jedi-academy/codemp/Ratl/vector_vs.h
2013-04-23 15:21:39 +10:00

757 lines
21 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
// RAVEN STANDARD TEMPLATE LIBRARY
// (c) 2002 Activision
//
//
// Vector
// ------
// The vector class is a simple addition to the array. It supports some useful additions
// like sort and binary search, as well as keeping track of the number of objects
// contained within.
//
//
//
//
//
// NOTES:
//
//
////////////////////////////////////////////////////////////////////////////////////////
#if !defined(RATL_VECTOR_VS_INC)
#define RATL_VECTOR_VS_INC
////////////////////////////////////////////////////////////////////////////////////////
// Includes
////////////////////////////////////////////////////////////////////////////////////////
#if !defined(RATL_COMMON_INC)
#include "ratl_common.h"
#endif
namespace ratl
{
////////////////////////////////////////////////////////////////////////////////////////
// The Vector Class
////////////////////////////////////////////////////////////////////////////////////////
template<class T>
class vector_base : public ratl_base
{
public:
typedef typename T TStorageTraits;
typedef typename T::TValue TTValue;
////////////////////////////////////////////////////////////////////////////////////
// Capacity Enum
////////////////////////////////////////////////////////////////////////////////////
enum
{
CAPACITY = T::CAPACITY
};
private:
array_base<TStorageTraits> mArray; // The Memory
int mSize;
public:
////////////////////////////////////////////////////////////////////////////////////
// Constructor
////////////////////////////////////////////////////////////////////////////////////
vector_base()
{
mSize = 0;
}
////////////////////////////////////////////////////////////////////////////////////
// Copy Constructor
////////////////////////////////////////////////////////////////////////////////////
vector_base(const vector_base &B)
{
for (int i=0; i<B.size(); i++)
{
mArray[i] = B.mArray[i];
}
mSize = val.mSize;
}
////////////////////////////////////////////////////////////////////////////////////
// How Many Objects Can Be Added?
////////////////////////////////////////////////////////////////////////////////////
int capacity() const
{
assert(mSize>=0&&mSize<=CAPACITY);
return (CAPACITY);
}
////////////////////////////////////////////////////////////////////////////////////
// How Many Objects Have Been Added To This Vector?
////////////////////////////////////////////////////////////////////////////////////
int size() const
{
assert(mSize>=0&&mSize<=CAPACITY);
return (mSize);
}
////////////////////////////////////////////////////////////////////////////////////
// Have Any Objects Have Been Added To This Vector?
////////////////////////////////////////////////////////////////////////////////////
bool empty() const
{
assert(mSize>=0&&mSize<=CAPACITY);
return (!mSize);
}
////////////////////////////////////////////////////////////////////////////////////
// Have Any Objects Have Been Added To This Vector?
////////////////////////////////////////////////////////////////////////////////////
bool full() const
{
assert(mSize>=0&&mSize<=CAPACITY);
return (mSize==CAPACITY);
}
////////////////////////////////////////////////////////////////////////////////////
// Clear Out Entire Array
////////////////////////////////////////////////////////////////////////////////////
void clear()
{
mArray.clear();
mSize = 0;
}
// Constant Access Operator
////////////////////////////////////////////////////////////////////////////////////
const TTValue& operator[](int index) const
{
assert(index>=0&&index<mSize);
return mArray[index];
}
////////////////////////////////////////////////////////////////////////////////////
// Access Operator
////////////////////////////////////////////////////////////////////////////////////
TTValue& operator[](int index)
{
assert(index>=0&&index<mSize);
return mArray[index];
}
////////////////////////////////////////////////////////////////////////////////////
// Access To The Raw Array Pointer
////////////////////////////////////////////////////////////////////////////////////
TTValue * raw_array()
{
// this (intentionally) won't compile for anything except value semantics
// could be done with object semantics, but I would want to assert that all objects are contructed
return T::raw_array(mArray);
}
////////////////////////////////////////////////////////////////////////////////////
// Access To The Raw Array Pointer
////////////////////////////////////////////////////////////////////////////////////
const TTValue* raw_array() const
{
// this (intentionally) won't compile for anything except value semantics
// could be done with object semantics, but I would want to assert that all objects are contructed
return T::raw_array(mArray);
}
////////////////////////////////////////////////////////////////////////////////////
// Assignment Operator
