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https://github.com/ioquake/jedi-academy.git
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66 lines
1.5 KiB
C
66 lines
1.5 KiB
C
#include "../ui/keycodes.h"
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typedef struct {
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qboolean down;
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int repeats; // if > 1, it is autorepeating
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char *binding;
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} qkey_t;
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#define MAX_EDIT_LINE 256
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#define COMMAND_HISTORY 32
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typedef struct {
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int cursor;
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int scroll;
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int widthInChars;
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char buffer[MAX_EDIT_LINE];
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} field_t;
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typedef struct keyGlobals_s
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{
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field_t historyEditLines[COMMAND_HISTORY];
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int nextHistoryLine; // the last line in the history buffer, not masked
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int historyLine; // the line being displayed from history buffer
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// will be <= nextHistoryLine
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field_t g_consoleField;
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qboolean anykeydown;
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qboolean key_overstrikeMode;
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int keyDownCount;
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qkey_t keys[MAX_KEYS];
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} keyGlobals_t;
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typedef struct
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{
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word upper;
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word lower;
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char *name;
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int keynum;
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bool menukey;
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} keyname_t;
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extern keyGlobals_t kg;
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extern keyname_t keynames[MAX_KEYS];
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void Field_Clear( field_t *edit );
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void Field_KeyDownEvent( field_t *edit, int key );
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void Field_CharEvent( field_t *edit, int ch );
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void Field_Draw( field_t *edit, int x, int y, int width, qboolean showCursor );
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void Field_BigDraw( field_t *edit, int x, int y, int width, qboolean showCursor );
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extern field_t chatField;
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extern qboolean chat_team;
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extern int chat_playerNum;
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void Key_WriteBindings( fileHandle_t f );
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void Key_SetBinding( int keynum, const char *binding );
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char *Key_GetBinding( int keynum );
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qboolean Key_IsDown( int keynum );
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qboolean Key_GetOverstrikeMode( void );
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void Key_SetOverstrikeMode( qboolean state );
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void Key_ClearStates( void );
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int Key_GetKey(const char *binding);
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