VECTOR_END,
TK_OPEN_PARENTHESIS,
TK_CLOSED_PARENTHESIS,
TK_VECTOR,
TK_GREATER_THAN,
TK_LESS_THAN,
TK_EQUALS,
TK_NOT,
NUM_USER_TOKENS
};
//ID defines
enum
{
ID_AFFECT = NUM_USER_TOKENS,
ID_SOUND,
ID_MOVE,
ID_ROTATE,
ID_WAIT,
ID_BLOCK_START,
ID_BLOCK_END,
ID_SET,
ID_LOOP,
ID_LOOPEND,
ID_PRINT,
ID_USE,
ID_FLUSH,
ID_RUN,
ID_KILL,
ID_REMOVE,
ID_CAMERA,
ID_GET,
ID_RANDOM,
ID_IF,
ID_ELSE,
ID_REM,
ID_TASK,
ID_DO,
ID_DECLARE,
ID_FREE,
ID_DOWAIT,
ID_SIGNAL,
ID_WAITSIGNAL,
ID_PLAY,
ID_TAG,
ID_EOF,
NUM_IDS
};
//Type defines
enum
{
//Wait types
TYPE_WAIT_COMPLETE = NUM_IDS,
TYPE_WAIT_TRIGGERED,
//Set types
TYPE_ANGLES,
TYPE_ORIGIN,
//Affect types
TYPE_INSERT,
TYPE_FLUSH,
//Camera types
TYPE_PAN,
TYPE_ZOOM,
TYPE_MOVE,
TYPE_FADE,
TYPE_PATH,
TYPE_ENABLE,
TYPE_DISABLE,
TYPE_SHAKE,
TYPE_ROLL,
TYPE_TRACK,
TYPE_DISTANCE,
TYPE_FOLLOW,
//Variable type
TYPE_VARIABLE,
TYPE_EOF,
NUM_TYPES
};
enum
{
MSG_COMPLETED,
MSG_EOF,
NUM_MESSAGES,
};
typedef struct variable_s
{
char name[MAX_VAR_NAME];
int type;
void *data;
} variable_t;
typedef map< string, variable_t * > variable_m;
typedef vector < variable_t * > variable_v;
//CInterpreter
class CInterpreter
{
public:
CInterpreter();
~CInterpreter();
int Interpret( CTokenizer *, CBlockStream *, char *filename=NULL ); //Main interpretation function
int Match( int ); //Looks ahead to the next token to try and match it to the passed token, consumes token on success
int LookAhead( int ); //Looks ahead without consuming on success
int FindSymbol( const char *, keywordArray_t * ); //Searches the symbol table for the given name. Returns the ID if found
int GetAffect( void ); //Handles the affect() function
int GetWait( void ); //Handles the wait() function
int GetSet( void ); //Handles the set() function
int GetBroadcast( void ); //Handles the broadcast() function
int GetLoop( void ); //Handles the loop() function
int GetPrint( void ); //Handles the print() function
int GetUse( void ); //Handles the use() function
int GetFlush( void ); //Handles the flush() function
int GetRun( void ); //Handles the run() function
int GetKill( void ); //Handles the kill() function
int GetRemove( void ); //Handles the remove() function
int GetCamera( void ); //Handles the camera() function
int GetIf( void ); //Handles the if() conditional statement
int GetSound( void ); //Handles the sound() function
int GetMove( void ); //Handles the move() function
int GetRotate( void ); //Handles the rotate() function
int GetRem( void ); //Handles the rem() function
int GetTask( void );
int GetDo( void );
int GetElse( void );
int GetDeclare( void );
int GetFree( void );
int GetDoWait( void );
int GetSignal( void );
int GetWaitSignal( void );
int GetPlay( void );
int GetRandom( CBlock *block );
int GetGet( CBlock *block ); //Heh
int GetTag( CBlock *block ); //Handles the tag() identifier
int GetVector( CBlock *block );
int GetNextType( void );
int GetType( char *get );
int GetAny( CBlock *block );
int GetEvaluator( CBlock *block );
int GetString( CBlock *); //Attempts to match and retrieve the value of a string token
int GetIdentifier( CBlock *get ); //Attempts to match and retrieve the value of an identifier token
int GetInteger( CBlock * ); //Attempts to match and retrieve the value of a int token
int GetFloat( CBlock * ); //Attempts to match and retrieve the value of a float token
int GetVariable( int type );
int GetID ( char * ); //Attempts to match and interpret an identifier
keywordArray_t *GetSymbols( void ) { return (keywordArray_t *) &m_symbolKeywords; } //Returns the interpreter's symbol table
keywordArray_t *GetIDs( void ) { return (keywordArray_t *) &m_IDKeywords; } //Returns the interpreter's ID table
keywordArray_t *GetTypes( void ) { return (keywordArray_t *) &m_typeKeywords; } //Returns the interpreter's type table
protected:
void InitVars( void );
void FreeVars( void );
variable_t *AddVar( const char *name, int type );
variable_t *FindVar( const char *name );
const char *GetTokenName( int ); //Returns the name of a token
int Error( char *, ... ); //Prints an error message
int MatchTag( void ); //Attempts to match to a tag identifier
int MatchGet( void ); //Attempts to match to a get identifier
int MatchRandom( void ); //Attempts to match to a random identifier
CTokenizer *m_tokenizer; //Pointer to the tokenizer
CBlockStream *m_blockStream; //Pointer to the block stream
variable_v m_vars;
variable_m m_varMap;
string m_sCurrentLine; // used in IBIze error reporting for more clarity
string m_sCurrentFile; // full-pathed name of .TXT file (needed because of above, which affects parsestreams)
int m_iCurrentLine; // also needed now because of 'm_sCurrentLine'
int m_iBadCBlockNumber; // used for final app return code (NZ = err)
static keywordArray_t m_symbolKeywords[]; //Symbols
static keywordArray_t m_IDKeywords[]; //Identifiers
static keywordArray_t m_typeKeywords[]; //Types
static keywordArray_t m_conditionalKeywords[]; //Conditional
};
#endif //__INTERPRETER__