mirror of
https://github.com/ioquake/jedi-academy.git
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1228 lines
55 KiB
C
1228 lines
55 KiB
C
/**********************************************************************
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Copyright (c) 1997-2000 Immersion Corporation
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Permission to use, copy, modify, distribute, and sell this
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software and its documentation may be granted without fee;
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interested parties are encouraged to request permission from
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Immersion Corporation
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2158 Paragon Drive
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San Jose, CA 95131
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408-467-1900
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IMMERSION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
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IN NO EVENT SHALL IMMERSION BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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FILE: FeelitAPI.h
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PURPOSE: Feelit API
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STARTED: 09/08/97
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NOTES/REVISIONS:
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23-May-2000 MPR Added support for querying the number of effects that can be
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downloaded to a device (FEELIT_PROPNUMEFFECTS and FEELIT_PROP_NUMEFFECTS).
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Added a new device subtype, FEELIT_DEVICETYPEMOUSE_VIBRATION_FF.
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Removed FEELIT_DEVICETYPE_HID.
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06-Jun-2000 MPR Added FEELIT_PROP_DEVICEID.
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08-Jun-2000 MPR Added MAKE_FEELIT_DEVICE_TYPE_DWORD.
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**********************************************************************/
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#ifndef __FEELITAPI_INCLUDED__
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#define __FEELITAPI_INCLUDED__
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#ifndef FEELIT_VERSION
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#define FEELIT_VERSION 0x0103
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef _WIN32
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#endif
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/****************************************************************************
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*
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* Class IDs
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*
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****************************************************************************/
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DEFINE_GUID(CLSID_Feelit, 0x5959df60,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(CLSID_FeelitDevice, 0x5959df61,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/****************************************************************************
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*
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* Interfaces
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*
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****************************************************************************/
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DEFINE_GUID(IID_IFeelit, 0x5959df62,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(IID_IFeelitDevice, 0x5959df63,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(IID_IFeelitEffect, 0x5959df64,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(IID_IFeelitConfig, 0x900c39e0,0xcc5c,0x11d2,0x8c,0x5d,0x00,0x10,0x5a,0x17,0x8a,0xd1);
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/****************************************************************************
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*
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* Predefined object types
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*
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****************************************************************************/
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DEFINE_GUID(GUID_Feelit_XAxis, 0x5959df65,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_YAxis, 0x5959df66,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_ZAxis, 0x5959df67,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_RxAxis, 0x5959df68,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_RyAxis, 0x5959df69,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_RzAxis, 0x5959df6a,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Slider, 0x5959df6b,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Button, 0x5959df6c,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Key, 0x5959df6d,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_POV, 0x5959df6e,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Unknown, 0x5959df6f,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/****************************************************************************
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*
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* Predefined Product GUIDs
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*
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****************************************************************************/
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DEFINE_GUID(GUID_Feelit_Mouse, 0x99bb5400,0x2b94,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/****************************************************************************
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*
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* Force feedback effects
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*
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****************************************************************************/
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/* Constant Force */
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DEFINE_GUID(GUID_Feelit_ConstantForce,0x5959df71,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/* Ramp Force */
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DEFINE_GUID(GUID_Feelit_RampForce, 0x5959df72,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/* Periodic Effects */
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DEFINE_GUID(GUID_Feelit_Square, 0x5959df73,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Sine, 0x5959df74,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Triangle, 0x5959df75,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_SawtoothUp, 0x5959df76,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_SawtoothDown,0x5959df77,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/* Conditions */
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DEFINE_GUID(GUID_Feelit_Spring, 0x5959df78,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_DeviceSpring,0x5959df83,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Damper, 0x5959df79,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Inertia, 0x5959df7a,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Friction, 0x5959df7b,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Texture, 0x5959df7c,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Grid, 0x5959df7d,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/* Enclosures */
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DEFINE_GUID(GUID_Feelit_Enclosure, 0x5959df7f,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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DEFINE_GUID(GUID_Feelit_Ellipse, 0x5959df82,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/* Custom Force */
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DEFINE_GUID(GUID_Feelit_CustomForce, 0x5959df7e,0x2911,0x11d1,0xb0,0x49,0x00,0x20,0xaf,0x30,0x26,0x9a);
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/****************************************************************************
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*
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* Interfaces and Structures...
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*
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****************************************************************************/
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/****************************************************************************
