mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-22 12:22:23 +00:00
1391 lines
31 KiB
C++
1391 lines
31 KiB
C++
/*
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** GLW_IMP.C
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**
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** This file contains ALL Linux specific stuff having to do with the
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** OpenGL refresh. When a port is being made the following functions
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** must be implemented by the port:
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**
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** GLimp_EndFrame
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** GLimp_Init
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** GLimp_Shutdown
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** GLimp_SwitchFullscreen
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**
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*/
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#include <termios.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#ifdef __linux__
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#include <sys/vt.h>
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#endif
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#include <stdarg.h>
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#include <stdio.h>
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#include <signal.h>
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#include <pthread.h>
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#include <semaphore.h>
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#include <dlfcn.h>
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#include <unistd.h>
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//#include "../qcommon/qcommon.h"
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//#include "../client/keys.h"
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#include "../renderer/tr_local.h"
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#include "../client/client.h"
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#include "unix_glw.h"
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#include <GL/glx.h>
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#include <X11/keysym.h>
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#include <X11/cursorfont.h>
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#include <X11/extensions/xf86dga.h>
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#include <X11/extensions/xf86vmode.h>
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typedef enum {
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RSERR_OK,
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RSERR_INVALID_FULLSCREEN,
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RSERR_INVALID_MODE,
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RSERR_UNKNOWN
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} rserr_t;
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glwstate_t glw_state;
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static Display *dpy = NULL;
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static int scrnum;
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static Window win = 0;
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static GLXContext ctx = NULL;
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static qboolean autorepeaton = qtrue;
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#define KEY_MASK (KeyPressMask | KeyReleaseMask)
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#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
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PointerMotionMask | ButtonMotionMask )
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#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask )
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static qboolean mouse_avail;
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static qboolean mouse_active;
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static int mx, my;
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static cvar_t *in_mouse;
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static cvar_t *in_dgamouse;
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static cvar_t *r_fakeFullscreen;
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qboolean dgamouse = qfalse;
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qboolean vidmode_ext = qfalse;
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static int win_x, win_y;
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static XF86VidModeModeInfo **vidmodes;
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static int default_dotclock_vidmode;
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static int num_vidmodes;
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static qboolean vidmode_active = qfalse;
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static int mouse_accel_numerator;
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static int mouse_accel_denominator;
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static int mouse_threshold;
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/*****************************************************************************/
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/* KEYBOARD */
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/*****************************************************************************/
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static unsigned int keyshift[256]; // key to map to if shift held down in console
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static qboolean shift_down=qfalse;
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static char *XLateKey(XKeyEvent *ev, int *key)
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{
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static char buf[64];
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KeySym keysym;
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static qboolean setup = qfalse;
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int i;
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*key = 0;
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XLookupString(ev, buf, sizeof buf, &keysym, 0);
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// ri.Printf( PRINT_ALL, "keysym=%04X\n", (int)keysym);
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switch(keysym)
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{
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case XK_KP_Page_Up:
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case XK_KP_9: *key = K_KP_PGUP; break;
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case XK_Page_Up: *key = K_PGUP; break;
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case XK_KP_Page_Down:
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case XK_KP_3: *key = K_KP_PGDN; break;
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case XK_Page_Down: *key = K_PGDN; break;
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case XK_KP_Home: *key = K_KP_HOME; break;
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case XK_KP_7: *key = K_KP_HOME; break;
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case XK_Home: *key = K_HOME; break;
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case XK_KP_End:
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case XK_KP_1: *key = K_KP_END; break;
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case XK_End: *key = K_END; break;
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case XK_KP_Left: *key = K_KP_LEFTARROW; break;
