mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-24 21:21:33 +00:00
32 lines
734 B
Text
32 lines
734 B
Text
Jedi Academy with various changes to make it build/run on
|
|
more platforms including amd64/x86_64.
|
|
|
|
Currently only the single player code runs on amd64.
|
|
|
|
The game needs to be patched to 1.01 to work, the data in the
|
|
steam version is already patched.
|
|
|
|
How to build single player:
|
|
|
|
mkdir build-sp && cd build-sp
|
|
cmake ../code/
|
|
make
|
|
|
|
copy jasp and jagame*.so to the directory containing base or demo
|
|
|
|
How to build multiplayer:
|
|
|
|
mkdir build-mp && cd build-mp
|
|
cmake ../codemp/
|
|
make
|
|
|
|
copy jamp and jampded to the directory containing base
|
|
copy *.so to your base directory
|
|
|
|
Known issues:
|
|
|
|
Save games do not yet work on amd64.
|
|
|
|
The demo has various issues and does not work properly.
|
|
|
|
multiplayer has to be run with "+set sv_pure 0" for now
|