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*
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* IFeelitEffect
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*
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****************************************************************************/
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#define FEELIT_FEFFECTTYPE_ALL 0x00000000
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#define FEELIT_FEFFECTTYPE_CONSTANTFORCE 0x00000001
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#define FEELIT_FEFFECTTYPE_RAMPFORCE 0x00000002
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#define FEELIT_FEFFECTTYPE_PERIODIC 0x00000003
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#define FEELIT_FEFFECTTYPE_CONDITION 0x00000004
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#define FEELIT_FEFFECTTYPE_ENCLOSURE 0x00000005
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#define FEELIT_FEFFECTTYPE_ELLIPSE 0x00000006
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#define FEELIT_FEFFECTTYPE_TEXTURE 0x00000007
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#define FEELIT_FEFFECTTYPE_CUSTOMFORCE 0x000000F0
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#define FEELIT_FEFFECTTYPE_HARDWARE 0x000000FF
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#define FEELIT_FEFFECTTYPE_FFATTACK 0x00000200
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#define FEELIT_FEFFECTTYPE_FFFADE 0x00000400
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#define FEELIT_FEFFECTTYPE_SATURATION 0x00000800
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#define FEELIT_FEFFECTTYPE_POSNEGCOEFFICIENTS 0x00001000
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#define FEELIT_FEFFECTTYPE_POSNEGSATURATION 0x00002000
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#define FEELIT_FEFFECTTYPE_DEADBAND 0x00004000
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#define FEELIT_EFFECTTYPE_GETTYPE(n) LOBYTE(n)
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#define FEELIT_EFFECTTYPE_GETFLAGS(n) ( n & 0xFFFFFF00 )
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#define FEELIT_DEGREES 100
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#define FEELIT_FFNOMINALMAX 10000
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#define FEELIT_SECONDS 1000000
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typedef struct FEELIT_CONSTANTFORCE {
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LONG lMagnitude; /* Magnitude of the effect, in the range -10000 to 10000 */
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} FEELIT_CONSTANTFORCE, *LPFEELIT_CONSTANTFORCE;
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typedef const FEELIT_CONSTANTFORCE *LPCFEELIT_CONSTANTFORCE;
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typedef struct FEELIT_RAMPFORCE {
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LONG lStart; /* Magnitude at start of effect. Range -10000 to 10000 */
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LONG lEnd; /* Magnitude at end of effect. Range -10000 to 10000 */
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} FEELIT_RAMPFORCE, *LPFEELIT_RAMPFORCE;
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typedef const FEELIT_RAMPFORCE *LPCFEELIT_RAMPFORCE;
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typedef struct FEELIT_PERIODIC {
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DWORD dwMagnitude; /* Magnitude of the effect, in the range 0 to 10000 */
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LONG lOffset; /* Force will be gen'd in range lOffset - dwMagnitude to lOffset + dwMagnitude */
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DWORD dwPhase; /* Position in cycle at wich playback begins. Range 0 - 35,999 */
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DWORD dwPeriod; /* Period (length of one cycle) of the effect in microseconds */
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} FEELIT_PERIODIC, *LPFEELIT_PERIODIC;
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typedef const FEELIT_PERIODIC *LPCFEELIT_PERIODIC;
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typedef struct FEELIT_CONDITION {
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LONG lCenter; /* Center-point in screen coords. Axis depends on that in FEELIT_EFFECT */
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LONG lPositiveCoefficient; /* Coef. on pos. side of the offset. Range -10000 to 10000 */
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LONG lNegativeCoefficient; /* Coef. on neg. side of the offset. Range -10000 to 10000 */
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DWORD dwPositiveSaturation; /* Max force output on pos. side of offset. Range 0 to 10000 */
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DWORD dwNegativeSaturation; /* Max force output on neg. side of offset. Range 0 to 10000 */
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LONG lDeadBand; /* Region around lOffset where condition is not active. Range 0 to 10000 */
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} FEELIT_CONDITION, *LPFEELIT_CONDITION;
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typedef const FEELIT_CONDITION *LPCFEELIT_CONDITION;
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typedef struct FEELIT_TEXTURE {
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DWORD dwSize; /* sizeof(FEELIT_TEXTURE) */
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LONG lOffset; /* Offset in screen coords of first texture from left or top edge */
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LONG lPosBumpMag; /* Magnitude of bumps felt when mouse travels in positive direction */
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DWORD dwPosBumpWidth; /* Width of bumps felt when mouse travels in positive direction */
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DWORD dwPosBumpSpacing; /* Center-to-Center spacing of bumps felt when mouse travels in positive direction */
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LONG lNegBumpMag; /* Magnitude of bumps felt when mouse travels in negative direction */
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DWORD dwNegBumpWidth; /* Width of bumps felt when mouse travels in negative direction */
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DWORD dwNegBumpSpacing; /* Center-to-Center spacing of bumps felt when mouse travels in negative direction */
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} FEELIT_TEXTURE, *LPFEELIT_TEXTURE;
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typedef const FEELIT_TEXTURE *LPCFEELIT_TEXTURE;
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typedef struct FEELIT_CUSTOMFORCE {
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DWORD cChannels; /* No. of channels (axes) affected by this force */
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DWORD dwSamplePeriod; /* Sample period in microseconds */
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DWORD cSamples; /* Total number of samples in the rglForceData */
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LPLONG rglForceData; /* long[cSamples]. Array of force values. Channels are interleaved */
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} FEELIT_CUSTOMFORCE, *LPFEELIT_CUSTOMFORCE;
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typedef const FEELIT_CUSTOMFORCE *LPCFEELIT_CUSTOMFORCE;
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typedef struct FEELIT_ENVELOPE {
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DWORD dwSize; /* sizeof(FEELIT_ENVELOPE) */
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DWORD dwAttackLevel; /* Ampl. for start of env., rel. to baseline. Range 0 to 10000 */
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DWORD dwAttackTime; /* Time, in microseconds, to reach sustain level */
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DWORD dwFadeLevel; /* Ampl. for end of env., rel. to baseline. Range 0 to 10000 */
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DWORD dwFadeTime; /* Time, in microseconds, to reach fade level */
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} FEELIT_ENVELOPE, *LPFEELIT_ENVELOPE;
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typedef const FEELIT_ENVELOPE *LPCFEELIT_ENVELOPE;
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typedef struct FEELIT_EFFECT {
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DWORD dwSize; /* sizeof(FEELIT_EFFECT) */
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GUID guidEffect; /* Effect Identifier */
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DWORD dwFlags; /* FEELIT_FEFFECT_* */
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DWORD dwDuration; /* Microseconds */
