mirror of
https://github.com/ioquake/jedi-academy.git
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189 lines
No EOL
5.1 KiB
C++
189 lines
No EOL
5.1 KiB
C++
// Sequencer Header File
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#ifndef __SEQUENCER__
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#define __SEQUENCER__
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#include "blockstream.h"
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#include "interface.h"
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#include "taskmanager.h"
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#include "sequence.h"
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#pragma warning(disable : 4786) //identifier was truncated
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#pragma warning (push, 3) //go back down to 3 for the stl include
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#pragma warning (disable:4503) // decorated name length xceeded, name was truncated
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#include <list>
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#include <vector>
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#include <map>
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#include <algorithm>
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#pragma warning (pop)
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#pragma warning (disable:4503) // decorated name length xceeded, name was truncated
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using namespace std;
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//Defines
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#define SQ_COMMON 0x00000000 //Common one-pass sequence
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#define SQ_LOOP 0x00000001 //Looping sequence
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#define SQ_RETAIN 0x00000002 //Inside a looping sequence list, retain the information
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#define SQ_AFFECT 0x00000004 //Affect sequence
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#define SQ_RUN 0x00000008 //A run block
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#define SQ_PENDING 0x00000010 //Pending use, don't free when flushing the sequences
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#define SQ_CONDITIONAL 0x00000020 //Conditional statement
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#define SQ_TASK 0x00000040 //Task block
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#define BF_ELSE 0x00000001 //Block has an else id //FIXME: This was a sloppy fix for a problem that arose from conditionals
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#define S_FAILED(a) (a!=SEQ_OK)
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//const int MAX_ERROR_LENGTH = 256;
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//Typedefs
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typedef struct bstream_s
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{
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CBlockStream *stream;
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bstream_s *last;
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} bstream_t;
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//Enumerations
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enum
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{
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SEQ_OK, //Command was successfully added
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SEQ_FAILED, //An error occured while trying to insert the command
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};
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// Sequencer
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class ICARUS_Instance;
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/*
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==================================================================================================
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CSequencer
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==================================================================================================
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*/
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class CSequencer
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{
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// typedef map < int, CSequence * > sequenceID_m;
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typedef list < CSequence * > sequence_l;
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typedef map < CTaskGroup *, CSequence * > taskSequence_m;
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public:
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CSequencer();
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~CSequencer();
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int Init( int ownerID, interface_export_t *ie, CTaskManager *taskManager, ICARUS_Instance *iCARUS );
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static CSequencer *Create ( void );
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int Free( void );
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int Run( char *buffer, long size );
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int Callback( CTaskManager *taskManager, CBlock *block, int returnCode );
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ICARUS_Instance *GetOwner( void ) { return m_owner; }
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void SetOwnerID( int owner ) { m_ownerID = owner;}
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int GetOwnerID( void ) const { return m_ownerID; }
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interface_export_t *GetInterface( void ) const { return m_ie; }
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CTaskManager *GetTaskManager( void ) const { return m_taskManager; }
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void SetTaskManager( CTaskManager *tm) { if ( tm ) m_taskManager = tm; }
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int Save( void );
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int Load( void );
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// Overloaded new operator.
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inline void *operator new( size_t size )
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{ // Allocate the memory.
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return Z_Malloc( size, TAG_ICARUS2, qtrue );
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}
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// Overloaded delete operator.
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inline void operator delete( void *pRawData )
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{ // Free the Memory.
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Z_Free( pRawData );
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}
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// moved to public on 2/12/2 to allow calling during shutdown
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int Recall( void );
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protected:
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int EvaluateConditional( CBlock *block );
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int Route( CSequence *sequence, bstream_t *bstream );
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int Flush( CSequence *owner );
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void Interrupt( void );
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bstream_t *AddStream( void );
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void DeleteStream( bstream_t *bstream );
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int AddAffect( bstream_t *bstream, int retain, int *id );
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CSequence *AddSequence( void );
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CSequence *AddSequence( CSequence *parent, CSequence *returnSeq, int flags );
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CSequence *GetSequence( int id );
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//NOTENOTE: This only removes references to the sequence, IT DOES NOT FREE THE ALLOCATED MEMORY!
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int RemoveSequence( CSequence *sequence);
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int DestroySequence( CSequence *sequence);
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int PushCommand( CBlock *command, int flag );
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CBlock *PopCommand( int flag );
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inline CSequence *ReturnSequence( CSequence *sequence );
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void CheckRun( CBlock ** );
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void CheckLoop( CBlock ** );
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void CheckAffect( CBlock ** );
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void CheckIf( CBlock ** );
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void CheckDo( CBlock ** );
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void CheckFlush( CBlock ** );
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void Prep( CBlock ** );
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int Prime( CTaskManager *taskManager, CBlock *command );
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void StripExtension( const char *in, char *out );
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int ParseRun( CBlock *block );
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int ParseLoop( CBlock *block, bstream_t *bstream );
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int ParseAffect( CBlock *block, bstream_t *bstream );
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int ParseIf( CBlock *block, bstream_t *bstream );
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int ParseElse( CBlock *block, bstream_t *bstream );
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int ParseTask( CBlock *block, bstream_t *bstream );
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int Affect( int id, int type );
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void AddTaskSequence( CSequence *sequence, CTaskGroup *group );
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CSequence *GetTaskSequence( CTaskGroup *group );
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//Member variables
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ICARUS_Instance *m_owner;
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int m_ownerID;
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CTaskManager *m_taskManager;
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interface_export_t *m_ie; //This is unique to the sequencer so that client side and server side sequencers could both
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//operate under different interfaces (for client side scripting)
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int m_numCommands; //Total number of commands for the sequencer (including all child sequences)
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// sequenceID_m m_sequenceMap;
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sequence_l m_sequences;
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taskSequence_m m_taskSequences;
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CSequence *m_curSequence;
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CTaskGroup *m_curGroup;
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bstream_t *m_curStream;
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int m_elseValid;
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CBlock *m_elseOwner;
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vector<bstream_t*> m_streamsCreated;
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};
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#endif //__SEQUENCER__
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