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case XK_KP_4: *key = K_KP_LEFTARROW; break;
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case XK_Left: *key = K_LEFTARROW; break;
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case XK_KP_Right: *key = K_KP_RIGHTARROW; break;
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case XK_KP_6: *key = K_KP_RIGHTARROW; break;
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case XK_Right: *key = K_RIGHTARROW; break;
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case XK_KP_Down:
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case XK_KP_2: *key = K_KP_DOWNARROW; break;
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case XK_Down: *key = K_DOWNARROW; break;
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case XK_KP_Up:
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case XK_KP_8: *key = K_KP_UPARROW; break;
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case XK_Up: *key = K_UPARROW; break;
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case XK_Escape: *key = K_ESCAPE; break;
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case XK_KP_Enter: *key = K_KP_ENTER; break;
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case XK_Return: *key = K_ENTER; break;
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case XK_Tab: *key = K_TAB; break;
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case XK_F1: *key = K_F1; break;
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case XK_F2: *key = K_F2; break;
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case XK_F3: *key = K_F3; break;
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case XK_F4: *key = K_F4; break;
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case XK_F5: *key = K_F5; break;
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case XK_F6: *key = K_F6; break;
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case XK_F7: *key = K_F7; break;
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case XK_F8: *key = K_F8; break;
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case XK_F9: *key = K_F9; break;
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case XK_F10: *key = K_F10; break;
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case XK_F11: *key = K_F11; break;
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case XK_F12: *key = K_F12; break;
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// case XK_BackSpace: *key = K_BACKSPACE; break;
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case XK_BackSpace: *key = 8; break; // ctrl-h
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case XK_KP_Delete:
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case XK_KP_Decimal: *key = K_KP_DEL; break;
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case XK_Delete: *key = K_DEL; break;
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case XK_Pause: *key = K_PAUSE; break;
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case XK_Shift_L:
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case XK_Shift_R: *key = K_SHIFT; break;
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case XK_Execute:
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case XK_Control_L:
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case XK_Control_R: *key = K_CTRL; break;
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case XK_Alt_L:
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case XK_Meta_L:
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case XK_Alt_R:
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case XK_Meta_R: *key = K_ALT; break;
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case XK_KP_Begin: *key = K_KP_5; break;
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case XK_Insert: *key = K_INS; break;
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case XK_KP_Insert:
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case XK_KP_0: *key = K_KP_INS; break;
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case XK_KP_Multiply: *key = '*'; break;
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case XK_KP_Add: *key = K_KP_PLUS; break;
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case XK_KP_Subtract: *key = K_KP_MINUS; break;
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case XK_KP_Divide: *key = K_KP_SLASH; break;
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default:
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*key = *(unsigned char *)buf;
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if (*key >= 'A' && *key <= 'Z')
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*key = *key - 'A' + 'a';
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break;
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}
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return buf;
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}
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// ========================================================================
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// makes a null cursor
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// ========================================================================
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static Cursor CreateNullCursor(Display *display, Window root)
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{
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Pixmap cursormask;
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XGCValues xgc;
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GC gc;
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XColor dummycolour;
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Cursor cursor;
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cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/);
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xgc.function = GXclear;
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gc = XCreateGC(display, cursormask, GCFunction, &xgc);
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XFillRectangle(display, cursormask, gc, 0, 0, 1, 1);
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dummycolour.pixel = 0;
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dummycolour.red = 0;
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dummycolour.flags = 04;
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cursor = XCreatePixmapCursor(display, cursormask, cursormask,
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&dummycolour,&dummycolour, 0,0);
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XFreePixmap(display,cursormask);
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XFreeGC(display,gc);
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return cursor;
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}
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static void install_grabs(void)
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{
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// inviso cursor
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XDefineCursor(dpy, win, CreateNullCursor(dpy, win));
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XGrabPointer(dpy, win,
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False,
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MOUSE_MASK,
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GrabModeAsync, GrabModeAsync,
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win,
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None,
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CurrentTime);
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XGetPointerControl(dpy, &mouse_accel_numerator, &mouse_accel_denominator,