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DWORD dwSamplePeriod; /* RESERVED */
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DWORD dwGain; /* RESERVED */
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DWORD dwTriggerButton; /* RESERVED */
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DWORD dwTriggerRepeatInterval; /* RESERVED */
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DWORD cAxes; /* Number of axes */
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LPDWORD rgdwAxes; /* Array of axes */
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LPLONG rglDirection; /* Array of directions */
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LPFEELIT_ENVELOPE lpEnvelope; /* Optional */
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DWORD cbTypeSpecificParams; /* Size of params */
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LPVOID lpvTypeSpecificParams; /* Pointer to params */
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DWORD dwStartDelay; /* Microseconds delay */
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} FEELIT_EFFECT, *LPFEELIT_EFFECT;
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typedef const FEELIT_EFFECT *LPCFEELIT_EFFECT;
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/* Effect Flags */
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#define FEELIT_FEFFECT_OBJECTIDS 0x00000001
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#define FEELIT_FEFFECT_OBJECTOFFSETS 0x00000002
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#define FEELIT_FEFFECT_CARTESIAN 0x00000010
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#define FEELIT_FEFFECT_POLAR 0x00000020
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#define FEELIT_FEFFECT_SPHERICAL 0x00000040
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/* Parameter Flags */
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#define FEELIT_FPARAM_DURATION 0x00000001
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#define FEELIT_FPARAM_SAMPLEPERIOD 0x00000002
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#define FEELIT_FPARAM_GAIN 0x00000004
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#define FEELIT_FPARAM_TRIGGERBUTTON 0x00000008
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#define FEELIT_FPARAM_TRIGGERREPEATINTERVAL 0x00000010
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#define FEELIT_FPARAM_AXES 0x00000020
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#define FEELIT_FPARAM_DIRECTION 0x00000040
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#define FEELIT_FPARAM_ENVELOPE 0x00000080
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#define FEELIT_FPARAM_TYPESPECIFICPARAMS 0x00000100
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#define FEELIT_FPARAM_STARTDELAY 0x00000200
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#define FEELIT_FPARAM_ALLPARAMS 0x000003FF
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#define FEELIT_FPARAM_START 0x20000000
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#define FEELIT_FPARAM_NORESTART 0x40000000
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#define FEELIT_FPARAM_NODOWNLOAD 0x80000000
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#define FEELIT_PARAM_NOTRIGGER 0xFFFFFFFF
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/* Start Flags */
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#define FEELIT_FSTART_SOLO 0x00000001
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#define FEELIT_FSTART_NODOWNLOAD 0x80000000
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/* Status Flags */
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#define FEELIT_FSTATUS_PLAYING 0x00000001
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#define FEELIT_FSTATUS_EMULATED 0x00000002
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/* Stiffness Mask Flags */
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#define FEELIT_FSTIFF_NONE 0x00000000
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#define FEELIT_FSTIFF_OUTERLEFTWALL 0x00000001
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#define FEELIT_FSTIFF_INNERLEFTWALL 0x00000002
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#define FEELIT_FSTIFF_INNERRIGHTWALL 0x00000004
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#define FEELIT_FSTIFF_OUTERRIGHTWALL 0x00000008
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#define FEELIT_FSTIFF_OUTERTOPWALL 0x00000010
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#define FEELIT_FSTIFF_INNERTOPWALL 0x00000020
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#define FEELIT_FSTIFF_INNERBOTTOMWALL 0x00000040
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#define FEELIT_FSTIFF_OUTERBOTTOMWALL 0x00000080
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#define FEELIT_FSTIFF_OUTERANYWALL ( FEELIT_FSTIFF_OUTERTOPWALL | FEELIT_FSTIFF_OUTERBOTTOMWALL | FEELIT_FSTIFF_OUTERLEFTWALL | FEELIT_FSTIFF_OUTERRIGHTWALL )
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#define FEELIT_FSTIFF_INBOUNDANYWALL FEELIT_FSTIFF_OUTERANYWALL
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#define FEELIT_FSTIFF_INNERANYWALL ( FEELIT_FSTIFF_INNERTOPWALL | FEELIT_FSTIFF_INNERBOTTOMWALL | FEELIT_FSTIFF_INNERLEFTWALL | FEELIT_FSTIFF_INNERRIGHTWALL )
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#define FEELIT_FSTIFF_OUTBOUNDANYWALL FEELIT_FSTIFF_INNERANYWALL
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#define FEELIT_FSTIFF_ANYWALL ( FEELIT_FSTIFF_OUTERANYWALL | FEELIT_FSTIFF_INNERANYWALL )
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/* Clipping Mask Flags */
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#define FEELIT_FCLIP_NONE 0x00000000
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#define FEELIT_FCLIP_OUTERLEFTWALL 0x00000001
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#define FEELIT_FCLIP_INNERLEFTWALL 0x00000002
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#define FEELIT_FCLIP_INNERRIGHTWALL 0x00000004
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#define FEELIT_FCLIP_OUTERRIGHTWALL 0x00000008
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#define FEELIT_FCLIP_OUTERTOPWALL 0x00000010
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#define FEELIT_FCLIP_INNERTOPWALL 0x00000020
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#define FEELIT_FCLIP_INNERBOTTOMWALL 0x00000040
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#define FEELIT_FCLIP_OUTERBOTTOMWALL 0x00000080
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#define FEELIT_FCLIP_OUTERANYWALL ( FEELIT_FCLIP_OUTERTOPWALL | FEELIT_FCLIP_OUTERBOTTOMWALL | FEELIT_FCLIP_OUTERLEFTWALL | FEELIT_FCLIP_OUTERRIGHTWALL )
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#define FEELIT_FCLIP_INNERANYWALL ( FEELIT_FCLIP_INNERTOPWALL | FEELIT_FCLIP_INNERBOTTOMWALL | FEELIT_FCLIP_INNERLEFTWALL | FEELIT_FCLIP_INNERRIGHTWALL )
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#define FEELIT_FCLIP_ANYWALL ( FEELIT_FCLIP_OUTERANYWALL | FEELIT_FCLIP_INNERANYWALL )
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typedef struct FEELIT_EFFESCAPE {
|
|
DWORD dwSize; /* sizeof( FEELIT_EFFESCAPE ) */
|
|
DWORD dwCommand; /* Driver-specific command number */
|
|
LPVOID lpvInBuffer; /* Buffer containing data required to perform the operation */
|
|
DWORD cbInBuffer; /* Size, in bytes, of lpvInBuffer */
|
|
LPVOID lpvOutBuffer; /* Buffer in which the operation's output data is returned */
|
|
DWORD cbOutBuffer; /* Size, in bytes, of lpvOutBuffer */
|
|
} FEELIT_EFFESCAPE, *LPFEELIT_EFFESCAPE;
|
|
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE IFeelitEffect
|
|
|
|
DECLARE_INTERFACE_(IFeelitEffect, IUnknown)
|
|
{
|
|
/*** IUnknown methods ***/
|
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
|
|
/*** IFeelitEffect methods ***/
|
|
STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
|
|
STDMETHOD(GetParameters)(THIS_ LPFEELIT_EFFECT,DWORD) PURE;
|
|
STDMETHOD(SetParameters)(THIS_ LPCFEELIT_EFFECT,DWORD) PURE;
|
|
STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
|
|
STDMETHOD(Stop)(THIS) PURE;
|
|
STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
|
|
STDMETHOD(Download)(THIS) PURE;
|
|
STDMETHOD(Unload)(THIS) PURE;
|
|
STDMETHOD(Escape)(THIS_ LPFEELIT_EFFESCAPE) PURE;
|
|
};
|
|
|
|
typedef struct IFeelitEffect *LPIFEELIT_EFFECT;
|
|
|
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE)
|
|
#define IFeelitEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
#define IFeelitEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
#define IFeelitEffect_Release(p) (p)->lpVtbl->Release(p)
|
|
#define IFeelitEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
|
|
#define IFeelitEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
|
|
#define IFeelitEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
