fix the Ghoul2InfoArray destructor, based on code in JA

This commit is contained in:
Jonathan Gray 2013-04-22 01:29:20 +10:00
parent 583b8948a8
commit 9212aa030f

View file

@ -370,14 +370,15 @@ public:
mFreeIndecies.push_back(i);
}
}
#if G2API_DEBUG
~Ghoul2InfoArray()
{
char mess[1000];
if (mFreeIndecies.size()<MAX_G2_MODELS)
{
#if G2API_DEBUG
char mess[1000];
sprintf(mess,"************************\nLeaked %d ghoul2info slots\n", MAX_G2_MODELS - mFreeIndecies.size());
OutputDebugString(mess);
#endif
int i;
for (i=0;i<MAX_G2_MODELS;i++)
{
@ -389,6 +390,7 @@ public:
}
if (j==mFreeIndecies.end())
{
#if G2API_DEBUG
sprintf(mess,"Leaked Info idx=%d id=%d sz=%d\n", i, mIds[i], mInfos[i].size());
OutputDebugString(mess);
if (mInfos[i].size())
@ -396,15 +398,18 @@ public:
sprintf(mess,"%s\n", mInfos[i][0].mFileName);
OutputDebugString(mess);
}
#endif
DeleteLow(i);
}
}
}
#if G2API_DEBUG
else
{
OutputDebugString("No ghoul2 info slots leaked\n");
}
}
#endif
}
int New()
{
if (mFreeIndecies.empty())