jedi-outcast/code/icarus/Instance.h

81 lines
1.7 KiB
C++

// ICARUS Intance header
#ifndef __INSTANCE__
#define __INSTANCE__
#include "BlockStream.h"
#include "Interface.h"
#include "TaskManager.h"
#include "Sequence.h"
#include "Sequencer.h"
class ICARUS_Instance
{
public:
typedef list< CSequence * > sequence_l;
typedef list< CSequencer * > sequencer_l;
typedef map < string, unsigned char > signal_m;
ICARUS_Instance( void );
~ICARUS_Instance( void );
static ICARUS_Instance *Create( interface_export_t * );
int Delete( void );
CSequencer *GetSequencer( int );
void DeleteSequencer( CSequencer * );
CSequence *GetSequence( void );
CSequence *GetSequence( int id );
void DeleteSequence( CSequence * );
interface_export_t *GetInterface( void ) const { return m_interface; }
//These are overriddable for "worst-case" save / loads
virtual int Save( void /*FIXME*/ );
virtual int Load( void /*FIXME*/ );
void Signal( const char *identifier );
bool CheckSignal( const char *identifier );
void ClearSignal( const char *identifier );
protected:
virtual int SaveSignals( void );
virtual int SaveSequences( void );
virtual int SaveSequenceIDTable( void );
virtual int SaveSequencers( void );
int AllocateSequences( int numSequences, int *idTable );
virtual int LoadSignals( void );
virtual int LoadSequencers( void );
virtual int LoadSequences( void );
virtual int LoadSequence( void );
int Free( void );
interface_export_t *m_interface;
int m_GUID;
sequence_l m_sequences;
sequencer_l m_sequencers;
signal_m m_signals;
#ifdef _DEBUG
int m_DEBUG_NumSequencerAlloc;
int m_DEBUG_NumSequencerFreed;
int m_DEBUG_NumSequencerResidual;
int m_DEBUG_NumSequenceAlloc;
int m_DEBUG_NumSequenceFreed;
int m_DEBUG_NumSequenceResidual;
#endif
};
#endif //__INSTANCE__