|
|
#define IFeelitEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
|
|
#define IFeelitEffect_Stop(p) (p)->lpVtbl->Stop(p)
|
|
#define IFeelitEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
|
|
#define IFeelitEffect_Download(p) (p)->lpVtbl->Download(p)
|
|
#define IFeelitEffect_Unload(p) (p)->lpVtbl->Unload(p)
|
|
#define IFeelitEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
|
|
#else
|
|
#define IFeelitEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
#define IFeelitEffect_AddRef(p) (p)->AddRef()
|
|
#define IFeelitEffect_Release(p) (p)->Release()
|
|
#define IFeelitEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
|
|
#define IFeelitEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
|
|
#define IFeelitEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
|
|
#define IFeelitEffect_Start(p,a,b) (p)->Start(a,b)
|
|
#define IFeelitEffect_Stop(p) (p)->Stop()
|
|
#define IFeelitEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
|
|
#define IFeelitEffect_Download(p) (p)->Download()
|
|
#define IFeelitEffect_Unload(p) (p)->Unload()
|
|
#define IFeelitEffect_Escape(p,a) (p)->Escape(a)
|
|
#endif
|
|
|
|
|
|
typedef struct FEELIT_ENCLOSURE {
|
|
DWORD dwSize; /* sizeof(FEELIT_ENCLOSURE) */
|
|
RECT rectBoundary; /* Rectangle defining the boundaries of the effect, in screen coords */
|
|
DWORD dwTopAndBottomWallThickness; /* Thickness (pixels) of top/bottom walls. Must be < rectOutside.Height()/2 */
|
|
DWORD dwLeftAndRightWallThickness; /* Thickness (pixels) of left/right walls. Must be < rectOutside.Width()/2 */
|
|
LONG lTopAndBottomWallStiffness; /* Stiffness of horizontal borders */
|
|
LONG lLeftAndRightWallStiffness; /* Stiffness of vertical borders */
|
|
DWORD dwStiffnessMask; /* Borders where stiffness is turned on (FEELIT_FSTIFF*) */
|
|
DWORD dwClippingMask; /* Borders where clipping is turned on (FEELIT_FCLIP*) */
|
|
DWORD dwTopAndBottomWallSaturation; /* Saturation level of spring effect for top/bottom borders */
|
|
DWORD dwLeftAndRightWallSaturation; /* Saturation level of spring effect for left/right borders */
|
|
LPIFEELIT_EFFECT piInsideEffect; /* Interface pointer to effect active in inner area of the enclosure */
|
|
} FEELIT_ENCLOSURE, *LPFEELIT_ENCLOSURE;
|
|
typedef const FEELIT_ENCLOSURE *LPCFEELIT_ENCLOSURE;
|
|
|
|
|
|
typedef struct FEELIT_ELLIPSE {
|
|
DWORD dwSize; /* sizeof(FEELIT_ELLIPSE) */
|
|
RECT rectBoundary; /* Rectangle which circumscribes the ellipse (screen coords) */
|
|
DWORD dwWallThickness; /* Thickness (pixels) of ellipse wall at its thickest point */
|
|
LONG lStiffness; /* Stiffness of ellipse borders */
|
|
DWORD dwStiffnessMask; /* Borders where stiffness is turned on (FEELIT_FSTIFF*) */
|
|
DWORD dwClippingMask; /* Borders where clipping is turned on (FEELIT_FCLIP*) */
|
|
DWORD dwSaturation; /* Saturation level of spring effect for ellipse borders */
|
|
LPIFEELIT_EFFECT piInsideEffect; /* Interface pointer to effect active in inner area of the ellipse */
|
|
} FEELIT_ELLIPSE, *LPFEELIT_ELLIPSE;
|
|
typedef const FEELIT_ELLIPSE *LPCFEELIT_ELLIPSE;
|
|
|
|
|
|
/****************************************************************************
|
|
*
|
|
* IFeelitDevice
|
|
*
|
|
****************************************************************************/
|
|
|
|
/* Device types */
|
|
#define FEELIT_DEVICETYPE_DEVICE 1
|
|
#define FEELIT_DEVICETYPE_MOUSE 2
|
|
|
|
/* Device subtypes */
|
|
#define FEELIT_DEVICETYPEMOUSE_UNKNOWN 1
|
|
#define FEELIT_DEVICETYPEMOUSE_TRADITIONAL_FF 2
|
|
#define FEELIT_DEVICETYPEMOUSE_VIBRATION_FF 3
|
|
|
|
/* Device type macros */
|
|
#define GET_FEELIT_DEVICE_TYPE(dwDevType) LOBYTE(dwDevType)
|
|
#define GET_FEELIT_DEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
|
|
#define MAKE_FEELIT_DEVICE_TYPE_DWORD(ucDevType, ucDevSubtype) (((DWORD) ((BYTE) ucDevSubtype << 8)) | (BYTE) ucDevType)
|
|
|
|
typedef struct FEELIT_DEVCAPS {
|
|
DWORD dwSize; /* sizeof( FEELIT_DEVCAPS ) */
|
|
DWORD dwFlags; /* FEELIT_FDEVCAPS_* */
|
|
DWORD dwDevType; /* FEELIT_DEVICETYPE* */
|
|
DWORD dwAxes; /* No. of axes available on the device */
|
|
DWORD dwButtons; /* No. of buttons available on the device */
|
|
DWORD dwPOVs; /* No. of point-of-view controllers on the device */
|
|
DWORD dwFFSamplePeriod; /* Min. time btwn playback of consec. raw force commands */
|
|
DWORD dwFFMinTimeResolution; /* Min. time, in microseconds, the device can resolve */
|
|
DWORD dwFirmwareRevision; /* Firmware revision number of the device */
|
|
DWORD dwHardwareRevision; /* Hardware revision number of the device */
|
|
DWORD dwFFDriverVersion; /* Version number of the device driver */
|
|
} FEELIT_DEVCAPS, *LPFEELIT_DEVCAPS;
|
|
typedef const FEELIT_DEVCAPS *LPCFEELIT_DEVCAPS;
|
|
|
|
/* Device capabilities flags */
|
|
#define FEELIT_FDEVCAPS_ATTACHED 0x00000001
|
|
#define FEELIT_FDEVCAPS_POLLEDDEVICE 0x00000002
|
|
#define FEELIT_FDEVCAPS_EMULATED 0x00000004
|
|
#define FEELIT_FDEVCAPS_POLLEDDATAFORMAT 0x00000008
|
|
#define FEELIT_FDEVCAPS_FORCEFEEDBACK 0x00000100
|
|
#define FEELIT_FDEVCAPS_FFATTACK 0x00000200
|
|
#define FEELIT_FDEVCAPS_FFFADE 0x00000400
|
|
#define FEELIT_FDEVCAPS_SATURATION 0x00000800
|
|
#define FEELIT_FDEVCAPS_POSNEGCOEFFICIENTS 0x00001000
|
|
#define FEELIT_FDEVCAPS_POSNEGSATURATION 0x00002000
|
|
#define FEELIT_FDEVCAPS_DEADBAND 0x00004000
|
|
|
|
|
|
/* Data Format Type Flags */
|
|
|
|
#define FEELIT_FOBJDATAFMT_ALL 0x00000000
|
|
|
|
#define FEELIT_FOBJDATAFMT_RELAXIS 0x00000001
|
|
#define FEELIT_FOBJDATAFMT_ABSAXIS 0x00000002
|
|
#define FEELIT_FOBJDATAFMT_AXIS 0x00000003
|
|
|
|
#define FEELIT_FOBJDATAFMT_PSHBUTTON 0x00000004
|
|
#define FEELIT_FOBJDATAFMT_TGLBUTTON 0x00000008
|
|
#define FEELIT_FOBJDATAFMT_BUTTON 0x0000000C
|
|
|
|
#define FEELIT_FOBJDATAFMT_POV 0x00000010
|
|
|
|
#define FEELIT_FOBJDATAFMT_COLLECTION 0x00000040
|
|
#define FEELIT_FOBJDATAFMT_NODATA 0x00000080
|
|
#define FEELIT_FOBJDATAFMT_FFACTUATOR 0x01000000
|
|
#define FEELIT_FOBJDATAFMT_FFEFFECTTRIGGER 0x02000000
|
|
#define FEELIT_FOBJDATAFMT_NOCOLLECTION 0x00FFFF00
|
|
|
|
#define FEELIT_FOBJDATAFMT_ANYINSTANCE 0x00FFFF00
|
|
#define FEELIT_FOBJDATAFMT_INSTANCEMASK FEELIT_FOBJDATAFMT_ANYINSTANCE
|
|
|
|
|
|
/* Data Format Type Macros */
|
|
#define FEELIT_OBJDATAFMT_MAKEINSTANCE(n) ((WORD)(n) << 8)
|
|
#define FEELIT_OBJDATAFMT_GETTYPE(n) LOBYTE(n)
|
|
#define FEELIT_OBJDATAFMT_GETINSTANCE(n) LOWORD((n) >> 8)
|
|
#define FEELIT_OBJDATAFMT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
|
|
|
|
|
|
typedef struct _FEELIT_OBJECTDATAFORMAT {
|
|
const GUID *pguid; /* Unique ID for the axis, button, or other input source. */
|
|
DWORD dwOfs; /* Offset in data packet where input source data is stored */
|
|
DWORD dwType; /* Device type describing the object. (FEELIT_FOBJDATAFMT_*) */
|
|
DWORD dwFlags; /* Aspect flags. Zero or more of FEELIT_FDEVOBJINST_ASPECT* */
|
|
} FEELIT_OBJECTDATAFORMAT, *LPFEELIT_OBJECTDATAFORMAT;
|
|
typedef const FEELIT_OBJECTDATAFORMAT *LPCFEELIT_OBJECTDATAFORMAT;
|
|
|
|
typedef struct _FEELIT_DATAFORMAT {
|
|
DWORD dwSize; /* sizeof( FEELIT_DATAFORMAT ) */
|
|
DWORD dwObjSize; /* sizeof( FEELIT_OBJECTDATAFORMAT ) */
|
|
DWORD dwFlags; /* One of FEELIT_FDATAFORMAT_* */
|
|
DWORD dwDataSize; /* Size, in bytes, of data packet returned by the device */
|
|
DWORD dwNumObjs; /* Number of object in the rgodf array */
|
|
LPFEELIT_OBJECTDATAFORMAT rgodf; /* Ptr to array of FEELIT_OBJECTDATAFORMAT */
|
|
} FEELIT_DATAFORMAT, *LPFEELIT_DATAFORMAT;
|
|
typedef const FEELIT_DATAFORMAT *LPCFEELIT_DATAFORMAT;
|
|
|
|
/* Data Format Flags */
|
|
#define FEELIT_FDATAFORMAT_ABSAXIS 0x00000001
|
|
#define FEELIT_FDATAFORMAT_RELAXIS 0x00000002
|
|
|
|
/* Predefined Data Formats */
|
|
extern const FEELIT_DATAFORMAT c_dfFeelitMouse;
|
|
|
|
typedef struct FEELIT_DEVICEOBJECTINSTANCE {
|
|
DWORD dwSize; /* sizeof( FEELIT_DEVICEOBJECTINSTANCE ) */
|
|
GUID guidType; /* Optional unique ID indicating object type */
|
|
DWORD dwOfs; /* Offset within data format for data from this object */
|
|
DWORD dwType; /* Device type describing the object. (FEELIT_FOBJDATAFMT_*) */
|
|
DWORD dwFlags; /* Zero or more of FEELIT_FDEVOBJINST_* */
|
|
CHAR tszName[MAX_PATH]; /* Name of object (e.g. "X-Axis") */
|
|
DWORD dwFFMaxForce; /* Mag. of max force created by actuator for this object */
|
|
DWORD dwFFForceResolution; /* Force resolution of the actuator for this object */
|
|
WORD wCollectionNumber; /* RESERVED */
|
|
WORD wDesignatorIndex; /* RESERVED */
|
|
WORD wUsagePage; /* HID usage page associated with the object */
|
|
WORD wUsage; /* HID usage associated with the object */
|
|
DWORD dwDimension; /* Dimensional units in which object's value is reported */
|
|
WORD wExponent; /* Exponent to associate with the demension */
|
|
WORD wReserved;
|
|
} FEELIT_DEVICEOBJECTINSTANCE, *LPFEELIT_DEVICEOBJECTINSTANCE;
|
|
typedef const FEELIT_DEVICEOBJECTINSTANCE *LPCFEELIT_DEVICEOBJECTINSTANCE;