////////////////////////////////////////////////////////////////////////////////////
vector_base& operator=(const vector_base& val)
{
for (int i=0; i<val.size(); i++)
{
mArray[i] = val.mArray[i];
}
mSize = val.mSize;
return *this;
}
////////////////////////////////////////////////////////////////////////////////////
// Add
////////////////////////////////////////////////////////////////////////////////////
TTValue & push_back()
{
assert(mSize>=0&&mSize<CAPACITY);
mArray.construct(mSize);
mSize++;
return (mArray[mSize-1]);
}
////////////////////////////////////////////////////////////////////////////////////
// Add (And Set)
////////////////////////////////////////////////////////////////////////////////////
void push_back(const TTValue& value)
{
assert(mSize>=0&&mSize<CAPACITY);
mArray.construct(mSize,value);
mSize++;
}
////////////////////////////////////////////////////////////////////////////////////
// Add raw
////////////////////////////////////////////////////////////////////////////////////
TRatlNew * push_back_raw()
{
assert(mSize>=0&&mSize<CAPACITY);
mSize++;
return mArray.alloc_raw(mSize-1);
}
////////////////////////////////////////////////////////////////////////////////////
// Remove
////////////////////////////////////////////////////////////////////////////////////
void pop_back()
{
assert(mSize>0);
mSize--;
mArray.destruct(mSize);
}
////////////////////////////////////////////////////////////////////////////////////
// Resizes The Array. If New Elements Are Needed, It Uses The (value) Param
////////////////////////////////////////////////////////////////////////////////////
void resize(int nSize, const TTValue& value)
{
int i;
for (i=(mSize-1); i>=nSize; i--)
{
mArray.destruct(i);
mSize--;
}
for (i=mSize; i<nSize; i++)
{
mArray.construct(i,value);
}
mSize = nSize;
}
////////////////////////////////////////////////////////////////////////////////////
// Resizes The Array. If New Elements Are Needed, It Uses The (value) Param
////////////////////////////////////////////////////////////////////////////////////
void resize(int nSize)
{
int i;
for (i=mSize-1; i>=nSize; i--)
{
mArray.destruct(i);
mSize--;
}
for (i=mSize; i<nSize; i++)
{
mArray.construct(i);
}
mSize = nSize;
}
////////////////////////////////////////////////////////////////////////////////////
// Swap the values at two locations
////////////////////////////////////////////////////////////////////////////////////
void swap(int i,int j)
{
assert(i<mSize && j<mSize);
mArray.swap(i, j);
}
////////////////////////////////////////////////////////////////////////////////////
// Erase An Iterator Location... NOTE: THIS DOES NOT PRESERVE ORDER IN THE VECTOR!!
////////////////////////////////////////////////////////////////////////////////////
void erase_swap(int Index)
{
assert(Index>=0 && Index<mSize);
if (Index != mSize - 1)
{
mArray.swap(Index, mSize - 1);
}
pop_back();
}
////////////////////////////////////////////////////////////////////////////////////
// Binary Search
////////////////////////////////////////////////////////////////////////////////////
int find_index(const TTValue& value) const
{
int base = 0;
int head = mSize-1;
while (1)
{
int searchAt = (base+head)/2;
if (base == head && searchAt == head)
{
break;
}
if (value < mArray[searchAt])
{
head = searchAt-1;
}
else if (mArray[searchAt] < value)
{
base = searchAt;
}
else
{
return searchAt;
}
if (head < base)
{
break;
}
}
return mSize; //not found!
}
////////////////////////////////////////////////////////////////////////////////////
// Heap Sort
//
// This sort algorithm has all the advantages of merge sort in terms of guarenteeing
// O(n log n) worst case, as well as all the advantages of quick sort in that it is
// "in place" and requires no additional storage.
//
////////////////////////////////////////////////////////////////////////////////////
void sort()
{
// Temporary Data
//----------------
int HeapSize; // How Large The Heap Is (Grows In PHASE 1, Shrinks In PHASE 2)
int Pos; // The Location We Are AT During "re-heapify" Loops
int Compare; // The Location We Are Comparing AGAINST During "re-heapify" Loops
// PHASE 1, CONSTRUCT THE HEAP O(n log n)
//===============================================================================
for (HeapSize=1; HeapSize<mSize; HeapSize++)
{
// We Now Have An Element At Heap Size Which Is Not In It's Correct Place
//------------------------------------------------------------------------
Pos = HeapSize;
Compare = parent(Pos);
while (mArray[Compare]<mArray[Pos])
{
// Swap The Compare Element With The Pos Element
//-----------------------------------------------
mArray.swap(Compare, Pos);
// Move Pos To The Current Compare, And Recalc Compare
//------------------------------------------------------
Pos = Compare;
Compare = parent(Pos);
}
}
// PHASE 2, POP OFF THE TOP OF THE HEAP ONE AT A TIME (AND FIX) O(n log n)
//===============================================================================