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&mouse_threshold);
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XChangePointerControl(dpy, qtrue, qtrue, 2, 1, 0);
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if (in_dgamouse->value) {
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int MajorVersion, MinorVersion;
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if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
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// unable to query, probalby not supported
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ri.Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
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ri.Cvar_Set( "in_dgamouse", "0" );
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} else {
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dgamouse = qtrue;
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XF86DGADirectVideo(dpy, DefaultScreen(dpy), XF86DGADirectMouse);
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XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
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}
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} else {
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XWarpPointer(dpy, None, win,
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0, 0, 0, 0,
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glConfig.vidWidth / 2, glConfig.vidHeight / 2);
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}
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XGrabKeyboard(dpy, win,
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False,
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GrabModeAsync, GrabModeAsync,
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CurrentTime);
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// XSync(dpy, True);
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}
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static void uninstall_grabs(void)
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{
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if (dgamouse) {
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dgamouse = qfalse;
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XF86DGADirectVideo(dpy, DefaultScreen(dpy), 0);
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}
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XChangePointerControl(dpy, qtrue, qtrue, mouse_accel_numerator,
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mouse_accel_denominator, mouse_threshold);
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XUngrabPointer(dpy, CurrentTime);
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XUngrabKeyboard(dpy, CurrentTime);
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// inviso cursor
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XUndefineCursor(dpy, win);
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// XAutoRepeatOn(dpy);
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// XSync(dpy, True);
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}
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static void HandleEvents(void)
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{
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int b;
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int key;
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XEvent event;
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qboolean dowarp = qfalse;
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int mwx = glConfig.vidWidth/2;
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int mwy = glConfig.vidHeight/2;
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char *p;
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if (!dpy)
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return;
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while (XPending(dpy)) {
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XNextEvent(dpy, &event);
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switch(event.type) {
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case KeyPress:
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p = XLateKey(&event.xkey, &key);
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if (key)
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Sys_QueEvent( 0, SE_KEY, key, qtrue, 0, NULL );
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while (*p)
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Sys_QueEvent( 0, SE_CHAR, *p++, 0, 0, NULL );
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break;
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case KeyRelease:
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XLateKey(&event.xkey, &key);
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Sys_QueEvent( 0, SE_KEY, key, qfalse, 0, NULL );
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break;
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#if 0
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case KeyPress:
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case KeyRelease:
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key = XLateKey(&event.xkey);
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Sys_QueEvent( 0, SE_KEY, key, event.type == KeyPress, 0, NULL );
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if (key == K_SHIFT)
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shift_down = (event.type == KeyPress);
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if (key < 128 && (event.type == KeyPress)) {
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if (shift_down)
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key = keyshift[key];
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Sys_QueEvent( 0, SE_CHAR, key, 0, 0, NULL );
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}
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#endif
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break;
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case MotionNotify:
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if (mouse_active) {
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if (dgamouse) {
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if (abs(event.xmotion.x_root) > 1)
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mx += event.xmotion.x_root * 2;
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else
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mx += event.xmotion.x_root;
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if (abs(event.xmotion.y_root) > 1)
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my += event.xmotion.y_root * 2;
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else
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my += event.xmotion.y_root;
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// ri.Printf(PRINT_ALL, "mouse (%d,%d) (root=%d,%d)\n", event.xmotion.x + win_x, event.xmotion.y + win_y, event.xmotion.x_root, event.xmotion.y_root);
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}
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else
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{
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// ri.Printf(PRINT_ALL, "mouse x=%d,y=%d\n", (int)event.xmotion.x - mwx, (int)event.xmotion.y - mwy);
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mx += ((int)event.xmotion.x - mwx);
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my += ((int)event.xmotion.y - mwy);
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mwx = event.xmotion.x;
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mwy = event.xmotion.y;