|
|
|
|
typedef BOOL (FAR PASCAL * LPFEELIT_ENUMDEVICEOBJECTSCALLBACK)(LPCFEELIT_DEVICEOBJECTINSTANCE, LPVOID);
|
|
|
|
/* Device Object Instance Flags */
|
|
#define FEELIT_FDEVOBJINST_FFACTUATOR 0x00000001
|
|
#define FEELIT_FDEVOBJINST_FFEFFECTTRIGGER 0x00000002
|
|
#define FEELIT_FDEVOBJINST_POLLED 0x00008000
|
|
#define FEELIT_FDEVOBJINST_ASPECTPOSITION 0x00000100
|
|
#define FEELIT_FDEVOBJINST_ASPECTVELOCITY 0x00000200
|
|
#define FEELIT_FDEVOBJINST_ASPECTACCEL 0x00000300
|
|
#define FEELIT_FDEVOBJINST_ASPECTFORCE 0x00000400
|
|
#define FEELIT_FDEVOBJINST_ASPECTMASK 0x00000F00
|
|
|
|
typedef struct FEELIT_PROPHEADER {
|
|
DWORD dwSize; /* Size of enclosing struct, to which this struct is header */
|
|
DWORD dwHeaderSize; /* sizeof ( FEELIT_PROPHEADER ) */
|
|
DWORD dwObj; /* Object for which the property is to be accessed */
|
|
DWORD dwHow; /* Specifies how dwObj is interpreted. ( FEELIT_FPROPHEADER_* ) */
|
|
} FEELIT_PROPHEADER, *LPFEELIT_PROPHEADER;
|
|
typedef const FEELIT_PROPHEADER *LPCFEELIT_PROPHEADER;
|
|
|
|
/* Prop header flags */
|
|
#define FEELIT_FPROPHEADER_DEVICE 0
|
|
#define FEELIT_FPROPHEADER_BYOFFSET 1
|
|
#define FEELIT_FPROPHEADER_BYID 2
|
|
|
|
typedef struct FEELIT_PROPDWORD {
|
|
FEELIT_PROPHEADER feelitph; /* Feelit property header struct */
|
|
DWORD dwData; /* Property-specific value being retrieved */
|
|
} FEELIT_PROPDWORD, *LPFEELIT_PROPDWORD;
|
|
typedef const FEELIT_PROPDWORD *LPCFEELIT_PROPDWORD;
|
|
|
|
typedef struct FEELIT_PROPRANGE {
|
|
FEELIT_PROPHEADER feelitph; /* Feelit property header struct */
|
|
LONG lMin; /* Lower limit of range, inclusive */
|
|
LONG lMax; /* Upper limit of range, inclusive */
|
|
} FEELIT_PROPRANGE, *LPFEELIT_PROPRANGE;
|
|
typedef const FEELIT_PROPRANGE *LPCFEELIT_PROPRANGE;
|
|
|
|
#define FEELIT_PROPRANGE_NOMIN ((LONG)0x80000000)
|
|
#define FEELIT_PROPRANGE_NOMAX ((LONG)0x7FFFFFFF)
|
|
|
|
|
|
#ifdef __cplusplus
|
|
#define MAKE_FEELIT_PROP(prop) (*(const GUID *)(prop))
|
|
#else
|
|
#define MAKE_FEELIT_PROP(prop) ((REFGUID)(prop))
|
|
#endif
|
|
|
|
#define FEELIT_PROP_BUFFERSIZE MAKE_FEELIT_PROP(1)
|
|
#define FEELIT_PROP_AXISMODE MAKE_FEELIT_PROP(2)
|
|
#define FEELIT_PROP_GRANULARITY MAKE_FEELIT_PROP(3)
|
|
#define FEELIT_PROP_RANGE MAKE_FEELIT_PROP(4)
|
|
#define FEELIT_PROP_DEADZONE MAKE_FEELIT_PROP(5)
|
|
#define FEELIT_PROP_SATURATION MAKE_FEELIT_PROP(6)
|
|
#define FEELIT_PROP_FFGAIN MAKE_FEELIT_PROP(7)
|
|
#define FEELIT_PROP_FFLOAD MAKE_FEELIT_PROP(8)
|
|
#define FEELIT_PROP_AUTOCENTER MAKE_FEELIT_PROP(9)
|
|
#define FEELIT_PROP_CALIBRATIONMODE MAKE_FEELIT_PROP(10)
|
|
#define FEELIT_PROP_DEVICEGAIN MAKE_FEELIT_PROP(11)
|
|
#define FEELIT_PROP_BALLISTICS MAKE_FEELIT_PROP(12)
|
|
#define FEELIT_PROP_SCREENSIZE MAKE_FEELIT_PROP(13)
|
|
#define FEELIT_PROP_ABSOLUTEMODE MAKE_FEELIT_PROP(14)
|
|
#define FEELIT_PROP_DEVICEMODE MAKE_FEELIT_PROP(15)
|
|
#define FEELIT_PROP_NUMEFFECTS MAKE_FEELIT_PROP(16)
|
|
#define FEELIT_PROP_DEVICEID MAKE_FEELIT_PROP(17)
|
|
|
|
#define FEELIT_PROPAXISMODE_ABS 0
|
|
#define FEELIT_PROPAXISMODE_REL 1
|
|
|
|
#define FEELIT_PROPAUTOCENTER_OFF 0
|
|
#define FEELIT_PROPAUTOCENTER_ON 1
|
|
|
|
#define FEELIT_PROPCALIBRATIONMODE_COOKED 0
|
|
#define FEELIT_PROPCALIBRATIONMODE_RAW 1
|
|
|
|
// Device configuration/control, for use by control panels
|
|
typedef struct FEELIT_PROPBALLISTICS {
|
|
FEELIT_PROPHEADER feelitph; /* Feelit property header struct */
|
|
INT Sensitivity; /* Property-specific value */
|
|
INT LowThreshhold; /* Property-specific value */
|
|
INT HighThreshhold; /* Property-specific value */
|
|
} FEELIT_PROPBALLISTICS, *LPFEELIT_PROPBALLISTICS;
|
|
typedef const FEELIT_PROPBALLISTICS *LPCFEELIT_PROPBALLISTICS;
|
|
|
|
typedef struct FEELIT_PROPSCREENSIZE {
|
|
FEELIT_PROPHEADER feelitph; /* Feelit property header struct */
|
|
DWORD dwXScreenSize; /* Max X screen coord value */
|
|
DWORD dwYScreenSize; /* Max Y screen coord value */
|
|
} FEELIT_PROPSCREENSIZE, *LPFEELIT_PROPSCREENSIZE;
|
|
typedef const FEELIT_PROPSCREENSIZE *LPCFEELIT_PROPSCREENSIZE;
|
|
|
|
typedef struct FEELIT_PROPABSOLUTEMODE {
|
|
FEELIT_PROPHEADER feelitph; /* Feelit property header struct */
|
|
BOOL bAbsMode; /* TRUE for Absolute mode FALSE for Relative mode */
|
|
} FEELIT_PROPABSOLUTEMODE, *LPFEELIT_PROPABSOLUTEMODE;
|
|
typedef const FEELIT_PROPABSOLUTEMODE *LPCFEELIT_PROPABSOLUTEMODE;
|
|
|
|
#define FEELIT_PROPDEVICEMODE_MOUSE 1
|
|
#define FEELIT_PROPDEVICEMODE_JOYSTICK 2
|
|
|
|
// Number of effects. This is the number of effects (not the number of effect types)
|
|
// that can be downloaded to a device. dwTotalEffects includes any caching cababilities
|
|
// of the driver. dwHardwareEffects is strictly the number of effects that can be
|
|
// stored in the device hardware. Pay attention to dwHardwareEffects only if you're
|
|
// worried about optimizing for speed.
|
|
typedef struct FEELIT_PROPNUMEFFECTS {
|
|
FEELIT_PROPHEADER feelitph; /* Feelit property header struct */
|
|
DWORD dwTotalEffects; /* Total number of effects a device driver can support */
|
|
DWORD dwHardwareEffects; /* Number of effects the device hardware can hold */
|
|
} FEELIT_PROPNUMEFFECTS, *LPFEELIT_PROPNUMEFFECTS;
|
|
typedef const FEELIT_PROPNUMEFFECTS *LPCFEELIT_PROPNUMEFFECTS;
|
|
|
|
|
|
typedef struct FEELIT_DEVICEOBJECTDATA {
|
|
DWORD dwOfs; /* Offset into current data format of this data's object */
|
|
DWORD dwData; /* Data obtained from the device */
|
|
DWORD dwTimeStamp; /* Tick count, in milliseconds, at which event was generated */
|
|
DWORD dwSequence; /* Sequence number for this event */
|
|
} FEELIT_DEVICEOBJECTDATA, *LPFEELIT_DEVICEOBJECTDATA;
|
|
typedef const FEELIT_DEVICEOBJECTDATA *LPCFEELIT_DEVICEOBJECTDATA;
|
|
|
|
#define FEELIT_SEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \
|
|
((int)((dwSequence1) - (dwSequence2)) cmp 0)
|
|
|
|
/* GetDeviceData Flags */
|
|
#define FEELIT_FGETDEVDATA_PEEK 0x00000001
|
|
|
|
/* Cooperative Level Flags */
|
|
#define FEELIT_FCOOPLEVEL_EXCLUSIVE 0x00000001
|
|
#define FEELIT_FCOOPLEVEL_NONEXCLUSIVE 0x00000002
|
|
#define FEELIT_FCOOPLEVEL_FOREGROUND 0x00000004
|
|
#define FEELIT_FCOOPLEVEL_BACKGROUND 0x00000008
|
|
|
|
typedef struct FEELIT_DEVICEINSTANCE {
|
|
DWORD dwSize; /* sizeof ( FEELIT_DEVICEINSTANCE ) */
|
|
GUID guidInstance; /* Unique id for instance of device */
|
|
GUID guidProduct; /* Unique id for the product */
|
|
DWORD dwDevType; /* Device type (FEELIT_DEVICETYPE*) */
|
|
CHAR tszInstanceName[MAX_PATH]; /* Friendly name for the instance (e.g. "Feelit Mouse 1") */
|
|
CHAR tszProductName[MAX_PATH]; /* Friendly name for the product (e.g. "Feelit Mouse") */
|
|
GUID guidFFDriver; /* Unique id for the driver being used for force feedback */
|
|
WORD wUsagePage; /* HID usage page code (if the device driver is a HID device) */
|
|
WORD wUsage; /* HID usage code (if the device driver is a HID device) */
|
|
} FEELIT_DEVICEINSTANCE, *LPFEELIT_DEVICEINSTANCE;
|
|
typedef const FEELIT_DEVICEINSTANCE *LPCFEELIT_DEVICEINSTANCE;
|
|
|
|
#define FEELIT_FCOMMAND_RESET 0x00000001
|
|
#define FEELIT_FCOMMAND_STOPALL 0x00000002
|
|
#define FEELIT_FCOMMAND_PAUSE 0x00000004
|
|
#define FEELIT_FCOMMAND_CONTINUE 0x00000008
|
|
#define FEELIT_FCOMMAND_SETACTUATORSON 0x00000010
|
|
#define FEELIT_FCOMMAND_SETACTUATORSOFF 0x00000020
|
|
|
|
#define FEELIT_FDEVICESTATE_EMPTY 0x00000001
|
|
#define FEELIT_FDEVICESTATE_STOPPED 0x00000002
|
|
#define FEELIT_FDEVICESTATE_PAUSED 0x00000004
|
|
#define FEELIT_FDEVICESTATE_ACTUATORSON 0x00000010
|
|
#define FEELIT_FDEVICESTATE_ACTUATORSOFF 0x00000020
|
|
#define FEELIT_FDEVICESTATE_POWERON 0x00000040
|
|
#define FEELIT_FDEVICESTATE_POWEROFF 0x00000080
|
|
#define FEELIT_FDEVICESTATE_SAFETYSWITCHON 0x00000100
|
|
#define FEELIT_FDEVICESTATE_SAFETYSWITCHOFF 0x00000200
|
|
#define FEELIT_FDEVICESTATE_USERFFSWITCHON 0x00000400
|
|
#define FEELIT_FDEVICESTATE_USERFFSWITCHOFF 0x00000800
|
|
#define FEELIT_FDEVICESTATE_DEVICELOST 0x80000000
|
|
|
|
typedef struct FEELIT_EFFECTINFO {
|
|
DWORD dwSize; /* sizeof( FEELIT_EFFECTINFO ) */
|
|
GUID guid; /* Unique ID of the effect */
|
|
DWORD dwEffType; /* Zero or more of FEELIT_FEFFECTTYPE_* */
|
|
DWORD dwStaticParams; /* All params supported. Zero or more of FEELIT_FPARAM_* */
|
|
DWORD dwDynamicParams; /* Params modifiable while effect playing. (FEELIT_FPARAM_*) */
|
|
CHAR tszName[MAX_PATH]; /* Name of effect (e.g. "Enclosure" ) */
|
|
} FEELIT_EFFECTINFO, *LPFEELIT_EFFECTINFO;
|
|
typedef const FEELIT_EFFECTINFO *LPCFEELIT_EFFECTINFO;
|
|
|
|
typedef BOOL (FAR PASCAL * LPFEELIT_ENUMEFFECTSCALLBACK)(LPCFEELIT_EFFECTINFO, LPVOID);
|
|
typedef BOOL (FAR PASCAL * LPFEELIT_ENUMCREATEDEFFECTOBJECTSCALLBACK)(LPFEELIT_EFFECT, LPVOID);
|
|
|
|
|
|
/*
|
|
Feelit Events
|
|
|
|
Feelit events are defined using a FEELIT_EVENT struct. They are created by
|
|
passing the struct to CreateFeelitEvent, which returns an HFEELITEVENT handle.
