mirror of
https://github.com/ioquake/jedi-academy.git
synced 2024-11-22 20:31:26 +00:00
253 lines
No EOL
4.6 KiB
C++
253 lines
No EOL
4.6 KiB
C++
// IcarusImplementation.h
|
|
#ifndef ICARUSIMPLEMENTATION_DEFINED
|
|
#define ICARUSIMPLEMENTATION_DEFINED
|
|
|
|
#ifndef ICARUSINTERFACE_DEFINED
|
|
#include "IcarusInterface.h"
|
|
#endif
|
|
|
|
#pragma warning( disable : 4786 ) // identifier was truncated
|
|
#pragma warning (push, 3) // go back down to 3 for the stl include
|
|
#pragma warning (disable:4503) // decorated name length xceeded, name was truncated
|
|
#include <string>
|
|
#include <vector>
|
|
#include <map>
|
|
#include <list>
|
|
#include <algorithm>
|
|
#pragma warning (pop)
|
|
#pragma warning (disable:4503) // decorated name length xceeded, name was truncated
|
|
using namespace std;
|
|
|
|
|
|
class CSequence;
|
|
class CSequencer;
|
|
|
|
class CIcarusSequencer;
|
|
class CIcarusSequence;
|
|
|
|
class CIcarus : public IIcarusInterface
|
|
{
|
|
public:
|
|
CIcarus(int flavor);
|
|
virtual ~CIcarus();
|
|
|
|
inline IGameInterface* GetGame() {return IGameInterface::GetGame(m_flavor);};
|
|
|
|
enum
|
|
{
|
|
MAX_STRING_SIZE = 256,
|
|
MAX_FILENAME_LENGTH = 1024,
|
|
};
|
|
|
|
protected:
|
|
int m_flavor;
|
|
int m_nextSequencerID;
|
|
|
|
int m_GUID;
|
|
|
|
typedef list< CSequence * > sequence_l;
|
|
typedef list< CSequencer * > sequencer_l;
|
|
typedef map < int, CSequencer* > sequencer_m;
|
|
|
|
sequence_l m_sequences;
|
|
sequencer_l m_sequencers;
|
|
sequencer_m m_sequencerMap;
|
|
|
|
typedef map < string, unsigned char > signal_m;
|
|
signal_m m_signals;
|
|
|
|
static double ICARUS_VERSION;
|
|
|
|
#ifdef _DEBUG
|
|
|
|
int m_DEBUG_NumSequencerAlloc;
|
|
int m_DEBUG_NumSequencerFreed;
|
|
int m_DEBUG_NumSequencerResidual;
|
|
|
|
int m_DEBUG_NumSequenceAlloc;
|
|
int m_DEBUG_NumSequenceFreed;
|
|
int m_DEBUG_NumSequenceResidual;
|
|
|
|
#endif
|
|
|
|
public:
|
|
static int s_flavorsAvailable;
|
|
static CIcarus** s_instances;
|
|
|
|
// mandatory overrides
|
|
// Get the current Game flavor.
|
|
int GetFlavor();
|
|
|
|
int Save();
|
|
int Load();
|
|
int Run(int icarusID, char* buffer, long length);
|
|
void DeleteIcarusID(int& icarusID);
|
|
int GetIcarusID(int ownerID);
|
|
int Update(int icarusID);
|
|
|
|
int IsRunning(int icarusID);
|
|
void Completed( int icarusID, int taskID );
|
|
void Precache(char* buffer, long length);
|
|
|
|
protected:
|
|
void Delete();
|
|
void Free();
|
|
|
|
public:
|
|
CSequence* GetSequence(int id);
|
|
void DeleteSequence( CSequence *sequence );
|
|
int AllocateSequences( int numSequences, int *idTable );
|
|
CSequencer* FindSequencer(int sequencerID);
|
|
CSequence* GetSequence();
|
|
|
|
protected:
|
|
int SaveSequenceIDTable();
|
|
int SaveSequences();
|
|
int SaveSequencers();
|
|
int SaveSignals();
|
|
|
|
int LoadSignals();
|
|
int LoadSequence();
|
|
int LoadSequences();
|
|
int LoadSequencers();
|
|
|
|
public:
|
|
void Signal( const char *identifier );
|
|
bool CheckSignal( const char *identifier );
|
|
void ClearSignal( const char *identifier );
|
|
|
|
// Overloaded new operator.
