mirror of
https://github.com/ioquake/jedi-outcast.git
synced 2024-11-09 23:01:48 +00:00
add an initial readme
This commit is contained in:
parent
bb3b296c0b
commit
c07ad9de1f
2 changed files with 50 additions and 22 deletions
38
README.txt
38
README.txt
|
@ -1,22 +1,28 @@
|
|||
Activision and Raven are releasing this code for people to learn from and play with.
|
||||
This code is copyright Activision 2002. This source is released under GNU GPLv2.
|
||||
Jedi Outcast with various changes to make it build/run on
|
||||
more platforms including amd64/x86_64.
|
||||
|
||||
Currently only the single player code is built.
|
||||
|
||||
Some source code in this release is not covered by the GPL:
|
||||
e.g.
|
||||
zlib is Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
|
||||
The game needs to be patched to 1.04 to work, the data in the
|
||||
steam version is already patched.
|
||||
|
||||
The single player demo data also seems to be compatible
|
||||
and runs seemingly fine.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
How to build:
|
||||
|
||||
Permission is granted subject to the following restrictions:
|
||||
mkdir build-sp && cd build-sp
|
||||
cmake ../code/
|
||||
make
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
copy jk2sp and jk2game*.so to your game data directory
|
||||
|
||||
Known issues:
|
||||
|
||||
When running windowed the mouse does not work in the menus.
|
||||
|
||||
With i386 linux with i965 graphics, levels seem to be zoomed in
|
||||
to point where only textures are seen. Does not seem to
|
||||
affect GL rendered cutscenes or OpenBSD/i386 with slightly older mesa.
|
||||
|
||||
Save games do not yet work on amd64.
|
||||
|
|
22
raven-README.txt
Normal file
22
raven-README.txt
Normal file
|
@ -0,0 +1,22 @@
|
|||
Activision and Raven are releasing this code for people to learn from and play with.
|
||||
This code is copyright Activision 2002. This source is released under GNU GPLv2.
|
||||
|
||||
|
||||
Some source code in this release is not covered by the GPL:
|
||||
e.g.
|
||||
zlib is Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
|
||||
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
Loading…
Reference in a new issue