|
|
Feelit notifies clients that Feelit Event has triggered by sending a message to
|
|
the window handle associated with the event. Window handles are associated with
|
|
events using the hWndEventHandler param. of the FEELIT_EVENT struct. The window
|
|
message that Feelit sends to notify of an event, contains information in the
|
|
WPARAM and LPARAM as described below.
|
|
|
|
DURING INITIALIZATION:
|
|
const UINT g_wmFeelitEvent = RegisterWindowMessage( FEELIT_EVENT_MSG_STRING );
|
|
|
|
IN MESSAGE LOOP:
|
|
if ( msgID == g_wmFeelitEvent )
|
|
{
|
|
WORD wRef = LOWORD(wParam); // 16-bit app-defined event id
|
|
WORD wfTriggers = HIWORD(wParam); // Trigger Flags
|
|
short xForce = (short) LOWORD(lParam); // Force applied along X-axis
|
|
short yForce = (short) HIWORD(lParam); // Force applied along Y-axis
|
|
}
|
|
|
|
*/
|
|
|
|
#define FEELIT_EVENT_MSG_STRING "FEELIT_EVENT_MSG"
|
|
|
|
typedef HANDLE HFEELITEVENT, *LPHFEELITEVENT; /* Handle type used to manage Feelit Events */
|
|
|
|
typedef struct FEELIT_EVENT {
|
|
DWORD dwSize; /* sizeof(FEELIT_EVENT) */
|
|
HWND hWndEventHandler; /* Handle of window to which event msgs are sent */
|
|
WORD wRef; /* 16-bit app-defined value to identify the event to the app */
|
|
DWORD dwEventTriggerMask; /* Mask specifying events which trigger the callback (FEELIT_FTRIG*) */
|
|
LPIFEELIT_EFFECT piEffect; /* Effect, if any, that this event is associated with */
|
|
} FEELIT_EVENT, *LPFEELIT_EVENT;
|
|
|
|
typedef const FEELIT_EVENT *LPCFEELIT_EVENT;
|
|
|
|
|
|
/* Event Trigger Flags */
|
|
|
|
#define FEELIT_FTRIG_NONE 0x00000000
|
|
#define FEELIT_FTRIG_ENTER 0x00000001
|
|
#define FEELIT_FTRIG_EXIT 0x00000002
|
|
#define FEELIT_FTRIG_OUTER 0x00000004
|
|
#define FEELIT_FTRIG_INBOUND FEELIT_FTRIG_OUTER
|
|
#define FEELIT_FTRIG_INNER 0x00000008
|
|
#define FEELIT_FTRIG_OUTBOUND FEELIT_FTRIG_INNER
|
|
#define FEELIT_FTRIG_TOPWALL 0x00000010
|
|
#define FEELIT_FTRIG_BOTTOMWALL 0x00000020
|
|
#define FEELIT_FTRIG_LEFTWALL 0x00000040
|
|
#define FEELIT_FTRIG_RIGHTWALL 0x00000080
|
|
#define FEELIT_FTRIG_ANYWALL ( FEELIT_FTRIG_TOPWALL | FEELIT_FTRIG_BOTTOMWALL | FEELIT_FTRIG_LEFTWALL | FEELIT_FTRIG_RIGHTWALL )
|
|
#define FEELIT_FTRIG_ONENTERANY ( FEELIT_FTRIG_ENTER | FEELIT_FTRIG_ANYWALL )
|
|
#define FEELIT_FTRIG_ONEXITANY ( FEELIT_FTRIG_EXIT | FEELIT_FTRIG_ANYWALL )
|
|
#define FEELIT_FTRIG_ONOUTERANY ( FEELIT_FTRIG_OUTER | FEELIT_FTRIG_ANYWALL )
|
|
#define FEELIT_FTRIG_ONINBOUNDANY FEELIT_FTRIG_ONOUTERANY
|
|
#define FEELIT_FTRIG_ONINNERANY ( FEELIT_FTRIG_INNER | FEELIT_FTRIG_ANYWALL )
|
|
#define FEELIT_FTRIG_ONOUTBOUNDANY FEELIT_FTRIG_ONINNERANY
|
|
#define FEELIT_FTRIG_ONANYENCLOSURE ( FEELIT_FTRIG_ONENTERANY | FEELIT_FTRIG_ONEXITANY | FEELIT_FTRIG_ONOUTERANY | FEELIT_FTRIG_ONINNERANY )
|
|
|
|
#define FEELIT_FTRIG_ONSCROLL 0x0000100
|
|
#define FEELIT_FTRIG_ONEFFECTCOMPLETION 0x0000200
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE IFeelitDevice
|
|
|
|
DECLARE_INTERFACE_(IFeelitDevice, IUnknown)
|
|
{
|
|
/*** IUnknown methods ***/
|
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
|
|
/*** IFeelitDevice methods ***/
|
|
STDMETHOD(GetCapabilities)(THIS_ LPFEELIT_DEVCAPS) PURE;
|
|
STDMETHOD(EnumObjects)(THIS_ LPFEELIT_ENUMDEVICEOBJECTSCALLBACK,LPVOID,DWORD) PURE;
|
|
STDMETHOD(GetProperty)(THIS_ REFGUID,LPFEELIT_PROPHEADER) PURE;
|
|
STDMETHOD(SetProperty)(THIS_ REFGUID,LPCFEELIT_PROPHEADER) PURE;
|
|
STDMETHOD(Acquire)(THIS) PURE;
|
|
STDMETHOD(Unacquire)(THIS) PURE;
|
|
STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
|
|
STDMETHOD(GetDeviceData)(THIS_ DWORD,LPFEELIT_DEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
|
|
STDMETHOD(SetDataFormat)(THIS_ LPCFEELIT_DATAFORMAT) PURE;
|
|
STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
|
|
STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
|
|
STDMETHOD(GetObjectInfo)(THIS_ LPFEELIT_DEVICEOBJECTINSTANCE,DWORD,DWORD) PURE;
|
|
STDMETHOD(GetDeviceInfo)(THIS_ LPFEELIT_DEVICEINSTANCE) PURE;
|
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
|
|
STDMETHOD(CreateEffect)(THIS_ LPCFEELIT_EFFECT,LPIFEELIT_EFFECT *,LPUNKNOWN) PURE;
|
|
STDMETHOD(EnumEffects)(THIS_ LPFEELIT_ENUMEFFECTSCALLBACK,LPVOID,DWORD) PURE;
|
|
STDMETHOD(GetEffectInfo)(THIS_ LPFEELIT_EFFECTINFO,REFGUID) PURE;
|
|
STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
|
|
STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
|
|
STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPFEELIT_ENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
|
|
STDMETHOD(Escape)(THIS_ LPFEELIT_EFFESCAPE) PURE;
|
|
STDMETHOD(Poll)(THIS) PURE;
|
|
STDMETHOD(SendDeviceData)(THIS_ DWORD,LPFEELIT_DEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
|
|
STDMETHOD(CreateFeelitEvent)(THIS_ LPCFEELIT_EVENT,LPHFEELITEVENT) PURE;
|
|
STDMETHOD(DestroyFeelitEvent)(THIS_ HFEELITEVENT) PURE;
|
|
STDMETHOD(EnableFeelitEvent)(THIS_ HFEELITEVENT,BOOL) PURE;
|
|
STDMETHOD(SetEventNotificationPeriodicity)(THIS_ DWORD) PURE;
|
|
};
|
|
|
|
typedef struct IFeelitDevice *LPIFEELIT_DEVICE;
|
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE)
|
|
#define IFeelitDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
#define IFeelitDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
#define IFeelitDevice_Release(p) (p)->lpVtbl->Release(p)
|
|
#define IFeelitDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
|
|
#define IFeelitDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
|
|
#define IFeelitDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
|
|
#define IFeelitDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
|
|
#define IFeelitDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
|
|
#define IFeelitDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
|
|
#define IFeelitDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
|
|
#define IFeelitDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
|
|
#define IFeelitDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
|
|
#define IFeelitDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
|
|
#define IFeelitDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
|
|
#define IFeelitDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
|
|
#define IFeelitDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
|
|
#define IFeelitDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
|
|
#define IFeelitDevice_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
|
|
#define IFeelitDevice_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
|
|
#define IFeelitDevice_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
|
|