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if (mx || my)
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dowarp = qtrue;
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}
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}
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break;
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case ButtonPress:
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b=-1;
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if (event.xbutton.button == 1)
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b = 0;
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else if (event.xbutton.button == 2)
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b = 2;
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else if (event.xbutton.button == 3)
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b = 1;
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Sys_QueEvent( 0, SE_KEY, K_MOUSE1 + b, qtrue, 0, NULL );
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break;
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case ButtonRelease:
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b=-1;
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if (event.xbutton.button == 1)
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b = 0;
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else if (event.xbutton.button == 2)
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b = 2;
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else if (event.xbutton.button == 3)
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b = 1;
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Sys_QueEvent( 0, SE_KEY, K_MOUSE1 + b, qfalse, 0, NULL );
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break;
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case CreateNotify :
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win_x = event.xcreatewindow.x;
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win_y = event.xcreatewindow.y;
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break;
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case ConfigureNotify :
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win_x = event.xconfigure.x;
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win_y = event.xconfigure.y;
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break;
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}
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}
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if (dowarp) {
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/* move the mouse to the window center again */
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XWarpPointer(dpy,None,win,0,0,0,0,
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(glConfig.vidWidth/2),(glConfig.vidHeight/2));
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}
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}
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void KBD_Init(void)
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{
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}
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void KBD_Close(void)
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{
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}
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void IN_ActivateMouse( void )
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{
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if (!mouse_avail || !dpy || !win)
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return;
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if (!mouse_active) {
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mx = my = 0; // don't spazz
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install_grabs();
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mouse_active = qtrue;
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}
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}
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void IN_DeactivateMouse( void )
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{
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if (!mouse_avail || !dpy || !win)
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return;
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if (mouse_active) {
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uninstall_grabs();
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mouse_active = qfalse;
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}
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}
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/*****************************************************************************/
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static qboolean signalcaught = qfalse;;
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static void signal_handler(int sig)
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{
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if (signalcaught) {
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printf("DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n", sig);
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_exit(1);
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}
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signalcaught = qtrue;
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printf("Received signal %d, exiting...\n", sig);
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GLimp_Shutdown();
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_exit(1);
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}
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static void InitSig(void)
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{
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signal(SIGHUP, signal_handler);
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signal(SIGQUIT, signal_handler);
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signal(SIGILL, signal_handler);
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signal(SIGTRAP, signal_handler);
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signal(SIGIOT, signal_handler);
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signal(SIGBUS, signal_handler);
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signal(SIGFPE, signal_handler);
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signal(SIGSEGV, signal_handler);
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signal(SIGTERM, signal_handler);
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}
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/*
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** GLimp_SetGamma
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**
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** This routine should only be called if glConfig.deviceSupportsGamma is TRUE
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*/
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void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned char blue[256] )
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{
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}
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/*
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** GLimp_Shutdown
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**
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** This routine does all OS specific shutdown procedures for the OpenGL
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** subsystem. Under OpenGL this means NULLing out the current DC and
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** HGLRC, deleting the rendering context, and releasing the DC acquired
