mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-29 23:41:52 +00:00
34 lines
1.4 KiB
C
34 lines
1.4 KiB
C
//-----------------------------------------------------------------------------
|
|
// File: dbg_console_xbox.h
|
|
//
|
|
// Desc: Header file for communicating with a remote debug console. Please read
|
|
// the comments in the dbg_console_xbox.cpp file for more info
|
|
// on the API.
|
|
//
|
|
// This header defines the following arrays:
|
|
//
|
|
// g_RemoteCommands - This is the list of commands your application provides.
|
|
// Note that "help" and "set" are provided automatically
|
|
// This is implemented in DebugCmd.cpp
|
|
//
|
|
// g_RemoteVariables - This is a list of variables that your application
|
|
// exposes. They can be examined and modified by the
|
|
// remote debug console with the "set" command.
|
|
// This is implemented in DebugChannel.cpp
|
|
//
|
|
// Hist: 02.05.01 - Initial creation for March XDK release
|
|
// 08.21.02 - Revision and code cleanup
|
|
//
|
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
//-----------------------------------------------------------------------------
|
|
#ifndef DEBUGCMD_H
|
|
#define DEBUGCMD_H
|
|
|
|
#define MAXRCMDLENGTH 256 // Size of the remote cmd buffer
|
|
|
|
// Handle any remote commands that have been sent - this should be called
|
|
// periodically by the application
|
|
BOOL DebugConsoleHandleCommands();
|
|
|
|
#endif // DEBUGCMD_H
|
|
|