#define IFeelitDevice_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
|
|
#define IFeelitDevice_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
|
|
#define IFeelitDevice_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
|
|
#define IFeelitDevice_Escape(p,a) (p)->lpVtbl->Escape(p,a)
|
|
#define IFeelitDevice_Poll(p) (p)->lpVtbl->Poll(p)
|
|
#define IFeelitDevice_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
|
|
#define IFeelitDevice_CreateFeelitEvent(p,a,b) (p)->lpVtbl->CreateFeelitEvent(p,a,b)
|
|
#define IFeelitDevice_DestroyFeelitEvent(p,a) (p)->lpVtbl->DestroyFeelitEvent(p,a)
|
|
#define IFeelitDevice_EnableFeelitEvent(p,a,b) (p)->lpVtbl->EnableFeelitEvent(p,a,b)
|
|
#define IFeelitDevice_SetEventNotificationPeriodicity(p,a) (p)->lpVtbl->SetEventNotificationPeriodicity(p,a)
|
|
#else
|
|
#define IFeelitDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
|
|
#define IFeelitDevice_AddRef(p) (p)->AddRef()
|
|
#define IFeelitDevice_Release(p) (p)->Release()
|
|
#define IFeelitDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
|
|
#define IFeelitDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
|
|
#define IFeelitDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
|
|
#define IFeelitDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
|
|
#define IFeelitDevice_Acquire(p) (p)->Acquire()
|
|
#define IFeelitDevice_Unacquire(p) (p)->Unacquire()
|
|
#define IFeelitDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
|
|
#define IFeelitDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
|
|
#define IFeelitDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
|
|
#define IFeelitDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
|
|
#define IFeelitDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
|
|
#define IFeelitDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
|
|
#define IFeelitDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
|
|
#define IFeelitDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
|
|
#define IFeelitDevice_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
|
|
#define IFeelitDevice_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
|
|
#define IFeelitDevice_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
|
|
#define IFeelitDevice_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
|
|
#define IFeelitDevice_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
|
|
#define IFeelitDevice_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
|
|
#define IFeelitDevice_Escape(p,a) (p)->Escape(a)
|
|
#define IFeelitDevice_Poll(p) (p)->Poll()
|
|
#define IFeelitDevice_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
|
|
#define IFeelitDevice_CreateFeelitEvent(p,a,b) (p)->CreateFeelitEvent(a,b)
|
|
#define IFeelitDevice_DestroyFeelitEvent(p,a) (p)->DestroyFeelitEvent(a)
|
|
#define IFeelitDevice_EnableFeelitEvent(p,a,b) (p)->EnableFeelitEvent(a,b)
|
|
#define IFeelitDevice_SetEventNotificationPeriodicity(p,a) (p)->SetEventNotificationPeriodicity(a)
|
|
#endif
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Mouse State
|
|
*
|
|
****************************************************************************/
|
|
|
|
typedef struct _FEELIT_MOUSESTATE {
|
|
LONG lXpos;
|
|
LONG lYpos;
|
|
LONG lZpos;
|
|
LONG lXforce;
|
|
LONG lYforce;
|
|
LONG lZforce;
|
|
BYTE rgbButtons[4];
|
|
} FEELIT_MOUSESTATE, *LPFEELIT_MOUSESTATE;
|
|
|
|
#define FEELIT_MOUSEOFFSET_XAXIS FIELD_OFFSET(FEELIT_MOUSESTATE, lXpos)
|
|
#define FEELIT_MOUSEOFFSET_YAXIS FIELD_OFFSET(FEELIT_MOUSESTATE, lYpos)
|
|
#define FEELIT_MOUSEOFFSET_ZAXIS FIELD_OFFSET(FEELIT_MOUSESTATE, lZpos)
|
|
#define FEELIT_MOUSEOFFSET_XFORCE FIELD_OFFSET(FEELIT_MOUSESTATE, lXforce)
|
|
#define FEELIT_MOUSEOFFSET_YFORCE FIELD_OFFSET(FEELIT_MOUSESTATE, lYforce)
|
|
#define FEELIT_MOUSEOFFSET_ZFORCE FIELD_OFFSET(FEELIT_MOUSESTATE, lZforce)
|
|
#define FEELIT_MOUSEOFFSET_BUTTON0 (FIELD_OFFSET(FEELIT_MOUSESTATE, rgbButtons) + 0)
|
|
#define FEELIT_MOUSEOFFSET_BUTTON1 (FIELD_OFFSET(FEELIT_MOUSESTATE, rgbButtons) + 1)
|
|
#define FEELIT_MOUSEOFFSET_BUTTON2 (FIELD_OFFSET(FEELIT_MOUSESTATE, rgbButtons) + 2)
|
|
#define FEELIT_MOUSEOFFSET_BUTTON3 (FIELD_OFFSET(FEELIT_MOUSESTATE, rgbButtons) + 3)
|
|
|
|
|
|
/****************************************************************************
|
|
*
|
|
* IFeelit
|
|
*
|
|
****************************************************************************/
|
|
|
|
#define FEELIT_ENUM_STOP 0
|
|
#define FEELIT_ENUM_CONTINUE 1
|
|
|
|
typedef BOOL (FAR PASCAL * LPFEELIT_ENUMDEVICESCALLBACK)(LPCFEELIT_DEVICEINSTANCE, LPVOID);
|
|
|
|
#define FEELIT_FENUMDEV_ALLDEVICES 0x00000000
|
|
#define FEELIT_FENUMDEV_ATTACHEDONLY 0x00000001
|
|
#define FEELIT_FENUMDEV_FORCEFEEDBACK 0x00000100
|
|
|
|
#undef INTERFACE
|
|
#define INTERFACE IFeelit
|
|
|
|
DECLARE_INTERFACE_(IFeelit, IUnknown)
|
|
{
|
|
/*** IUnknown methods ***/
|
|
STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
|
|
STDMETHOD_(ULONG,AddRef)(THIS) PURE;
|
|
STDMETHOD_(ULONG,Release)(THIS) PURE;
|
|
|
|
/*** IFeelit methods ***/
|
|
STDMETHOD(CreateDevice)(THIS_ REFGUID,LPIFEELIT_DEVICE *,LPUNKNOWN) PURE;
|
|
STDMETHOD(EnumDevices)(THIS_ DWORD,LPFEELIT_ENUMDEVICESCALLBACK,LPVOID,DWORD) PURE;
|
|
STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
|
|
STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
|
|
STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
|
|
};
|
|
|
|
typedef struct IFeelit *LPIFEELIT;
|
|
|
|
#if !defined(__cplusplus) || defined(CINTERFACE)
|
|
#define IFeelit_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
|
|
#define IFeelit_AddRef(p) (p)->lpVtbl->AddRef(p)
|
|
#define IFeelit_Release(p) (p)->lpVtbl->Release(p)
|
|
#define IFeelit_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
|
|
#define IFeelit_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
|
|
#define IFeelit_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
|
|
#define IFeelit_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
|
|
#define IFeelit_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
|
|
#define IFeelit_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
|
|
#endif
|
|
|
|
extern HRESULT WINAPI FeelitCreateA(HINSTANCE hinst, DWORD dwVersion, LPIFEELIT *ppFeelit, LPUNKNOWN punkOuter);
|
|
#define FeelitCreate FeelitCreateA
|
|
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Return Codes
|
|
*
|
|
****************************************************************************/
|
|
|
|
/*
|
|
* The operation completed successfully.
|
|
*/
|
|
#define FEELIT_RESULT_OK S_OK
|
|
|
|
/*
|
|
* The device exists but is not currently attached.