for (HeapSize=(mSize-1); HeapSize>0; HeapSize--)
{
// Swap The End And Front Of The "Heap" Half Of The Array
//--------------------------------------------------------
mArray.swap(0, HeapSize);
// We Now Have A Bogus Element At The Root, So Fix The Heap
//----------------------------------------------------------
Pos = 0;
Compare = largest_child(Pos, HeapSize);
while (mArray[Pos]<mArray[Compare])
{
// Swap The Compare Element With The Pos Element
//-----------------------------------------------
mArray.swap(Compare, Pos);
// Move Pos To The Current Compare, And Recalc Compare
//------------------------------------------------------
Pos = Compare;
Compare = largest_child(Pos, HeapSize);
}
}
}
////////////////////////////////////////////////////////////////////////////////////
// THIS IS A QUICK VALIDATION OF A SORTED LIST
////////////////////////////////////////////////////////////////////////////////////
#ifdef _DEBUG
void sort_validate() const
{
for (int a=0; a<(mSize-1); a++)
{
assert(mArray[a] < mArray[a+1]);
}
}
#endif
private:
////////////////////////////////////////////////////////////////////////////////////
// For Heap Sort
// Returns The Location Of Node (i)'s Parent Node (The Parent Node Of Zero Is Zero)
////////////////////////////////////////////////////////////////////////////////////
static int parent(int i)
{
return ((i-1)/2);
}
////////////////////////////////////////////////////////////////////////////////////
// For Heap Sort
// Returns The Location Of Node (i)'s Left Child (The Child Of A Leaf Is The Leaf)
////////////////////////////////////////////////////////////////////////////////////
static int left(int i)
{
return ((2*i)+1);
}
////////////////////////////////////////////////////////////////////////////////////
// For Heap Sort
// Returns The Location Of Node (i)'s Right Child (The Child Of A Leaf Is The Leaf)
////////////////////////////////////////////////////////////////////////////////////
static int right(int i)
{
return ((2*i)+2);
}
////////////////////////////////////////////////////////////////////////////////////
// For Heap Sort
// Returns The Location Of Largest Child Of Node (i)
////////////////////////////////////////////////////////////////////////////////////
int largest_child(int i, int Size) const
{
if (left(i)<Size)
{
if (right(i)<Size)
{
return ( (mArray[right(i)] < mArray[left(i)]) ? (left(i)) : (right(i)) );
}
return left(i); // Node i only has a left child, so by default it is the biggest
}
return i; // Node i is a leaf, so just return it
}
public:
////////////////////////////////////////////////////////////////////////////////////
// Iterator
////////////////////////////////////////////////////////////////////////////////////
class const_iterator;
class iterator
{
friend class vector_base<T>;
friend class const_iterator;
// Data
//------
int mLoc;
vector_base<T>* mOwner;
public:
// Constructors
//--------------
iterator() : mOwner(0), mLoc(0)
{}
iterator(vector_base<T>* p, int t) : mOwner(p), mLoc(t)
{}
iterator(const iterator &t) : mOwner(t.mOwner), mLoc(t.mLoc)
{}
// Assignment Operator
//---------------------
void operator= (const iterator &t)
{
mOwner = t.mOwner;
mLoc = t.mLoc;
}
// Equality Operators
//--------------------
bool operator!=(const iterator &t) const
{
return (mLoc!=t.mLoc || mOwner!=t.mOwner);
}
bool operator==(const iterator &t) const
{
return (mLoc==t.mLoc && mOwner==t.mOwner);
}
// DeReference Operator
//----------------------
TTValue& operator* () const
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
return (mOwner->mArray[mLoc]);
}
// DeReference Operator
//----------------------
TTValue& value() const
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
return (mOwner->mArray[mLoc]);
}
// DeReference Operator
//----------------------
TTValue* operator-> () const
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
return (&mOwner->mArray[mLoc]);
}
// Inc Operator
//--------------
iterator operator++(int) //postfix
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
iterator old(*this);
mLoc ++;
return old;
}
// Inc Operator
//--------------
iterator operator++()
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
mLoc ++;
return *this;
}
};
////////////////////////////////////////////////////////////////////////////////////
// Constant Iterator
////////////////////////////////////////////////////////////////////////////////////
class const_iterator
{
friend class vector_base<T>;
int mLoc;
const vector_base<T>* mOwner;
public:
// Constructors
//--------------
const_iterator() : mOwner(0), mLoc(0)
{}
const_iterator(const vector_base<T>* p, int t) : mOwner(p), mLoc(t)
{}
const_iterator(const const_iterator &t) : mOwner(t.mOwner), mLoc(t.mLoc)
{}
const_iterator(const iterator &t) : mOwner(t.mOwner), mLoc(t.mLoc)
{}
// Assignment Operator
//---------------------
void operator= (const const_iterator &t)
{
mOwner = t.mOwner;
mLoc = t.mLoc;
}
// Assignment Operator
//---------------------
