jedi-academy/codemp/RMG/RM_Instance_Group.h

41 lines
1.0 KiB
C++

#pragma once
#if !defined(RM_INSTANCE_GROUP_H_INC)
#define RM_INSTANCE_GROUP_H_INC
#ifdef DEBUG_LINKING
#pragma message("...including RM_Instance_Group.h")
#endif
class CRMGroupInstance : public CRMInstance
{
protected:
rmInstanceList_t mInstances;
float mConfineRadius;
float mPaddingSize;
public:
CRMGroupInstance( CGPGroup* instGroup, CRMInstanceFile& instFile);
~CRMGroupInstance();
virtual bool PreSpawn ( CRandomTerrain* terrain, qboolean IsServer );
virtual bool Spawn ( CRandomTerrain* terrain, qboolean IsServer );
virtual void Preview ( const vec3_t from );
virtual void SetFilter ( const char *filter );
virtual void SetTeamFilter ( const char *teamFilter );
virtual void SetArea ( CRMAreaManager* amanager, CRMArea* area );
virtual int GetPreviewColor ( ) { return (255<<24)+(255<<8); }
virtual float GetSpacingRadius ( ) { return 0; }
virtual float GetFlattenRadius ( ) { return 0; }
virtual void SetMirror(int mirror);
protected:
void RemoveInstances ( );
};
#endif