|
|
*/
|
|
#define FEELIT_RESULT_NOTATTACHED S_FALSE
|
|
|
|
/*
|
|
* The device buffer overflowed. Some input was lost.
|
|
*/
|
|
#define FEELIT_RESULT_BUFFEROVERFLOW S_FALSE
|
|
|
|
/*
|
|
* The change in device properties had no effect.
|
|
*/
|
|
#define FEELIT_RESULT_PROPNOEFFECT S_FALSE
|
|
|
|
/*
|
|
* The operation had no effect.
|
|
*/
|
|
#define FEELIT_RESULT_NOEFFECT S_FALSE
|
|
|
|
/*
|
|
* The device is a polled device. As a result, device buffering
|
|
* will not collect any data and event notifications will not be
|
|
* signalled until GetDeviceState is called.
|
|
*/
|
|
#define FEELIT_RESULT_POLLEDDEVICE ((HRESULT)0x00000002L)
|
|
|
|
/*
|
|
* The parameters of the effect were successfully updated by
|
|
* IFeelitEffect::SetParameters, but the effect was not
|
|
* downloaded because the device is not exclusively acquired
|
|
* or because the FEELIT_FPARAM_NODOWNLOAD flag was passed.
|
|
*/
|
|
#define FEELIT_RESULT_DOWNLOADSKIPPED ((HRESULT)0x00000003L)
|
|
|
|
/*
|
|
* The parameters of the effect were successfully updated by
|
|
* IFeelitEffect::SetParameters, but in order to change
|
|
* the parameters, the effect needed to be restarted.
|
|
*/
|
|
#define FEELIT_RESULT_EFFECTRESTARTED ((HRESULT)0x00000004L)
|
|
|
|
/*
|
|
* The parameters of the effect were successfully updated by
|
|
* IFeelitEffect::SetParameters, but some of them were
|
|
* beyond the capabilities of the device and were truncated.
|
|
*/
|
|
#define FEELIT_RESULT_TRUNCATED ((HRESULT)0x00000008L)
|
|
|
|
/*
|
|
* Equal to FEELIT_RESULT_EFFECTRESTARTED | FEELIT_RESULT_TRUNCATED.
|
|
*/
|
|
#define FEELIT_RESULT_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL)
|
|
|
|
/*
|
|
* The application requires a newer version of Feelit.
|
|
*/
|
|
#define FEELIT_ERROR_OLDFEELITVERSION \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
|
|
|
|
/*
|
|
* The application was written for an unsupported prerelease version
|
|
* of Feelit.
|
|
*/
|
|
#define FEELIT_ERROR_BETAFEELITVERSION \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
|
|
|
|
/*
|
|
* The object could not be created due to an incompatible driver version
|
|
* or mismatched or incomplete driver components.
|
|
*/
|
|
#define FEELIT_ERROR_BADDRIVERVER \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
|
|
|
|
/*
|
|
* The device or device instance or effect is not registered with Feelit.
|
|
*/
|
|
#define FEELIT_ERROR_DEVICENOTREG REGDB_E_CLASSNOTREG
|
|
|
|
/*
|
|
* The requested object does not exist.
|
|
*/
|
|
#define FEELIT_ERROR_NOTFOUND \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
|
|
|
|
/*
|
|
* The requested object does not exist.
|
|
*/
|
|
#define FEELIT_ERROR_OBJECTNOTFOUND \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
|
|
|
|
/*
|
|
* An invalid parameter was passed to the returning function,
|
|
* or the object was not in a state that admitted the function
|
|
* to be called.
|
|
*/
|
|
#define FEELIT_ERROR_INVALIDPARAM E_INVALIDARG
|
|
|
|
/*
|
|
* The specified interface is not supported by the object
|
|
*/
|
|
#define FEELIT_ERROR_NOINTERFACE E_NOINTERFACE
|
|
|
|
/*
|
|
* An undetermined error occured inside the Feelit subsystem
|
|
*/
|
|
#define FEELIT_ERROR_GENERIC E_FAIL
|
|
|
|
/*
|
|
* The Feelit subsystem couldn't allocate sufficient memory to complete the
|
|
* caller's request.
|
|
*/
|
|
#define FEELIT_ERROR_OUTOFMEMORY E_OUTOFMEMORY
|
|
|
|
/*
|
|
* The function called is not supported at this time
|
|
*/
|
|
#define FEELIT_ERROR_UNSUPPORTED E_NOTIMPL
|
|
|
|
/*
|
|
* This object has not been initialized
|
|
*/
|
|
#define FEELIT_ERROR_NOTINITIALIZED \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
|
|
|
|
/*
|
|
* This object is already initialized
|
|
*/
|
|
#define FEELIT_ERROR_ALREADYINITIALIZED \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
|
|
|
|
/*
|
|
* This object does not support aggregation
|
|
*/
|
|
#define FEELIT_ERROR_NOAGGREGATION CLASS_E_NOAGGREGATION
|
|
|
|
/*
|
|
* Another app has a higher priority level, preventing this call from
|
|
* succeeding.
|
|
*/
|
|
#define FEELIT_ERROR_OTHERAPPHASPRIO E_ACCESSDENIED
|
|
|
|
/*
|
|
* Access to the device has been lost. It must be re-acquired.
|
|
*/
|
|
#define FEELIT_ERROR_INPUTLOST \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
|
|
|
|
/*
|
|
* The operation cannot be performed while the device is acquired.
|
|
*/
|
|
#define FEELIT_ERROR_ACQUIRED \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
|
|
|
|
/*
|
|
* The operation cannot be performed unless the device is acquired.
|
|
*/
|
|
#define FEELIT_ERROR_NOTACQUIRED \
|
|
MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
|
|
|
|
/*
|
|
* The specified property cannot be changed.
|
|
*/
|
|
#define FEELIT_ERROR_READONLY E_ACCESSDENIED
|
|
|
|
/*
|
|
* The device already has an event notification associated with it.
|
|
*/
|
|
#define FEELIT_ERROR_HANDLEEXISTS E_ACCESSDENIED
|
|
|
|
/*
|
|
* Data is not yet available.
|
|
*/
|
|
#ifndef E_PENDING
|
|
#define E_PENDING 0x80070007L
|
|
#endif
|
|
|
|
/*
|
|
* Unable to perform the requested operation because the user
|
|
* does not have sufficient privileges.
|
|
*/
|
|
#define FEELIT_ERROR_INSUFFICIENTPRIVS 0x80040200L
|
|
|
|
/*
|
|
* The device is full.
|
|
*/
|
|
#define FEELIT_ERROR_DEVICEFULL 0x80040201L
|
|
|
|
/*
|
|
* Not all the requested information fit into the buffer.
|
|
*/
|
|
#define FEELIT_ERROR_MOREDATA 0x80040202L
|
|
|
|
/*
|
|
* The effect is not downloaded.
|
|
*/
|
|
#define FEELIT_ERROR_NOTDOWNLOADED 0x80040203L
|
|
|
|
/*
|
|
* The device cannot be reinitialized because there are still effects
|
|
* attached to it.
|
|
*/
|
|
#define FEELIT_ERROR_HASEFFECTS 0x80040204L
|
|
|
|
/*
|
|
* The operation cannot be performed unless the device is acquired
|
|
* in FEELIT_FCOOPLEVEL_EXCLUSIVE mode.
|
|
*/
|
|
#define FEELIT_ERROR_NOTEXCLUSIVEACQUIRED 0x80040205L
|
|
|
|
/*
|
|
* The effect could not be downloaded because essential information
|
|
* is missing. For example, no axes have been associated with the
|
|
* effect, or no type-specific information has been created.
|
|
*/
|
|
#define FEELIT_ERROR_INCOMPLETEEFFECT 0x80040206L
|
|
|
|
/*
|
|
* Attempted to read buffered device data from a device that is
|
|
* not buffered.
|
|
*/
|
|
#define FEELIT_ERROR_NOTBUFFERED 0x80040207L
|
|
|
|
/*
|
|
* An attempt was made to modify parameters of an effect while it is
|
|
* playing. Not all hardware devices support altering the parameters
|
|
* of an effect while it is playing.
|
|
*/
|
|
#define FEELIT_ERROR_EFFECTPLAYING 0x80040208L
|
|
|
|
/*
|
|
* An internal error occurred (inside the API or the driver)
|
|
*/
|
|
#define FEELIT_ERROR_INTERNAL 0x80040209L
|
|
|
|
/*
|
|
* Effect set referenced by a command is not the active set
|
|
*/
|
|
#define FEELIT_ERROR_INACTIVE 0x8004020AL
|
|
|
|
#ifdef __cplusplus
|
|
};
|
|
#endif
|
|
|
|
|
|
#endif /* __FEELITAPI_INCLUDED__ */
|
|
|