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** for the window. The state structure is also nulled out.
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**
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*/
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void GLimp_Shutdown( void )
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{
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if (!ctx || !dpy)
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return;
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IN_DeactivateMouse();
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XAutoRepeatOn(dpy);
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if (dpy) {
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if (ctx)
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qglXDestroyContext(dpy, ctx);
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if (win)
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XDestroyWindow(dpy, win);
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if (vidmode_active)
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XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[0]);
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XCloseDisplay(dpy);
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}
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vidmode_active = qfalse;
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dpy = NULL;
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win = 0;
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ctx = NULL;
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memset( &glConfig, 0, sizeof( glConfig ) );
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memset( &glState, 0, sizeof( glState ) );
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QGL_Shutdown();
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}
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|
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/*
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** GLimp_LogComment
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*/
|
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void GLimp_LogComment( char *comment )
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{
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if ( glw_state.log_fp ) {
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fprintf( glw_state.log_fp, "%s", comment );
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}
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}
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|
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/*
|
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** GLW_StartDriverAndSetMode
|
|
*/
|
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static qboolean GLW_StartDriverAndSetMode( const char *drivername,
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int mode,
|
|
qboolean fullscreen )
|
|
{
|
|
rserr_t err;
|
|
|
|
// don't ever bother going into fullscreen with a voodoo card
|
|
#if 1 // JDC: I reenabled this
|
|
if ( strstr( drivername, "Voodoo" ) ) {
|
|
ri.Cvar_Set( "r_fullscreen", "0" );
|
|
r_fullscreen->modified = qfalse;
|
|
fullscreen = qfalse;
|
|
}
|
|
#endif
|
|
|
|
err = GLW_SetMode( drivername, mode, fullscreen );
|
|
|
|
switch ( err )
|
|
{
|
|
case RSERR_INVALID_FULLSCREEN:
|
|
ri.Printf( PRINT_ALL, "...WARNING: fullscreen unavailable in this mode\n" );
|
|
return qfalse;
|
|
case RSERR_INVALID_MODE:
|
|
ri.Printf( PRINT_ALL, "...WARNING: could not set the given mode (%d)\n", mode );
|
|
return qfalse;
|
|
default:
|
|
break;
|
|
}
|
|
return qtrue;
|
|
}
|
|
|
|
/*
|
|
** GLW_SetMode
|
|
*/
|
|
int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen )
|
|
{
|
|
int attrib[] = {
|
|
GLX_RGBA, // 0
|
|
GLX_RED_SIZE, 4, // 1, 2
|
|
GLX_GREEN_SIZE, 4, // 3, 4
|
|
GLX_BLUE_SIZE, 4, // 5, 6
|
|
GLX_DOUBLEBUFFER, // 7
|
|
GLX_DEPTH_SIZE, 1, // 8, 9
|
|
GLX_STENCIL_SIZE, 1, // 10, 11
|
|
None
|
|
};
|
|
// these match in the array
|
|
#define ATTR_RED_IDX 2
|
|
#define ATTR_GREEN_IDX 4
|
|
#define ATTR_BLUE_IDX 6
|
|
#define ATTR_DEPTH_IDX 9
|
|
#define ATTR_STENCIL_IDX 11
|
|
Window root;
|
|
XVisualInfo *visinfo;
|
|
XSetWindowAttributes attr;
|
|
unsigned long mask;
|
|
int colorbits, depthbits, stencilbits;
|
|
int tcolorbits, tdepthbits, tstencilbits;
|
|
int MajorVersion, MinorVersion;
|
|
int actualWidth, actualHeight;
|
|
int i;
|
|
|
|
r_fakeFullscreen = ri.Cvar_Get( "r_fakeFullscreen", "0", CVAR_ARCHIVE);
|
|
|
|
ri.Printf( PRINT_ALL, "Initializing OpenGL display\n");
|
|
|
|
ri.Printf (PRINT_ALL, "...setting mode %d:", mode );
|
|
|
|
if ( !R_GetModeInfo( &glConfig.vidWidth, &glConfig.vidHeight, &glConfig.windowAspect, mode ) )
|
|
{
|
|
ri.Printf( PRINT_ALL, " invalid mode\n" );
|
|
return RSERR_INVALID_MODE;
|
|
}
|
|
ri.Printf( PRINT_ALL, " %d %d\n", glConfig.vidWidth, glConfig.vidHeight);
|
|
|
|
if (!(dpy = XOpenDisplay(NULL))) {
|
|
fprintf(stderr, "Error couldn't open the X display\n");
|
|
return RSERR_INVALID_MODE;
|
|
}
|
|
|
|
scrnum = DefaultScreen(dpy);
|
|
root = RootWindow(dpy, scrnum);
|
|
|
|
actualWidth = glConfig.vidWidth;
|
|
actualHeight = glConfig.vidHeight;
|
|
|
|
// Get video mode list
|
|
MajorVersion = MinorVersion = 0;
|
|
if (!XF86VidModeQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
|
|
vidmode_ext = qfalse;
|
|
} else {
|
|
ri.Printf(PRINT_ALL, "Using XFree86-VidModeExtension Version %d.%d\n",
|
|
MajorVersion, MinorVersion);
|
|
vidmode_ext = qtrue;
|
|
}
|
|
|
|
if (vidmode_ext) {
|
|
int best_fit, best_dist, dist, x, y;
|
|
|
|
XF86VidModeGetAllModeLines(dpy, scrnum, &num_vidmodes, &vidmodes);
|
|
|
|
// Are we going fullscreen? If so, let's change video mode
|
|
if (fullscreen && !r_fakeFullscreen->integer) {
|
|
best_dist = 9999999;
|
|
best_fit = -1;
|
|
|
|
for (i = 0; i < num_vidmodes; i++) {
|
|
if (glConfig.vidWidth > vidmodes[i]->hdisplay ||
|
|
glConfig.vidHeight > vidmodes[i]->vdisplay)
|
|
continue;
|
|
|
|
x = glConfig.vidWidth - vidmodes[i]->hdisplay;
|
|
y = glConfig.vidHeight - vidmodes[i]->vdisplay;
|
|
dist = (x * x) + (y * y);
|
|
if (dist < best_dist) {
|
|
best_dist = dist;
|
|
best_fit = i;
|
|
}
|
|
}
|
|
|
|
if (best_fit != -1) {
|
|
actualWidth = vidmodes[best_fit]->hdisplay;
|
|
actualHeight = vidmodes[best_fit]->vdisplay;
|
|
|
|
// change to the mode
|
|
XF86VidModeSwitchToMode(dpy, scrnum, vidmodes[best_fit]);
|
|
vidmode_active = qtrue;
|
|
|
|
// Move the viewport to top left
|
|
XF86VidModeSetViewPort(dpy, scrnum, 0, 0);
|
|
} else
|
|
fullscreen = 0;
|
|
}
|
|
}
|
|
|
|
|
|
if (!r_colorbits->value)
|
|
colorbits = 24;
|
|
else
|
|
colorbits = r_colorbits->value;
|
|
|
|
if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
|
colorbits = 16;
|
|
|
|
if (!r_depthbits->value)
|
|
depthbits = 24;
|
|
else
|
|
depthbits = r_depthbits->value;
|
|
stencilbits = r_stencilbits->value;
|
|
|
|
for (i = 0; i < 16; i++) {
|
|
// 0 - default
|
|
// 1 - minus colorbits
|
|
// 2 - minus depthbits
|
|
// 3 - minus stencil
|
|
if ((i % 4) == 0 && i) {
|
|
// one pass, reduce
|
|
switch (i / 4) {
|
|
case 2 :
|
|
if (colorbits == 24)
|
|
colorbits = 16;
|
|
break;
|
|
case 1 :
|
|
if (depthbits == 24)
|
|
depthbits = 16;
|
|
else if (depthbits == 16)
|
|
depthbits = 8;
|
|
case 3 :
|
|
if (stencilbits == 24)
|
|
stencilbits = 16;
|
|
else if (stencilbits == 16)
|
|
stencilbits = 8;
|
|
}
|
|
}
|
|
|
|
tcolorbits = colorbits;
|
|
tdepthbits = depthbits;
|
|
tstencilbits = stencilbits;
|
|
|
|
if ((i % 4) == 3) { // reduce colorbits
|
|
if (tcolorbits == 24)
|
|
tcolorbits = 16;
|
|
}
|
|
|
|
if ((i % 4) == 2) { // reduce depthbits
|
|
if (tdepthbits == 24)
|
|
tdepthbits = 16;
|
|
