jedi-academy/code/qcommon/chash.h
2013-04-23 15:21:39 +10:00

162 lines
No EOL
2.8 KiB
C++

// Notes
// Make sure extension is stripped if it needs to be
// Template class must have
// 1. A GetName() accessor - a null terminated string case insensitive
// 2. A Destroy() function - normally "delete this"
// 3. SetNext(T *) and T *GetNext() functions
#define HASH_SIZE 1024
template <class T, int TSize = HASH_SIZE, int (*TCompare)(const char *, const char *) = &strcmp>
class CHash
{
private:
T *mHashTable[TSize];
T *mNext;
int mCount;
T *mPrevious; // Internal work variable
long mHash; // Internal work variable
// Creates the hash value and sets the mHash member
void CreateHash(const char *key)
{
int i = 0;
char letter;
mHash = 0;
letter = *key++;
while (letter)
{
mHash += (long)(letter) * (i + 119);
i++;
letter = *key++;
}
mHash &= TSize - 1;
}
public:
// Constructor
CHash(void)
{
memset(mHashTable, NULL, sizeof(mHashTable));
mNext = NULL;
mCount = 0;
mPrevious = NULL;
mHash = 0;
}
// Destructor
~CHash(void)
{
#ifdef _DEBUG
// Com_OPrintf("Shutting down %s hash table .....", typeid(T).name());
#endif
clear();
#ifdef _DEBUG
// Com_OPrintf(" done\n");
#endif
}
// Returns the total number of entries in the hash table
int count(void) const { return(mCount); }
// Inserts an item into the hash table
void insert(T *item)
{
CreateHash(item->GetName());
item->SetNext(mHashTable[mHash]);
mHashTable[mHash] = item;
mCount++;
}
// Finds an item in the hash table (sets the mPrevious member)
T *find(const char *key)
{
CreateHash(key);
T *item = mHashTable[mHash];
mPrevious = NULL;
while(item)
{
mNext = item->GetNext();
if(!TCompare(item->GetName(), key))
{
return(item);
}
mPrevious = item;
item = mNext;
}
return(NULL);
}
// Remove item from the hash table referenced by key
bool remove(const char *key)
{
T *item = find(key);
if(item)
{
T *next = item->GetNext();
if(mPrevious)
{
mPrevious->SetNext(next);
}
else
{
mHashTable[mHash] = next;
}
item->Destroy();
mCount--;
return(true);
}
return(false);
}
// Remove item from hash referenced by item
bool remove(T *item)
{
return(remove(item->GetName()));
}
// Returns the first valid entry
T *head(void)
{
mHash = -1;
mNext = NULL;
return(next());
}
// Returns the next entry in the hash table
T *next(void)
{
T *item;
assert(mHash < TSize);
if(mNext)
{
item = mNext;
mNext = item->GetNext();
return(item);
}
mHash++;
for( ; mHash < TSize; mHash++)
{
item = mHashTable[mHash];
if(item)
{
mNext = item->GetNext();
return(item);
}
}
return(NULL);
}
// Destroy all entries in the hash table
void clear(void)
{
T *item = head();
while(item)
{
remove(item);
item = next();
}
}
// Override the [] operator
T *operator[](const char *key) { return(find(key)); }
};
// end