mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-10 07:11:44 +00:00
788897fb1f
adapt multiplayer code to gcc/unix
34 lines
795 B
Text
34 lines
795 B
Text
Jedi Academy with various changes to make it build/run on
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more platforms including amd64/x86_64.
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Currently only the single player code runs on amd64.
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The game needs to be patched to 1.01 to work, the data in the
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steam version is already patched.
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How to build single player:
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mkdir build-sp && cd build-sp
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cmake ../code/
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make
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copy jasp and jagame*.so to the directory containing base or demo
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How to build multiplayer:
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mkdir build-mp && cd build-mp
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cmake ../codemp/
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make
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copy jamp and jampded to the directory containing base
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copy *.so to your base directory
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Known issues:
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When running windowed the mouse does not work in the menus.
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Save games do not yet work on amd64.
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The demo has various issues and does not work properly.
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multiplayer has to be run with "+set sv_pure 0" for now
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