..
animtable.h
ditch dos style newlines
2013-04-23 15:21:39 +10:00
asm2mak.cfg
Jedi Academy Release
2013-04-04 17:35:38 -05:00
cg_consolecmds.c
fix #includes to compile on non windows without pch
2013-04-25 23:51:46 +10:00
cg_draw.c
stricmp -> Q_stricmp
2013-04-25 23:51:55 +10:00
cg_drawtools.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_effects.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_ents.c
fix #includes to compile on non windows without pch
2013-04-25 23:51:46 +10:00
cg_event.c
remove the use of 'typedef enum' without an indentifier
2013-05-02 13:47:50 +10:00
cg_info.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_light.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_lights.h
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_local.h
remove the use of 'typedef enum' without an indentifier
2013-05-02 13:47:50 +10:00
cg_localents.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_main.c
CVE-2006-3401 Stack-based buffer overflow in CS_ITEMS
2013-05-07 22:20:01 +10:00
cg_marks.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_media.h
Jedi Academy Release
2013-04-04 17:35:38 -05:00
cg_newDraw.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_playeranimate.c
Jedi Academy Release
2013-04-04 17:35:38 -05:00
cg_players.c
CVE-2006-2236 Buffer overflow in the Quake 3 Engine
2013-05-07 22:18:45 +10:00
cg_playerstate.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_predict.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_public.h
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_saga.c
fix #includes to compile on non windows without pch
2013-04-25 23:51:46 +10:00
cg_scoreboard.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_servercmds.c
fix #includes to compile on non windows without pch
2013-04-25 23:51:46 +10:00
cg_snapshot.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_strap.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_syscalls.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cg_turret.c
fix #includes to compile on non windows without pch
2013-04-25 23:51:46 +10:00
cg_view.c
powf -> Q_powf
2013-04-25 23:51:57 +10:00
cg_weaponinit.c
CVE-2006-2236 Buffer overflow in the Quake 3 Engine
2013-05-07 22:18:45 +10:00
cg_weapons.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
cgame.bat
Jedi Academy Release
2013-04-04 17:35:38 -05:00
cgame.q3asm
Jedi Academy Release
2013-04-04 17:35:38 -05:00
fx_blaster.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_bowcaster.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_bryarpistol.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_demp2.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_disruptor.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_flechette.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_force.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_heavyrepeater.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_local.h
ditch dos style newlines
2013-04-23 15:21:39 +10:00
fx_rocketlauncher.c
ditch dos style newlines
2013-04-23 15:21:39 +10:00
holocronicons.h
ditch dos style newlines
2013-04-23 15:21:39 +10:00
JK2_cgame.def
Jedi Academy Release
2013-04-04 17:35:38 -05:00
JK2_cgame.vcproj
Jedi Academy Release
2013-04-04 17:35:38 -05:00
tr_types.h
remove the use of 'typedef enum' without an indentifier
2013-05-02 13:47:50 +10:00