jedi-academy/codemp/icarus
2013-05-02 13:47:50 +10:00
..
BlockStream.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
blockstream.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
GameInterface.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
GameInterface.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
icarus.h shuffle some prototypes around to appease gcc 2013-04-26 22:27:24 +10:00
Instance.cpp match the rest of the code and have OutputDebugString under _DEBUG 2013-04-26 22:27:12 +10:00
instance.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
Interface.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
interface.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
Interpreter.cpp stricmp -> Q_stricmp 2013-04-25 23:51:55 +10:00
interpreter.h remove surplus tokens after preprocessor directives 2013-05-02 13:47:50 +10:00
Memory.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
module.h Jedi Academy Release 2013-04-04 17:35:38 -05:00
Q3_Interface.cpp stricmp -> Q_stricmp 2013-04-25 23:51:55 +10:00
Q3_Interface.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
Q3_Registers.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
Q3_Registers.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
Sequence.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
sequence.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
Sequencer.cpp change iterator erasing so we don't need to overload the = operator 2013-04-26 22:27:19 +10:00
sequencer.h ditch dos style newlines 2013-04-23 15:21:39 +10:00
TaskManager.cpp ditch dos style newlines 2013-04-23 15:21:39 +10:00
taskmanager.h fix #includes to compile on non windows without pch 2013-04-25 23:51:46 +10:00
Tokenizer.cpp stricmp -> Q_stricmp 2013-04-25 23:51:55 +10:00
tokenizer.h ditch dos style newlines 2013-04-23 15:21:39 +10:00