|
|
inline void *operator new( size_t size )
|
|
{
|
|
return IGameInterface::GetGame()->Malloc( size );
|
|
}
|
|
|
|
// Overloaded delete operator.
|
|
inline void operator delete( void *pRawData )
|
|
{
|
|
// Free the Memory.
|
|
IGameInterface::GetGame()->Free( pRawData );
|
|
}
|
|
|
|
public:
|
|
enum
|
|
{
|
|
TK_EOF = -1,
|
|
TK_UNDEFINED,
|
|
TK_COMMENT,
|
|
TK_EOL,
|
|
TK_CHAR,
|
|
TK_STRING,
|
|
TK_INT,
|
|
TK_INTEGER = TK_INT,
|
|
TK_FLOAT,
|
|
TK_IDENTIFIER,
|
|
TK_USERDEF,
|
|
TK_BLOCK_START = TK_USERDEF,
|
|
TK_BLOCK_END,
|
|
TK_VECTOR_START,
|
|
TK_VECTOR_END,
|
|
TK_OPEN_PARENTHESIS,
|
|
TK_CLOSED_PARENTHESIS,
|
|
TK_VECTOR,
|
|
TK_GREATER_THAN,
|
|
TK_LESS_THAN,
|
|
TK_EQUALS,
|
|
TK_NOT,
|
|
|
|
NUM_USER_TOKENS
|
|
};
|
|
|
|
//ID defines
|
|
enum
|
|
{
|
|
ID_AFFECT = NUM_USER_TOKENS,
|
|
ID_SOUND,
|
|
ID_MOVE,
|
|
ID_ROTATE,
|
|
ID_WAIT,
|
|
ID_BLOCK_START,
|
|
ID_BLOCK_END,
|
|
ID_SET,
|
|
ID_LOOP,
|
|
ID_LOOPEND,
|
|
ID_PRINT,
|
|
ID_USE,
|
|
ID_FLUSH,
|
|
ID_RUN,
|
|
ID_KILL,
|
|
ID_REMOVE,
|
|
ID_CAMERA,
|
|
ID_GET,
|
|
ID_RANDOM,
|
|
ID_IF,
|
|
ID_ELSE,
|
|
ID_REM,
|
|
ID_TASK,
|
|
ID_DO,
|
|
ID_DECLARE,
|
|
ID_FREE,
|
|
ID_DOWAIT,
|
|
ID_SIGNAL,
|
|
ID_WAITSIGNAL,
|
|
ID_PLAY,
|
|
|
|
ID_TAG,
|
|
ID_EOF,
|
|
NUM_IDS
|
|
};
|
|
|
|
//Type defines
|
|
enum
|
|
{
|
|
//Wait types
|
|
TYPE_WAIT_COMPLETE = NUM_IDS,
|
|
TYPE_WAIT_TRIGGERED,
|
|
|
|
//Set types
|
|
TYPE_ANGLES,
|
|
TYPE_ORIGIN,
|
|
|
|
//Affect types
|
|
TYPE_INSERT,
|
|
TYPE_FLUSH,
|
|
|
|
//Camera types
|
|
TYPE_PAN,
|
|
TYPE_ZOOM,
|
|
TYPE_MOVE,
|
|
TYPE_FADE,
|
|
TYPE_PATH,
|
|
TYPE_ENABLE,
|
|
TYPE_DISABLE,
|
|
TYPE_SHAKE,
|
|
TYPE_ROLL,
|
|
TYPE_TRACK,
|
|
TYPE_DISTANCE,
|
|
TYPE_FOLLOW,
|
|
|
|
//Variable type
|
|
TYPE_VARIABLE,
|
|
|
|
TYPE_EOF,
|
|
NUM_TYPES
|
|
};
|
|
|
|
// Used by the new Icarus Save code.
|
|
enum { MAX_BUFFER_SIZE = 100000 };
|
|
unsigned long m_ulBufferCurPos;
|
|
unsigned long m_ulBytesRead;
|
|
unsigned char *m_byBuffer;
|
|
// Destroy the File Buffer.
|
|
void DestroyBuffer();
|
|
// Create the File Buffer.
|
|
void CreateBuffer();
|
|
// Reset the buffer completely.
|
|
void ResetBuffer();
|
|
// Write to a buffer.
|
|
void BufferWrite( void *pSrcData, unsigned long ulNumBytesToWrite );
|
|
// Read from a buffer.
|
|
void BufferRead( void *pDstBuff, unsigned long ulNumBytesToRead );
|
|
};
|
|
|
|
#endif |