void operator= (const iterator &t)
{
mOwner = t.mOwner;
mLoc = t.mLoc;
}
// Equality Operators
//--------------------
bool operator!=(const iterator &t) const
{
return (mLoc!=t.mLoc || mOwner!=t.mOwner);
}
bool operator==(const iterator &t) const
{
return (mLoc==t.mLoc && mOwner==t.mOwner);
}
// Equality Operators
//--------------------
bool operator!=(const const_iterator &t) const
{
return (mLoc!=t.mLoc || mOwner!=t.mOwner);
}
bool operator==(const const_iterator &t) const
{
return (mLoc==t.mLoc && mOwner==t.mOwner);
}
// DeReference Operator
//----------------------
const TTValue& operator* () const
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
return (mOwner->mArray[mLoc]);
}
// DeReference Operator
//----------------------
const TTValue& value() const
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
return (mOwner->mArray[mLoc]);
}
// DeReference Operator
//----------------------
const TTValue* operator-> () const
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
return (&mOwner->mArray[mLoc]);
}
// Inc Operator
//--------------
const_iterator operator++(int)
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
const_iterator old(*this);
mLoc ++;
return old;
}
// Inc Operator
//--------------
const_iterator operator++()
{
assert(mLoc>=0 && mLoc<mOwner->mSize);
mLoc ++;
return *this;
}
};
friend class iterator;
friend class const_iterator;
////////////////////////////////////////////////////////////////////////////////////
// Iterator Begin (Starts At Address 0)
////////////////////////////////////////////////////////////////////////////////////
iterator begin()
{
return iterator(this, 0);
}
////////////////////////////////////////////////////////////////////////////////////
// Iterator End (Set To Address mSize)
////////////////////////////////////////////////////////////////////////////////////
iterator end()
{
return iterator(this, mSize);
}
////////////////////////////////////////////////////////////////////////////////////
// Iterator Begin (Starts At Address 0)
////////////////////////////////////////////////////////////////////////////////////
const_iterator begin() const
{
return const_iterator(this, 0);
}
////////////////////////////////////////////////////////////////////////////////////
// Iterator End (Set To Address mSize)
////////////////////////////////////////////////////////////////////////////////////
const_iterator end() const
{
return const_iterator(this, mSize);
}
////////////////////////////////////////////////////////////////////////////////////
// Iterator Find (If Fails To Find, Returns iterator end()
////////////////////////////////////////////////////////////////////////////////////
iterator find(const TTValue& value)
{
int index = find_index(value); // Call Find By Index
if (index<mSize)
{
return iterator(this, index); // Found It, Return An Iterator To Index
}
return end(); // Return "end" Iterator If Not Found
}
////////////////////////////////////////////////////////////////////////////////////
// Iterator Find (If Fails To Find, Returns iterator end()
////////////////////////////////////////////////////////////////////////////////////
const_iterator find(const TTValue& value) const
{
int index = find_index(value); // Call Find By Index
if (index<mSize)
{
return const_iterator(this, index); // Found It, Return An Iterator To Index
}
return end(); // Return "end" Iterator If Not Found
}
////////////////////////////////////////////////////////////////////////////////////
// Erase An Iterator Location... NOTE: THIS DOES NOT PRESERVE ORDER IN THE VECTOR!!
////////////////////////////////////////////////////////////////////////////////////
iterator erase_swap(const iterator &it)
{
assert(it.mLoc>=0 && it.mLoc<it.mOwner->mSize);
if (it.mLoc != mSize - 1)
{
mArray.swap(it.mLoc, mSize - 1);
}
pop_back();
return it;
}
template<class CAST_TO>
CAST_TO *verify_alloc(CAST_TO *p) const
{
return mArray.verify_alloc(p);
}
};
template<class T, int ARG_CAPACITY>
class vector_vs : public vector_base<storage::value_semantics<T,ARG_CAPACITY> >
{
public:
typedef typename storage::value_semantics<T,ARG_CAPACITY> TStorageTraits;
typedef typename TStorageTraits::TValue TTValue;
enum
{
CAPACITY = ARG_CAPACITY
};
vector_vs() {}
};
template<class T, int ARG_CAPACITY>
class vector_os : public vector_base<storage::object_semantics<T,ARG_CAPACITY> >
{
public:
typedef typename storage::object_semantics<T,ARG_CAPACITY> TStorageTraits;
typedef typename TStorageTraits::TValue TTValue;
enum
{
CAPACITY = ARG_CAPACITY
};
vector_os() {}
};
template<class T, int ARG_CAPACITY, int ARG_MAX_CLASS_SIZE>
class vector_is : public vector_base<storage::virtual_semantics<T,ARG_CAPACITY,ARG_MAX_CLASS_SIZE> >
{
public:
typedef typename storage::virtual_semantics<T,ARG_CAPACITY,ARG_MAX_CLASS_SIZE> TStorageTraits;
typedef typename TStorageTraits::TValue TTValue;
enum
{
CAPACITY = ARG_CAPACITY,
MAX_CLASS_SIZE = ARG_MAX_CLASS_SIZE
};
vector_is() {}
};
}
#endif