else if (tdepthbits == 16)
|
|
tdepthbits = 8;
|
|
}
|
|
|
|
if ((i % 4) == 1) { // reduce stencilbits
|
|
if (tstencilbits == 24)
|
|
tstencilbits = 16;
|
|
else if (tstencilbits == 16)
|
|
tstencilbits = 8;
|
|
else
|
|
tstencilbits = 0;
|
|
}
|
|
|
|
if (tcolorbits == 24) {
|
|
attrib[ATTR_RED_IDX] = 8;
|
|
attrib[ATTR_GREEN_IDX] = 8;
|
|
attrib[ATTR_BLUE_IDX] = 8;
|
|
} else {
|
|
// must be 16 bit
|
|
attrib[ATTR_RED_IDX] = 4;
|
|
attrib[ATTR_GREEN_IDX] = 4;
|
|
attrib[ATTR_BLUE_IDX] = 4;
|
|
}
|
|
|
|
attrib[ATTR_DEPTH_IDX] = tdepthbits; // default to 24 depth
|
|
attrib[ATTR_STENCIL_IDX] = tstencilbits;
|
|
|
|
#if 0
|
|
ri.Printf( PRINT_DEVELOPER, "Attempting %d/%d/%d Color bits, %d depth, %d stencil display...",
|
|
attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX], attrib[ATTR_BLUE_IDX],
|
|
attrib[ATTR_DEPTH_IDX], attrib[ATTR_STENCIL_IDX]);
|
|
#endif
|
|
|
|
visinfo = qglXChooseVisual(dpy, scrnum, attrib);
|
|
if (!visinfo) {
|
|
#if 0
|
|
ri.Printf( PRINT_DEVELOPER, "failed\n");
|
|
#endif
|
|
continue;
|
|
}
|
|
|
|
#if 0
|
|
ri.Printf( PRINT_DEVELOPER, "Successful\n");
|
|
#endif
|
|
|
|
ri.Printf( PRINT_ALL, "Using %d/%d/%d Color bits, %d depth, %d stencil display.\n",
|
|
attrib[ATTR_RED_IDX], attrib[ATTR_GREEN_IDX], attrib[ATTR_BLUE_IDX],
|
|
attrib[ATTR_DEPTH_IDX], attrib[ATTR_STENCIL_IDX]);
|
|
|
|
glConfig.colorBits = tcolorbits;
|
|
glConfig.depthBits = tdepthbits;
|
|
glConfig.stencilBits = tstencilbits;
|
|
break;
|
|
}
|
|
|
|
if (!visinfo) {
|
|
ri.Printf( PRINT_ALL, "Couldn't get a visual\n" );
|
|
return RSERR_INVALID_MODE;
|
|
}
|
|
|
|
/* window attributes */
|
|
attr.background_pixel = BlackPixel(dpy, scrnum);
|
|
attr.border_pixel = 0;
|
|
attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone);
|
|
attr.event_mask = X_MASK;
|
|
if (vidmode_active) {
|
|
mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore |
|
|
CWEventMask | CWOverrideRedirect;
|
|
attr.override_redirect = True;
|
|
attr.backing_store = NotUseful;
|
|
attr.save_under = False;
|
|
} else
|
|
mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
|
|
|
|
win = XCreateWindow(dpy, root, 0, 0,
|
|
actualWidth, actualHeight,
|
|
0, visinfo->depth, InputOutput,
|
|
visinfo->visual, mask, &attr);
|
|
XMapWindow(dpy, win);
|
|
|
|
if (vidmode_active)
|
|
XMoveWindow(dpy, win, 0, 0);
|
|
|
|
// Check for DGA
|
|
if (in_dgamouse->value) {
|
|
if (!XF86DGAQueryVersion(dpy, &MajorVersion, &MinorVersion)) {
|
|
// unable to query, probalby not supported
|
|
ri.Printf( PRINT_ALL, "Failed to detect XF86DGA Mouse\n" );
|
|
ri.Cvar_Set( "in_dgamouse", "0" );
|
|
} else
|
|
ri.Printf( PRINT_ALL, "XF86DGA Mouse (Version %d.%d) initialized\n",
|
|
MajorVersion, MinorVersion);
|
|
}
|
|
|
|
XFlush(dpy);
|
|
|
|
ctx = qglXCreateContext(dpy, visinfo, NULL, True);
|
|
|
|
qglXMakeCurrent(dpy, win, ctx);
|
|
|
|
return RSERR_OK;
|
|
}
|
|
|
|
/*
|
|
** GLW_InitExtensions
|
|
*/
|
|
static void GLW_InitExtensions( void )
|
|
{
|
|
// Use modern texture compression extensions
|
|
if ( strstr( glConfig.extensions_string, "ARB_texture_compression" ) && strstr( glConfig.extensions_string, "EXT_texture_compression_s3tc" ) )
|
|
{
|
|
if ( r_ext_compressed_textures->value )
|
|
{
|
|
glConfig.textureCompression = TC_S3TC_DXT;
|
|
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_compression_s3tc\n" );
|
|
}
|
|
else
|
|
{
|
|
glConfig.textureCompression = TC_NONE;
|
|
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_compression_s3tc\n" );
|
|
}
|
|
}
|
|
// Or check for old ones
|
|
else if ( strstr( glConfig.extensions_string, "GL_S3_s3tc" ) )
|
|
{
|
|
if ( r_ext_compressed_textures->value )
|
|
{
|
|
glConfig.textureCompression = TC_S3TC;
|
|
ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" );
|
|
}
|
|
else
|
|
{
|
|
glConfig.textureCompression = TC_NONE;
|
|
ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
glConfig.textureCompression = TC_NONE;
|
|
ri.Printf( PRINT_ALL, "...no texture compression found\n" );
|
|
}
|
|
|
|
#if 0
|
|
// WGL_EXT_swap_control
|
|
if ( strstr( glConfig.extensions_string, "WGL_EXT_swap_control" ) )
|
|
{
|
|
qwglSwapIntervalEXT = ( BOOL (WINAPI *)(int)) qwglGetProcAddress( "wglSwapIntervalEXT" );
|
|
ri.Printf( PRINT_ALL, "...using WGL_EXT_swap_control\n" );
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...WGL_EXT_swap_control not found\n" );
|
|
}
|
|
#endif
|
|
|
|
// GL_ARB_multitexture
|
|
qglMultiTexCoord2fARB = NULL;
|
|
qglActiveTextureARB = NULL;
|
|
qglClientActiveTextureARB = NULL;
|
|
if ( strstr( glConfig.extensions_string, "GL_ARB_multitexture" ) )
|
|
{
|
|
if ( r_ext_multitexture->value )
|
|
{
|
|
qglMultiTexCoord2fARB = ( PFNGLMULTITEXCOORD2FARBPROC ) dlsym( glw_state.OpenGLLib, "glMultiTexCoord2fARB" );
|
|
qglActiveTextureARB = ( PFNGLACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glActiveTextureARB" );
|
|
qglClientActiveTextureARB = ( PFNGLCLIENTACTIVETEXTUREARBPROC ) dlsym( glw_state.OpenGLLib, "glClientActiveTextureARB" );
|
|
|
|
if ( qglActiveTextureARB )
|
|
{
|
|
ri.Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...blind search for ARB_multitexture failed\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" );
|
|
}
|
|
|
|
// GL_EXT_texture_filter_anisotropic
|
|
glConfig.textureFilterAnisotropicAvailable = qfalse;
|
|
if ( strstr( glConfig.extensions_string, "EXT_texture_filter_anisotropic" ) )
|
|
{
|
|
glConfig.textureFilterAnisotropicAvailable = qtrue;
|
|
ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic available\n" );
|
|
|
|
if ( r_ext_texture_filter_anisotropic->integer )
|
|
{
|
|
ri.Printf( PRINT_ALL, "...using GL_EXT_texture_filter_anisotropic\n" );
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_filter_anisotropic\n" );
|
|
}
|
|
ri.Cvar_Set( "r_ext_texture_filter_anisotropic_avail", "1" );
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not found\n" );
|
|
ri.Cvar_Set( "r_ext_texture_filter_anisotropic_avail", "0" );
|
|
}
|
|
|
|
// GL_EXT_compiled_vertex_array
|
|
if ( strstr( glConfig.extensions_string, "GL_EXT_compiled_vertex_array" ) )
|
|
{
|
|
if ( r_ext_compiled_vertex_array->value )
|
|
{
|
|
ri.Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
|
|
qglLockArraysEXT = ( void ( APIENTRY * )( int, int ) ) dlsym( glw_state.OpenGLLib, "glLockArraysEXT" );
|
|
qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) dlsym( glw_state.OpenGLLib, "glUnlockArraysEXT" );
|
|
if (!qglLockArraysEXT || !qglUnlockArraysEXT) {
|
|
ri.Error (ERR_FATAL, "bad getprocaddress");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...ignoring GL_EXT_compiled_vertex_array\n" );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "...GL_EXT_compiled_vertex_array not found\n" );
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
** GLW_LoadOpenGL
|
|
**
|
|
** GLimp_win.c internal function that that attempts to load and use
|
|
** a specific OpenGL DLL.
|
|
*/
|
|
static qboolean GLW_LoadOpenGL( const char *name )
|
|
{
|
|
qboolean fullscreen;
|
|
|
|
ri.Printf( PRINT_ALL, "...loading %s: ", name );
|
|
|
|
// disable the 3Dfx splash screen and set gamma
|
|
// we do this all the time, but it shouldn't hurt anything
|
|
// on non-3Dfx stuff
|
|
putenv("FX_GLIDE_NO_SPLASH=0");
|
|
|
|
// Mesa VooDoo hacks
|
|
putenv("MESA_GLX_FX=fullscreen\n");
|
|
|
|
// load the QGL layer
|
|
if ( QGL_Init( name ) )
|
|
{
|
|
fullscreen = r_fullscreen->integer;
|
|
|
|
// create the window and set up the context
|
|
if ( !GLW_StartDriverAndSetMode( name, r_mode->integer, fullscreen ) )
|
|
{
|
|
if (r_mode->integer != 3) {
|
|
if ( !GLW_StartDriverAndSetMode( name, 3, fullscreen ) ) {
|
|
goto fail;
|
|
}
|
|
} else
|
|
goto fail;
|
|
}
|
|
|
|
return qtrue;
|
|
}
|
|
else
|
|
{
|
|
ri.Printf( PRINT_ALL, "failed\n" );
|
|
}
|
|
fail:
|
|
|
|
QGL_Shutdown();
