jedi-academy/codemp/x_botlib/x_botlib.vcproj
2013-04-04 17:35:38 -05:00

470 lines
11 KiB
XML

<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="x_botlib"
ProjectGUID="{ACB93D0D-F6CB-480B-9B20-CE6C5EDC13BD}"
Keyword="XboxProj">
<Platforms>
<Platform
Name="Xbox"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Xbox"
OutputDirectory=".\..\x_exe\Debug"
IntermediateDirectory=".\..\x_exe\Debug\botlib"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="../game"
PreprocessorDefinitions="_DEBUG,DEBUG,WIN32,_LIB,BOTLIB,_JK2;_XBOX"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/$(ProjectName).lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
<Configuration
Name="Release|Xbox"
OutputDirectory=".\..\x_exe\Release"
IntermediateDirectory=".\..\x_exe\Release\botlib"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Oy-"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="FALSE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories="../game"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;BOTLIB;_JK2;_XBOX"
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderFile="$(OutDir)/$(ProjectName).pch"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/$(ProjectName).lib"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files">
<File
RelativePath="..\botlib\be_aas_bspq3.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_cluster.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_debug.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_entity.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_file.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_main.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_move.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_optimize.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_reach.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_route.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_routealt.cpp">
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Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_aas_sample.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_char.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_chat.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_gen.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_goal.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_move.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_weap.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ai_weight.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_ea.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\be_interface.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_crc.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_libvar.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_log.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_memory.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_precomp.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_script.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath="..\botlib\l_struct.cpp">
<FileConfiguration
Name="Release|Xbox">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files">
<File
RelativePath="..\botlib\aasfile.h">
</File>
<File
RelativePath="..\game\be_aas.h">
</File>
<File
RelativePath="..\botlib\be_aas_bsp.h">
</File>
<File
RelativePath="..\botlib\be_aas_cluster.h">
</File>
<File
RelativePath="..\botlib\be_aas_debug.h">
</File>
<File
RelativePath="..\botlib\be_aas_def.h">
</File>
<File
RelativePath="..\botlib\be_aas_entity.h">
</File>
<File
RelativePath="..\botlib\be_aas_file.h">
</File>
<File
RelativePath="..\botlib\be_aas_funcs.h">
</File>
<File
RelativePath="..\botlib\be_aas_main.h">
</File>
<File
RelativePath="..\botlib\be_aas_move.h">
</File>
<File
RelativePath="..\botlib\be_aas_optimize.h">
</File>
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RelativePath="..\botlib\be_aas_reach.h">
</File>
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RelativePath="..\botlib\be_aas_route.h">
</File>
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RelativePath="..\botlib\be_aas_routealt.h">
</File>
<File
RelativePath="..\botlib\be_aas_sample.h">
</File>
<File
RelativePath="..\game\be_ai_char.h">
</File>
<File
RelativePath="..\game\be_ai_chat.h">
</File>
<File
RelativePath="..\game\be_ai_gen.h">
</File>
<File
RelativePath="..\game\be_ai_goal.h">
</File>
<File
RelativePath="..\game\be_ai_move.h">
</File>
<File
RelativePath="..\game\be_ai_weap.h">
</File>
<File
RelativePath="..\botlib\be_ai_weight.h">
</File>
<File
RelativePath="..\game\be_ea.h">
</File>
<File
RelativePath="..\botlib\be_interface.h">
</File>
<File
RelativePath="..\game\botlib.h">
</File>
<File
RelativePath="..\qcommon\cm_public.h">
</File>
<File
RelativePath="..\qcommon\disablewarnings.h">
</File>
<File
RelativePath="..\botlib\l_crc.h">
</File>
<File
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</File>
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RelativePath="..\botlib\l_log.h">
</File>
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RelativePath="..\botlib\l_memory.h">
</File>
<File
RelativePath="..\botlib\l_precomp.h">
</File>
<File
RelativePath="..\botlib\l_script.h">
</File>
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RelativePath="..\botlib\l_struct.h">
</File>
<File
RelativePath="..\botlib\l_utils.h">
</File>
<File
RelativePath="..\game\q_shared.h">
</File>
<File
RelativePath="..\qcommon\qcommon.h">
</File>
<File
RelativePath="..\qcommon\qfiles.h">
</File>
<File
RelativePath="..\server\server.h">
</File>
<File
RelativePath="..\game\surfaceflags.h">
</File>
<File
RelativePath="..\qcommon\tags.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>