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
/*
|
|
** GLimp_Init
|
|
**
|
|
** This routine is responsible for initializing the OS specific portions
|
|
** of OpenGL.
|
|
*/
|
|
void GLimp_Init( void )
|
|
{
|
|
qboolean attemptedlibGL = qfalse;
|
|
qboolean attempted3Dfx = qfalse;
|
|
qboolean success = qfalse;
|
|
char buf[1024];
|
|
cvar_t *lastValidRenderer = ri.Cvar_Get( "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE );
|
|
cvar_t *cv;
|
|
|
|
glConfig.deviceSupportsGamma = qfalse;
|
|
|
|
InitSig();
|
|
|
|
//
|
|
// load and initialize the specific OpenGL driver
|
|
//
|
|
if ( !GLW_LoadOpenGL( r_glDriver->string ) )
|
|
{
|
|
if ( !Q_stricmp( r_glDriver->string, OPENGL_DRIVER_NAME ) )
|
|
{
|
|
attemptedlibGL = qtrue;
|
|
}
|
|
else if ( !Q_stricmp( r_glDriver->string, _3DFX_DRIVER_NAME ) )
|
|
{
|
|
attempted3Dfx = qtrue;
|
|
}
|
|
|
|
if ( !attempted3Dfx && !success )
|
|
{
|
|
attempted3Dfx = qtrue;
|
|
if ( GLW_LoadOpenGL( _3DFX_DRIVER_NAME ) )
|
|
{
|
|
ri.Cvar_Set( "r_glDriver", _3DFX_DRIVER_NAME );
|
|
r_glDriver->modified = qfalse;
|
|
success = qtrue;
|
|
}
|
|
}
|
|
|
|
// try ICD before trying 3Dfx standalone driver
|
|
if ( !attemptedlibGL && !success )
|
|
{
|
|
attemptedlibGL = qtrue;
|
|
if ( GLW_LoadOpenGL( OPENGL_DRIVER_NAME ) )
|
|
{
|
|
ri.Cvar_Set( "r_glDriver", OPENGL_DRIVER_NAME );
|
|
r_glDriver->modified = qfalse;
|
|
success = qtrue;
|
|
}
|
|
}
|
|
|
|
if (!success)
|
|
ri.Error( ERR_FATAL, "GLimp_Init() - could not load OpenGL subsystem\n" );
|
|
|
|
}
|
|
|
|
// get our config strings
|
|
Q_strncpyz( glConfig.vendor_string, qglGetString (GL_VENDOR), sizeof( glConfig.vendor_string ) );
|
|
Q_strncpyz( glConfig.renderer_string, qglGetString (GL_RENDERER), sizeof( glConfig.renderer_string ) );
|
|
if (*glConfig.renderer_string && glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] == '\n')
|
|
glConfig.renderer_string[strlen(glConfig.renderer_string) - 1] = 0;
|
|
Q_strncpyz( glConfig.version_string, qglGetString (GL_VERSION), sizeof( glConfig.version_string ) );
|
|
Q_strncpyz( glConfig.extensions_string, qglGetString (GL_EXTENSIONS), sizeof( glConfig.extensions_string ) );
|
|
|
|
//
|
|
// chipset specific configuration
|
|
//
|
|
strcpy( buf, glConfig.renderer_string );
|
|
Q_strlwr( buf );
|
|
|
|
if ( Q_stricmp( lastValidRenderer->string, glConfig.renderer_string ) )
|
|
{
|
|
ri.Cvar_Set( "r_picmip", "1" );
|
|
ri.Cvar_Set( "r_twopartfog", "0" );
|
|
ri.Cvar_Set( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST" );
|
|
|
|
//
|
|
// voodoo issues
|
|
//
|
|
if ( strstr( buf, "voodoo" ) && !strstr( buf, "banshee" ) )
|
|
{
|
|
ri.Cvar_Set( "r_fakeFullscreen", "1");
|
|
}
|
|
|
|
//
|
|
// Riva128 issues
|
|
//
|
|
if ( strstr( buf, "riva 128" ) )
|
|
{
|
|
ri.Cvar_Set( "r_twopartfog", "1" );
|
|
}
|
|
|
|
//
|
|
// Rage Pro issues
|
|
//
|
|
if ( strstr( buf, "rage pro" ) )
|
|
{
|
|
ri.Cvar_Set( "r_mode", "2" );
|
|
ri.Cvar_Set( "r_twopartfog", "1" );
|
|
}
|
|
|
|
//
|
|
// Permedia2 issues
|
|
//
|
|
if ( strstr( buf, "permedia2" ) )
|
|
{
|
|
ri.Cvar_Set( "r_vertexLight", "1" );
|
|
}
|
|
|
|
//
|
|
// Riva TNT issues
|
|
//
|
|
if ( strstr( buf, "riva tnt " ) )
|
|
{
|
|
if ( r_texturebits->integer == 32 ||
|
|
( ( r_texturebits->integer == 0 ) && glConfig.colorBits > 16 ) )
|
|
{
|
|
ri.Cvar_Set( "r_picmip", "1" );
|
|
}
|
|
}
|
|
|
|
ri.Cvar_Set( "r_lastValidRenderer", glConfig.renderer_string );
|
|
}
|
|
|
|
// initialize extensions
|
|
GLW_InitExtensions();
|
|
|
|
InitSig();
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
/*
|
|
** GLimp_EndFrame
|
|
**
|
|
** Responsible for doing a swapbuffers and possibly for other stuff
|
|
** as yet to be determined. Probably better not to make this a GLimp
|
|
** function and instead do a call to GLimp_SwapBuffers.
|
|
*/
|
|
void GLimp_EndFrame (void)
|
|
{
|
|
#if 0
|
|
int err;
|
|
|
|
if ( !glState.finishCalled )
|
|
qglFinish();
|
|
|
|
// check for errors
|
|
if ( !gl_ignore_errors->value ) {
|
|
if ( ( err = qglGetError() ) != GL_NO_ERROR )
|
|
{
|
|
ri.Error( ERR_FATAL, "GLimp_EndFrame() - glGetError() failed (0x%x)!\n", err );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// don't flip if drawing to front buffer
|
|
if ( Q_stricmp( r_drawBuffer->string, "GL_FRONT" ) != 0 )
|
|
{
|
|
qglXSwapBuffers(dpy, win);
|
|
}
|
|
|
|
// check logging
|
|
QGL_EnableLogging( r_logFile->value );
|
|
|
|
#if 0
|
|
GLimp_LogComment( "*** RE_EndFrame ***\n" );
|
|
|
|
// decrement log
|
|
if ( gl_log->value )
|
|
{
|
|
ri.Cvar_Set( "gl_log", va("%i",gl_log->value - 1 ) );
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
===========================================================
|
|
|
|
SMP acceleration
|
|
|
|
===========================================================
|
|
*/
|
|
|
|
sem_t renderCommandsEvent;
|
|
sem_t renderCompletedEvent;
|
|
sem_t renderActiveEvent;
|
|
|
|
void (*glimpRenderThread)( void );
|
|
|
|
void GLimp_RenderThreadWrapper( void *stub ) {
|
|
glimpRenderThread();
|
|
|
|
#if 0
|
|
// unbind the context before we die
|
|
qglXMakeCurrent(dpy, None, NULL);
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
=======================
|
|
GLimp_SpawnRenderThread
|
|
=======================
|
|
*/
|
|
pthread_t renderThreadHandle;
|
|
qboolean GLimp_SpawnRenderThread( void (*function)( void ) ) {
|
|
|
|
sem_init( &renderCommandsEvent, 0, 0 );
|
|
sem_init( &renderCompletedEvent, 0, 0 );
|
|
sem_init( &renderActiveEvent, 0, 0 );
|
|
|
|
glimpRenderThread = function;
|
|
|
|
if (pthread_create( &renderThreadHandle, NULL,
|
|
GLimp_RenderThreadWrapper, NULL)) {
|
|
return qfalse;
|
|
}
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
static void *smpData;
|
|
static int glXErrors;
|
|
|
|
void *GLimp_RendererSleep( void ) {
|
|
void *data;
|
|
|
|
#if 0
|
|
if ( !qglXMakeCurrent(dpy, None, NULL) ) {
|
|
glXErrors++;
|
|
}
|
|
#endif
|
|
|
|
// ResetEvent( renderActiveEvent );
|
|
|
|
// after this, the front end can exit GLimp_FrontEndSleep
|
|
sem_post ( &renderCompletedEvent );
|
|
|
|
sem_wait ( &renderCommandsEvent );
|
|
|
|
#if 0
|
|
if ( !qglXMakeCurrent(dpy, win, ctx) ) {
|
|
glXErrors++;
|
|
}
|
|
#endif
|
|
|
|
// ResetEvent( renderCompletedEvent );
|
|
// ResetEvent( renderCommandsEvent );
|
|
|
|
data = smpData;
|
|
|
|
// after this, the main thread can exit GLimp_WakeRenderer
|
|
sem_post ( &renderActiveEvent );
|
|
|
|
return data;
|
|
}
|
|
|
|
|
|
void GLimp_FrontEndSleep( void ) {
|
|
sem_wait ( &renderCompletedEvent );
|
|
|
|
#if 0
|
|
if ( !qglXMakeCurrent(dpy, win, ctx) ) {
|
|
glXErrors++;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void GLimp_WakeRenderer( void *data ) {
|
|
smpData = data;
|
|
|
|
#if 0
|
|
if ( !qglXMakeCurrent(dpy, None, NULL) ) {
|
|
glXErrors++;
|
|
}
|
|
#endif
|
|
|
|
// after this, the renderer can continue through GLimp_RendererSleep
|
|
sem_post( &renderCommandsEvent );
|
|
|
|
sem_wait( &renderActiveEvent );
|
|
}
|
|
|
|
/*===========================================================*/
|
|
|
|
/*****************************************************************************/
|
|
/* MOUSE */
|
|
/*****************************************************************************/
|
|
|
|
void IN_Init(void)
|
|
{
|
|
// mouse variables
|
|
in_mouse = Cvar_Get ("in_mouse", "1", CVAR_ARCHIVE);
|
|
in_dgamouse = Cvar_Get ("in_dgamouse", "1", CVAR_ARCHIVE);
|
|
|
|
if (in_mouse->value)
|
|
mouse_avail = qtrue;
|
|
else
|
|
mouse_avail = qfalse;
|
|
}
|
|
|
|
void IN_Shutdown(void)
|
|
{
|
|
mouse_avail = qfalse;
|
|
}
|
|
|
|
void IN_MouseMove(void)
|
|
{
|
|
if (!mouse_avail || !dpy || !win)
|
|
return;
|
|
|
|
#if 0
|
|
if (!dgamouse) {
|
|
Window root, child;
|
|
int root_x, root_y;
|
|
int win_x, win_y;
|
|
unsigned int mask_return;
|
|
int mwx = glConfig.vidWidth/2;
|
|
int mwy = glConfig.vidHeight/2;
|
|
|
|
XQueryPointer(dpy, win, &root, &child,
|
|
&root_x, &root_y, &win_x, &win_y, &mask_return);
|
|
|
|
mx = win_x - mwx;
|
|
my = win_y - mwy;
|
|
|
|
XWarpPointer(dpy,None,win,0,0,0,0, mwx, mwy);
|
|
}
|
|
#endif
|
|
|
|
if (mx || my)
|
|
Sys_QueEvent( 0, SE_MOUSE, mx, my, 0, NULL );
|
|
mx = my = 0;
|
|
}
|
|
|
|
void IN_Frame (void)
|
|
{
|
|
if ( cls.keyCatchers || cls.state != CA_ACTIVE ) {
|
|
// temporarily deactivate if not in the game and
|
|
// running on the desktop
|
|
// voodoo always counts as full screen
|
|
if (Cvar_VariableValue ("r_fullscreen") == 0
|
|
&& strcmp( Cvar_VariableString("r_glDriver"), _3DFX_DRIVER_NAME ) ) {
|
|
IN_DeactivateMouse ();
|
|
return;
|
|
}
|
|
if (dpy && !autorepeaton) {
|
|
XAutoRepeatOn(dpy);
|
|
autorepeaton = qtrue;
|
|
}
|
|
} else if (dpy && autorepeaton) {
|
|
XAutoRepeatOff(dpy);
|
|
autorepeaton = qfalse;
|
|
}
|
|
|
|
IN_ActivateMouse();
|
|
|
|
// post events to the system que
|
|
IN_MouseMove();
|
|
}
|
|
|
|
void IN_Activate(void)
|
|
{
|
|
}
|
|
|
|
void Sys_SendKeyEvents (void)
|
|
{
|
|
XEvent event;
|
|
|
|
if (!dpy)
|
|
return;
|
|
|
|
HandleEvents();
|
|
// while (XCheckMaskEvent(dpy,KEY_MASK|MOUSE_MASK,&event))
|
|
// HandleEvent(&event);
|
|
}
|
|
|